Jump to content

RyantheFett

Members
  • Posts

    349
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by RyantheFett

  1. Sure! Here are the biggest ones I can think of off the top of my head (at work so did this in a rush. Goonhammer: https://www.goonhammer.com/battletome-cities-of-sigmar-the-goonhammer-review/ The Stormkeep: https://www.youtube.com/watch?v=GBUrQdZlNJQ The Honest Wargammer: https://www.youtube.com/watch?v=RoNYM39OyTw All of them mention the separating of the races, how much more love humans got, and how most likely these units will be gone in the future. A lot of the comments also mention that. They have another major reviewer, but felt that he went too out of the way to avoid talking about the subject. Have not finished his videos on Cities so maybe he does bring it up in the end, so he may get added to the list.
  2. Those two death books may suffer from the same thing happening to 40k Eldar. They are soooooo good and have so many options that GW will just have to keep on smacking them down every change until we make it to 4th edition. Not sure how GW let some of that stuff get thought testing......
  3. Pretty sure that is a joke, but I still need to rant about this spell one last time lol! My bros favorite faction in the game is SBGL and plays that faction all the time. So I have seen that spell way to much....... That spell was one of the most toxic and uninteractive rules I have seen in the game. He would just hide the wizard in the corner and just drop 50 to 60 mortal wounds a game. Oh and you would think getting 9s would be rare, but nooooooooo. And don't get me started on zombies!!!!! They could not have nurfed that spell or faction hard enough.........
  4. The most simple answer for GW doing this is that is how 40k works. 40k has strict factions separated by races and that has worked for years, and they just repeated that practice here. Makes no sense lore wise, but players have gotten over that with time. Shame really since Cities was such a cool and different faction, but will most likely continue down the road of being Imperial Guard 2.0. Glad that most websites and youtube/podcast called them out on this (expect 1), and hopefully GW will change their mind in the future.
  5. As someone who plays both games I would say that 40k is the easier game right now. AoS I feel has a lot of bloat in the wrong areas. Of course GW just stole the best ideas from AoS and put them into 40k so I would expect the same when 4th comes out next year. Balance has been a huge issue for 40k and it has felt like the players were doing the beta test for GW. On the bright side 40k gets updates every 3 months so they are fixing many of the problems the game has right now (my Tau and Votann are good now!!!). Of course, AoS has some pretty bad balance issues as well with power creep, mortal wounds everywhere, and those death armies........ As a Tau player this has been a huge issue for 40k. Like I got my crisis suits that come with 7 different weapons, but since they are all the same price only one of them is taken every time!! Get the feeling that GW was lazy with a lot of the stuff especially with factions that would be getting a book soonish. Hopefully they avoid that with the new edition next year.
  6. Like for real tho what was the thought process behind this??? I was reading it when all the news broke about what they were cutting and could not continue it..... GW knew beforehand that they were gonna wipe this race from the game, most likely never mention it again, and stop selling the models! The release was also right before Cities rework so it easily could of been a book on the new human stuff or something lol.
  7. Like I said all of those could be for anyone of their games. They reuse symbols and gear a lot and it makes a lot of these almost impossible to figure out lol. The kroot do use those symbols on at least two of their weapons. The bowgun and the sword iirc, but I am pretty sure others have pointed out several factions in AoS use them as well so yaaaa. Safe bet its another Primaris lieutenant!!!!
  8. My guess is that they are most likely doing the same as AoS with only one or two units coming out with each new book. Of course I would love more kroot (and other non tau races!!) As a lot of people pointed out the 3 or 4 rumor engines point towards kroot. Bit of a stretch, but could be a very large kroot hand with kroot like armor for the first. The others are pretty clear some type of kroot unit. Of course take it with some salt since GW likes to reuse a lot of their stuff.
  9. Jokes on you I am a trash player and will always gamble on that roll lol. Almost all the games I play make it to turn 3 and then we roll to see who wins the game. No point even playing at that point! I just don't really see the pros of keeping that rule, but it does seem to be something that GW will die on the hill for. I got two casual players in our group who I taught 40k 10ed to, and I doubt they would ever care enough about list building and drops to successfully counter the double turn. They just want to put unpainted models on the table and roll dice. Personally my bigger gripe is the MW spam and just how deadly everything the game is now. Figure 4th will tone that down enough that maybe something could survive the double turn beat down lol. Double turns seem more like a huge roadblock for new players to enter the game?
  10. CoS has a lot of cool rules and ideas that I hope we see in other armies for 4th. At the same time they will also get destroyed in some match ups if they lose that role off. They work a bit too closely like LRL in that if they don't get that 5 ward bubble up then they are in trouble lol. Of course that is more about GW and balance/rules issues, but I have little fate that they will be able to find a good solution. The fact that they keep throwing rules at it implies that they know that it is a problem??
  11. Do not buy into Cities for the dwarfs or dark elves!!!!!!! They are almost certainly gonna get removed for their own factions or The Old World sooner rather then later. Book already giving hints on dark elves being kicked from the Cities............. which is better then what happened to the wood elves lol. If you are okay with buying them now and then mixing/proxing them in future human units then go for it. I started a small Cities army a year ago as well so I feel that pain and also have to make that choice lol........ And I would love to be wrong, but this army will most likely be Imperial Guard 2.0 sooner rather then later.
  12. Based off of what GW did with Cities I say they don't have much courage to just cut or split factions outright. It will be a slow death over many years and everyone will suffer. I would also have a lot more respect if they did just rip the band aid off quickly, but that does not seem to be the GW way lol.
  13. After playing a lot of games in AoS I think the double turn it is more of a problem then it is worth. I find a lot of my games get decided by that dice roll since both sides play aggressive and bet everything on going first next turn. But it seems that has been a big split in the community over that feature for a long time. GW also seems to really want to buff going second to mixed results. Mortal wound spam is also just so boring for the game and has really gotten out of hand.
  14. I always thought that AoS was the more causal game out of the two. Right now 40k is much easier game to play and I have taught two people who have enjoyed it. Not really sure if I could do the same with Sigmar right now. Will be interesting to see how much they strip out of in 4th and how much they copy from 40k. As for 40k, GW is pretty clear that their goal is causal play and they don't really care about the pro scene. I like a lot of the changes, with my only real complaint is that their balance is compete trash and we are still in the beta of the game. The Cities book could be a good way to see the future of the game: The 3 inch rule is nice and I would not be surprised if that will happen to all the factions or even if you can put them in the unit themselves. Getting rid of aura abilities would be great since I play LRL, Stormcast, and maybe Cities......... I am tired of ward save bubbles............ so tired.... Removal of the magic phase and units having unique spells that happen all over the place. Sort of get hints of that with the new Stormcast units and I think it is a pretty good change in 40k. Sub faction rules and restrictions being tripped down a lot.
  15. I always got the impression that AoS was meant to be the more casual/quicker game out of the two. It's just that Sigmar just happens to be the more complex game right now since it is at the end of its 3rd edition. I expect when 4th hits next year Sigmar will be super streamlined even more so then 40k is right now. We may see that in a lot of Cities rules that look very close to 40ks.
  16. I would love to see toughness and strength added to the game since it would add a bit more strategy. Would have to make more diverse list with anti infantry, anti elite, or anti monster options. Feels like the current system a little on the boring side. Of course that feels like a major change to the whole system and maybe too much?
  17. I play both AoS and 40k and out of the two right now 40k is the easier/polished game to play. Personally, I find AoS has a lot of bloat in the wrong areas that just slow down the game and is a pain to run. Characters joining units are a pretty good change since they allow armies to finally spread out more and allow units to do their own thing. Don't have to castle anymore with aura abilities. New Cities has this issue with every human army having to stay in a bubble around the warforger and pontefiex............. The 3 inches away from a unit may be the middle ground Aos finds, but between a lot of the new rules and how a lot of how Cities work they do seem to be pushing in that direction.
  18. Oh I 100% believe that. Between the new Stormcast units and all of Cities I am trying to figure out what new systems they will bring over. I'm guessing the heroes being 3 inches from the unit and the removal of the magic phase are pretty up there as being big changes to the system. Both feel very close to the 40k changes.
  19. At this point I think several factions are just beyond simple fixes and GW is doing everything it can to 4.0. Would not be surprised if the win rates are a lot lower for some factions. Their 40k stats were pretty questionable.
  20. Ohhhhhhhhhhhh makes sense, but ya what is the second one? The metal part I thought made sense at first since they would just be using all of the old metal, resin, and plastic models that they found in storage and selling them at crazy prices. One of the new knight models I am pretty sure is resin. So seeing the pegasus leak being new and in plastic just makes TOW even more of an enigma.
  21. Two? I only saw the pegasus knight, what was the other one??!!?! Also makes me wonder how large that starter set will be as well as why some new units are resin while others are plastic?
  22. Most of that I would also bet on getting into Cities. They did a lot of 1 for 1 replacements so we have at least of an idea of what to expect. Also looking at this list got me wondering what is the over/under of them giving Cities a dwarf or elf unit after they remove all the old models? Makes me think Age of Sigmar will once again repeat 40k. Just like Tau fans, City players will be trying to get different races in their faction lol.
  23. Looking at the book the Cos refresh has at least another wave missing. The rest of the human stuff, like the mages and tank, still got to get removed. Also the fact the faction is still missing some hard hitting human models is a good sign. And maybe it is just me, but the book does feel like it there to hold us until 4th ed.
  24. Based off of how GW been doing with their games there is a very good chance that will happen as well as the removal of the spell phase. 40k's new edition stole a lot from Sigmar so expect the new edition of Sigmar to do the same. The Cities leaks has strong "Hey can I copy your homework?" "yeah but change it a bit so it's not obvious you copied" vibe to it.
×
×
  • Create New...