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Aezeal

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Everything posted by Aezeal

  1. Nah onslaught would soiner become melee only like a lot if the items I think...which would make the longstrike a bit to high in points tbh.
  2. Yeah but those I can ally already
  3. Dropping a unit of hunters and getting the outcast and a wraith? The extra item to boost casting maybe if you want a stronger magic phase? Your first list and the strat you mention seem dependant on Durthu a lot.. sadly there is a not insignificant chance they can deal 12 damage to him before you can heal him, depending on your opponents list ofc.. but still.
  4. To be honest I doubt I'll be playing more than 1 K points so I'll just get a band I like for those games. If I have more time or want a longer game I'll play AoS I think.
  5. Sylvaneth get every where. .. dryads, spites and tree rev with wych, wraith and arch rev as leaders. A kurnoth is probably a bit much if he's scaled in power as in AoS but could work as something slightly stronger than the ogre.
  6. So I was building a band and I'm thinking 1 longstrike to use with onslaught or a quad or both. 1 hurricane raptor for their triple ability 1 hunter prime because I need a prime 1 hunter So that leaves 205 points Can't do another long strike and don't real want it because getting all the good stuff on 2 of them won't happen. A 2nd hurricane won't be very likely to get a 2nd triple either. So I'm doubting about 1. another hunter for a all ranged team with 3 decent melee guys, all high T and high W. But slow.. possibly too slow to play all victory conditions ? 2. Hound and bird. Less range, aboit equal melee but more speed and potential warning cry. 3. 4 aetherwings to play objectives but seems a bit to fragile and trading too much T and D for speed. Ive yet to play my first game with stormcast so hard to judge the options. How do you guys feel about these options
  7. I agree 4 casters and 4 endless spells seems overkill. And sure he has some nice teleport options and will get his charge in.. but there isn't that much to charge with.. so even a completely succesfull alpha strike will probably mean too little damage is done to prevent a serious counter attack which this small alpha strike force won't survive long enough to do more damage.: your army is probably split up in a little piece they can destroy with their whole army before taking on the rest.
  8. -Cities of Sigmar are like Stormcast and can ally with any Order. This would allow you virtually to ally anything with any thing right? I mean my sylvaneth have hardly any ally options.. but now I could just ally them with dark elves/high elves/dwarves in one of those cities?
  9. Same here.. but for IP protection purposes bland elves are probably not going to happen.
  10. I'm thinking of proxying my woodelves as stormcast vanguard in warcry … I mean... best ranged team should be wood elves right. I would probably just try some magnets to get them on the bigger bases. Not quite sure which unit should be which yet. vanguard hunters --> glade guard Hunter prime --> Glade guard champ with sword Vanguard raptor with hurricane crossbows --> Hurricane raptor prime --> Long strike raptor --> waywatchers Long strike prime --> waywatcher champion Gryphhound --> got a single old hunting cat from a beastmaster.. but might use the raptoryx from the warcry box.. those are cute. (Or I might buy gryphhounds.. they fit with the wood elves I think Aetherwing --> probably need to get these, no real replacement IMHO (might use furies since I got those) No real option for the hurricane guys yet; I guess most of you could use the sisters of the watch but I've not play wanderers a lot last years and if I did I used my waywatchers as brothers of the watch. Suggestions?
  11. Played against the eels today (with my sylvaneth) .. damn.. or cavalry is kinda lacking in comparison even after the point drops.
  12. You would be using original GW material.. so GW tournament legal. That said: I'm not trying it
  13. Hey, I think maybe I got the idea of using a deepcut studio's mat from you. I've been using it for 2 years now (so if you've been using it for a shorter time you maybe got the idea from me ) and it's great. I cut up a whole 3x3 swamp mat for 14 of the old bases so nothing is left but I hope to get at least 2 of the new ) - like bases out of each old base.
  14. 30 pounds = 40 euro is kinda strange to me though.. or is that standard GW conversion these days (I really wouldn't know atm). I'm pretty sure the pound is nowhere near 1.33 E OK decided to check and indeed.. the 30 pound ironbreakers are 40 euro.. insane but I guess it is what it is
  15. I'll get 1.. and just like now I'll get some exact sized bases for the rest.
  16. I think winterleaf is the better choice taking all into consideration.
  17. Great looks, different from other armies yet clear what they represent. Great cohesion in looks yet each unit is clearly different (unlike some armies). Several different playstyles. Yeah.. Sylvaneth all the way..
  18. Ah yes, the awakened wyldwood indeed says 3-6 citadel woods and then describes the new configuration.
  19. But the new kit is called awakend wyldwood right? And the new abilities summon an awakened wyld wood.. leaving your old wyldwoods... unsummonable?
  20. Does the old wyldwood have a warscroll?
  21. About army specific terrain placement... isnt it so that army book >> core rules /GHB anyway?
  22. If you both place scenery you can try to clump your placings together leaving tons of free room.
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