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Chumphammer

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Everything posted by Chumphammer

  1. What is peoples experience of Dok vs Slaanesh or Flesh Eater Courts? Both seem to be very tough good in the current state of the game Any good general tactics to use? playing my first game against Slaanesh tomorrow
  2. Thats great, thank you. Too bad ETC is using the older points though. Think we would all like hags for 60pts still lol
  3. I wish I had a dollar for everytime someone said "light aelves" on this thread
  4. yeah, true. I tried to make a list with her last night but still having some snakes, this is what I got: Temple: Hagg NarRealm: GhurSlaughterqueen on Cauldron - General - Gryph-feather charm, Blessings of khaine, Devoted Disciples, MorathiHag Queen - Catechisms of murderHag Queen - Sacrament of blood30 Witch Aelves (buckler)10 sisters of slaughter10 sisters of slaughter10 Blood Sisters5 Khinerai HeartRenders5 Khinerai HeartRenders 10 Drops, but I dont feel I have enough bodies. So no wonder people who use morathi usually have 30 WE, 30 SOS (or 30 WE) then 10 more of WE or SOS
  5. Painting was: Undercoat: Wraithbone Hair: Apothacary white Skin: 2 drops medium to 3 drops Guillimum flesh Armour: Gehennas gold with a top coat of nazdreg yellow Front scales and tabards: Shyish purple Side scales and WE boots: Volpus Pink Back Scale: Blood Angels Red Weapons: Black Templar with Leadbelcher drybrush I then drybrush highlighted with Cermite white Basing is all from greenstuff world. I had a load of stuff I planned to use for the high elves but never did. Bases have sections of greenstuff rolled with elven ruins, then static grass, tuffs and leaf litter (some still to get added) I basically looked at the models on the table and thought that the most thing you see is hair and bases, so wanted them to look good lol
  6. But pretty much every game I have seen, people just transform her turn 1, so makes the magic side not as important
  7. Tournament Question Topic: Keeping an eye on top DoK, it seems every list has Morathi. This inc ETC lists. Does this mean Morathi is a must to be highly competitive? or is she just a crutch
  8. lol that is my army! Temple: Hagg NarRealm: GhurSlaughterqueen on Cauldron - GeneralGryph-feather charm, Blessings of khaine, Devoted Disciples,Bloodwrack Medusa Mind Razor, ShadowstoneHag QueenCatechisms of murderHag Queen Sacrament of blood30 Witch Aelves (buckler)10 sisters of slaughter10 sisters of slaughter20 Blood Sisters5 Khinerai HeartRenders5 Khinerai HeartRendersSlaughter Troupe SoS run naked unless I need them to perform. WE and Snakes get witch Brew, as SQ holds back a bit for buffs and only gets into combat when she really needs to I usually put Catachism and Mind Razor on the Snakes, and sacrament depending who needs it more that turn, but usually the witch aelves The snakes are my solid unit and can take a beating, so depending what the enemy is targetting, Blessing will usually go on the snakes. I like to try and engage with the snakes. Sometimes I will throw everything onto the witch aelves and throw them in to do as much damage as they can do, holding out till wiped out due to Witch Brew, then cleaning up with the snakes. The snake unit has never failed yet. WE have been wiped out twice
  9. WiP on my DoK A hag Queen, 10 WE, 5 Snakes, 10 SoS and 5 Heartrenders done so far. Just gotta do another 10 SoS, 5 heartrenders, 20 WE, Medusa, HAg Queen, Slaughterqueen on Cauldron and 15 snakes.....erg
  10. Why the two cauldrons? Bloodshield doesnt stack? 210pts could be used to make one of the units of 10 into a 30
  11. Could do: Khailebron Bloodwrack Shrine (General, Shadow Stone, Mindrazor) Hag Queen (Catachism) Hag Queen on Cauldron of blood (Sacrament of blood or Blessing of khaine) 20 Blood sisters 5 Blood sisters 5 Blood Sisters 5 Blood Stalkers 5 Blood Stalkers 5 Khinerai Heartrenders 5 Khinerai Heartrenders Temple Nest Balewind Vortex 5 drops Shrine for extra wounds on general, balewind to help keep her alive as she can be closer to the fight Use the Khailebron ability to drop units of 5 snakes around to be annoying while the big unit pushes forwards with the cauldron in support. Could convert the hag queens into snake headed models (like the followers of Set in Conan) or give them wings for looking like Khinerai Not the most competitive list, but all snakes and harpies
  12. The problem you have with Executioners is: 1: They will not get the buffs from Prayers or Witch Brew 2: They will not get the buffs from Cauldron (shield and leadership) and or the ward save. 3: Exe's have a 1 inch reach and no rend Now you dont need 20 snakes, thats just something I am loving to use So, basically you are paying 380pts for a unit thats isnt very good compared to anything else the book can offer (minus maybe bow snakes)
  13. Well...yeah. If they are going to make your WE/Snakes attack after them, you might as well throw in a unit that could take a few of the enemy models out before they can attack. Even if you can kill 1-5 Daemonettes that can really reduce how much you take, or even chip off a attack level from a Kipper
  14. Which is after Daughters of Khaine get scenery and endless spells
  15. I'm backing slaves to darkness reveal tomorrow also. Makes sense all gods have been covered now and Ben Johnson liked my tweet saying I recon the slaves to darkness will be on show (which could just be a coincidence but will see tomorrow)
  16. Scene is resurrecting in BC (Vancouver) and the PNW. I am helping push the scene from CHOP! in North Vancouver. Our Metrovancouver facebook page has around 150 people following it now Upcoming events: Tshft https://cascadiachamp.com/product/warhammer-age-of-sigmar-ticket-2019/ (US based - 27 players atm. 3rd.4th August) OFCC https://www.ordofanaticus.com/store/product/75-2019-ofcc-age-of-sigmar-itc-tournament-sat-and-sun/ (US based, 10th/11th August) Attack X http://www.attack-x.com/ (Canada based - 14th/15th September) Kippers Melee https://kippersmelee.ca/ (Canada based - 26th/27th October - my return tournament)
  17. Yes, But the idea is the SoS are a support unit for Snakes or the Block of WE. So, if they choose to debuff the Bigger unit, this unit can jump in before hand and try and do some damage 1st, as Sisters have a 2" range on their whips can can hit over the other unit
  18. Just "Dance of Death" Rule "Sisters of Slaughter can be chosen to pile in and attack in the combat phase if they are within 6" of an enemy, and can move up to 6" when they pile in. This means you Run the SoS up to 4" of the enemy, then just pile in during the combat phase. Doesnt count as a charge so dosnt set off Free People stand and shoot, or FEC/Slaanesh abilities
  19. Not played a Tournament with them yet (1st will be Kippers Melee in Nanaimo BC this Oct) But getting practice games in for people going to TShift in the US and Attack X in Kamloops (cant make as I am just back into AOS and need to paint the army) Background on me: Played to high level for WFB (5th the 1 year I went to Adepticon, top HE at SCGT, went to US masters/ETC for Team Scotland, and 1 - 3 in most Tournaments in PNW. Quick for a break when AoS came out and recently back in 2 months ago. USed to host Chumphammer podcast) The Snakes are very solid. Even without buffs, they pack a punch, but with buffs they really are durable and pack a punch. I havent lost more than half the unit yet in a fight. With the Slaughter Queens command ability, they can really do a number with the extra round of combat (as Can WE) My SQ has only actually seen combat in 1 game as the WE/Snakes just take out most things as her buffs are more useful So far I have played AoS 6 times, 4 Major Victories, 1 Minor Victory and 1 Major Loss (totally underestimates SkavenTide more more warp power on Storm Fiends) With this list, I have played 3 of those games vs different people Blades of Khorne Mortals - Major V Free People Gunline - Major V Blade of Khorne Mortals with BT - Minor V (He got 2 double turns and ended as a draw with 13 VP each, so came down to points killed and he had only killed 850 to my 1600 of his stuff) 6 inch pile in has allowed me to get into combat with Free Peoples without having them stand and shoot on the charge best part so far has been to chase down Blade of Khorne characters. Being able to jump out of combat, run and then charge an unsuspecting character is really useful. Even if you dont kill them, they will be able to take focus away as you chase down important characters Also, if you get caught in an unfavorable combat (like when a BT 6 inch piled into me) being able to run 2 units away from that combat and charge other closer units they could deal with was useful. Meant his BT could only got after 1 at a time
  20. Hagg Nar (Ghur) - 1980pts – 6 DropsSlaughter Queen on Cauldron - General Devoted Disciples - Glyphfeather charm - Blessing of KhaineHag Queen – Sacrament of BloodHag Queen - Catechism of MurderBloodwrack MedusaMindrazor, Shadow Stone30 Witch Aelves-- Buckler, banner/musicians10 Sisters of Slaughter - banner/musicians10 Sisters of Slaughter - banner/musicians20 Blood Sisters5 Khinerai Heartrenders5 Khinerai HeartrendersSlaughter Troupe
  21. I won my 2nd game with my new list yesterday, and Slaughter Troupe ability really helped. I had a unit of 10 SoS stuck in combat with a blood thirster, and his Blood Secreator and slaughter priest was nearby. So I ran the unit out and started chasing them down. He couldn't chase me down with the thirster as the needed it to try and take some objectives back.
  22. Has anyone tried adding vanguard raptors (Hurricane bows) in their lists?
  23. Managed to pick up 30 more Witch Elves, so going to try this list out: Temple: Hagg Nar Realm: Ghur Slaughterqueen on Cauldron - General Gryph-feather charm, Blessings of khaine, Devoted Disciples, Bloodwrack Medusa Mind Razor, Shadowstone Hag Queen Catechisms of murder Hag Queen Marytrs sacrifice 30 Witch Aelves (buckler) 10 sisters of slaughter 10 sisters of slaughter 20 Blood Sisters 5 Khinerai HeartRenders 5 Khinerai HeartRenders Slaughter Troupe
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