Jump to content

Malakithe

Members
  • Posts

    2,895
  • Joined

  • Last visited

  • Days Won

    3

Everything posted by Malakithe

  1. Been out of the Death game for a while. What Nighthaunt units are usable and actually useful for LoS?
  2. The concept sounds easy enough but its still difficult to fit in what i want. You could go a couple different ways. Squigs with supporting Troggs and Troggs with supporting Squigs. For me I like more bodies so I would go Loonboss on Giant then maybe Herds/Hoppers for battleline. Toss in Bounderz then fill the rest with Troggs and some wizards
  3. But have you seen their cute smiling faces? They are practically begging for our love and affection! Its like giving someone the puppy dog eyes...but with teeth. Id like to find a good combination of Squig/Trogg. Spiders are the best at solo list due to how well all their stuff works together. Pure Troggs sounds fun and all but its probably not very effective.
  4. What...no..squigs? IS THIS HERESY EVEN POSSIBLE!?
  5. Okay its list time! I like this but there is always room for changes. Possible changes could be dropping DoomShroom and Troggs. I like the idea of Troggs but is 3 effective? And the DoomShroom is great for area denial tactics. Mortal Realm: Ghur Loonboss on Giant Cave Squig (110) - General - Trait: Dead Shouty - Artefact: Gryph-feather Charm Webspinner Shaman on Arachnarok Spider (300) - Artefact: Headdress of Many Eyes - Lore of the Spiderfangs: Sneaky Distraction Madcap Shaman (80) - Lore of the Moonclans: The Hand of Gork Webspinner Shaman (80) - Lore of the Spiderfangs: Gift of da Spider God 10 x Squig Hoppers (180) 18 x Squig Herd (210) 18 x Squig Herd (210) 10 x Boingrot Bounderz (200) 10 x Boingrot Bounderz (200) 3 x Rockgut Troggoths (160) Squig Rider Stampede (140) Mork's Mighty Mushroom (80) Scrapskuttle's Arachnacauldron (50) Total: 2000 / 2000 Extra Command Points: 1 Wounds: 172
  6. I would just dump a bag of Skittles on the table and call them squigs cuz thats how I plan to paint them lol
  7. I got you...the true face of terror...Mortal Realm: GhurLoonboss on Mangler Squigs (300)- General- Trait: Fight Another Day - Artefact: Gryph-feather Charm Webspinner Shaman (80)- Lore of the Spiderfangs: Sneaky DistractionMadcap Shaman (80)- Lore of the Moonclans: Itchy NuisanceMadcap Shaman (80)- Artefact: Moonface Mommet - Lore of the Moonclans: The Hand of Gork24 x Squig Herd (280)24 x Squig Herd (280)24 x Squig Herd (280)10 x Boingrot Bounderz (200)10 x Boingrot Bounderz (200)Squig Rider Stampede (140)Mork's Mighty Mushroom (80)Total: 2000 / 2000Extra Command Points: 1Wounds: 208
  8. I know haha but I also value your opinions. Whether the Herd is awful or not I wouldnt swap them for plain boring Stabbas...pssssh
  9. Grrr lol I could just drop the Madcap and swap for the Webspinner. Though Nightshroud is kinda nuts to protect stuff like the Herds and Rockguts as they move up the field EDIT: okay added him in to the post above. made some adjustments
  10. Oops lol yeah ill remove that. Hmm...so Gryphfeather on the Loonboss then to keep him alive better?
  11. You guys are killing me lol okay changed it up a bit. Cleaned up the battleline/bodies. Added a huge boost to magic. Moar Bounderz. Mortal Realm: GhurLoonboss on Giant Cave Squig (110)- General- Trait: Dead Shouty - Artefact: Gryph-feather Charm Webspinner Shaman on Arachnarok Spider (300)- Artefact: Headdress of Many Eyes - Lore of the Spiderfangs: Sneaky DistractionMadcap Shaman (80)- Lore of the Moonclans: The Hand of GorkWebspinner Shaman (80)- Lore of the Spiderfangs: Gift of da Spider God10 x Squig Hoppers (180)18 x Squig Herd (210)18 x Squig Herd (210)10 x Boingrot Bounderz (200)10 x Boingrot Bounderz (200)3 x Rockgut Troggoths (160)Squig Rider Stampede (140)Scrapskuttle's Arachnacauldron (50)Mork's Mighty Mushroom (80)Total: 2000 / 2000Extra Command Points: 1Wounds: 172 EDIT: @Malakree
  12. Im a bit confused on what your saying about swapping stuff lol The idea with the Mangler was to use it as huge distraction and force the opponents hand to deal with it immediately but i could probably drop it in favor of more spread out bodies. Smaller looking threats wont look as nasty so might catch people off guard. The Rockguts are there for cracking big guys, ranged MW, and being tanky heavy infantry. A good back up I would say slogging behind or between the Herds
  13. Okay I think im liking this list more. Slightly lacking on my other heavy magic lists but has added punch plus threat saturation. Loonboss on Giant Cave Squig (110)- General- Trait: Dead Shouty - Artefact: The Clammy cowl Madcap Shaman (80)- Artefact: Moonface Mommet - Lore of the Moonclans: Itchy NuisanceFungoid Cave-Shaman (90)- Lore of the Moonclans: The Hand of Gork10 x Squig Hoppers (180)24 x Squig Herd (280)12 x Squig Herd (140)12 x Squig Herd (140)10 x Boingrot Bounderz (200)6 x Rockgut Troggoths (320)Mangler Squigs (240)Squig Rider Stampede (140)Mork's Mighty Mushroom (80)Total: 2000 / 2000Extra Command Points: 1Wounds: 186
  14. Squigs are a glass cannon type build I think. Hit them hard and fast before they can react but at the same time I think its wise to have adequate distractions and some tactical flexibility. Just as @Ekrund Oath Splitters said they are more points efficient as well per wound. The Herd caps at 48 wounds spread across 24 2w models and the only thing that beast them is a full 60 Stabbas. Squigs dont really need buffs which is nice cuz you can just send them off to do their own thing unit by unit instead of having Stabbas, plus heroes, plus support units trailing behind them
  15. Thats definitely an option but I think just being a scary in your face monster that it wont last long once its charged into your opponent. They will be forced to deal with it immediately till its dead dead
  16. How are you doing the Boss on Giant Squig? I hate that GW didnt update him along with everything else
  17. Haha a SpiderSquig wouldnt be impossible given how many types there are
  18. I dont know much about spiders but this looks like a lot to chew through. Are spiders a glass cannon type list? I feel like all of them would be too squishy. Scuttleboss on Gigantic Spider (100)- General- Trait: Monstrous Mount - Artefact: The Black Fang Scuttleboss on Gigantic Spider (100)Webspinner Shaman on Arachnarok Spider (300)- Artefact: Totem of the Spider God - Lore of the Spiderfangs: Sneaky DistractionWebspinner Shaman on Arachnarok Spider (300)- Lore of the Spiderfangs: Curse of da Spider God15 x Spider Riders (300)15 x Spider Riders (300)10 x Spider Riders (200)10 x Spider Riders (200)Spider Rider Skittermob (120)Scrapskuttle's Arachnacauldron (50)Scuttletide (30)Total: 2000 / 2000Extra Command Points: 1Wounds: 140
  19. Well cosider a unit of Stabbas is 20 and 40 wounds. 36 is just fine for a unit of Herd
  20. Tweaked some numbers to the previous list. Made another list for fun...it actually looks like it would be a grind to hit against lol I actually like how this 2nd list looks on paper lol scary
  21. They are 48pts each but you have to take them all and there is 5 of them plus the battalion
×
×
  • Create New...