Jump to content

Ciotola

Members
  • Posts

    40
  • Joined

  • Last visited

Everything posted by Ciotola

  1. your message doesn't make sense, explain yourself better.
  2. Important premise: I just came across this news about events and tournaments. it is not my intention to convey messages of hate, I am not one who appreciates Nazism, racism, homotransphobia and all those forms of penalization towards the least listened to, the least in society, the lonely and the weakest, remember that. https://www.reddit.com/r/Warhammer/comments/qrl5y5/biggest_warhammer_tournament_in_spain_allows_a/ https://www.reddit.com/r/WarhammerCompetitive/comments/qslgke/is_being_a_good_person_a_requirement_of/ I read the news, I understood the mess about winning at T0 and what came with it. I repeat I am not in favor of certain ideas based on hatred of certain categories. However, I must take the defense of this alleged neo-******. as you can see from the multiple comments on the links provided (hoping the discussions are still visible) I am dumbfounded by how much contempt, mistreatment and, ironically, hatred towards this individual. is this really a part of the comunity? people who, faced with symbols of hatred, claim the right to express hatred in turn. Is it really right to isolate, with the risk of radicalising even more, an individual just because he expresses wrong ideas? perhaps warhammer is not for everyone as they say: those who, in front of a ******, prefer to use ******-fascist methods rather than dialogue, I do not think it is suitable for a war game where factions ALSO hate each other for the different color of their skin or the different race. I don't know, I found dazzling the violent response of those people who "boast" of being a "positive" community free from a certain type of toxicity. let me know.
  3. unfortunately for now we are playing 500/750 points among friends. anyway thanks for the tips
  4. hi, english is not my language. I will try to write short and easy sentences so as not to make mistakes. I bought a greywater start collecting and wanted to do a 500 pt old style dwarfs as a "summer assignment" I would like to play as much as possible a shooting list with irondrakes and maybe a couple of girocopter / bombs. or volleygun / battery. if you have any advice on what to mount and how to expand greywater start collecting i will be grateful edit : what are the dimensions of the old square bases for infantry / dwarf heroes and girocopter? ty
  5. hi, i was thinking about some conversion for a harmiger helverins. the idea would be a biped without limbs much lower than the original model, having a large metal carapace and the necessary armaments / servants. I was wondering: if I were to think of a steampunk army that includes this model what would it be? and who should this model represent in a thematic army? would he be accepted in game?
  6. i love ko, it was up to me i would only play thunderers in barak nar. I tried to paint and subassemble some gunhaulers and I don't find myself painting them, it's uncomfortable and frustrating for my experience. and ko how do you play it without the ships? to this I add the experience of a guy in our local store: he arrived and came home with ironclads and 2 gunhaulers with broken pedestals. apparently he was against very angry orcs .... thanks everyone for the comments, i think i will want to try something that will revolve around cos / stormcast or seraphon, cos i might find it very nice if it doesn't use ships like i have seen in some tempest eye lists. for now our club has non-tournament players who sometimes line up well-structured lists as if they were playing in a tournament, other times we do more relaxed things like PoG, but in this period thanks to nurgle it is difficult to see each other and I have recently started . and yes, english is not my first language so there will be grammatical errors.
  7. so should i lose myself instead to do my opponent a favor and not play a shot build? from what I have seen until recently the top lists were: ko heavy shoot / charger, seraphon FOS spam / lizard shot - tzeentch duplication shoot, obr horde, lumishot, SCraptors, Big green. almost all of them can boast an interesting ranged phase. they probably monopolize the meta for the ability to excel at every stage (true seraphon XD) so I don't see the problem of wanting to play a ranged list that is consistent with what you see in the meta covid. anyway i think i will evaluate lizard with bastiladon, skinks and knights, or wait for the new tome sce to see if they give interesting buffs to the chamber vanguard
  8. Hello. I would like to start a small army (500-1000 pt) that heavily exploits the ranged attack. I state that I do not like horde armies, (no 30-40 skink blobs), I love elite armies, which can impose themselves in the shooting phase and have a fair diversity of models, I had considered the knockouts but I have serious difficulties in mounting painting the ships, I was considering stormcast with maybe some ally. or if there can be a ranged faction of CoS that makes elitism its center. let me know with ideas and advice, if possible I would like to avoid shooting with more than twenty models. to start I would like to test a 500-point list, to be expanded later. so that I can have fun painting and editing in a reasonable time and testing and familiarizing myself with aos.
  9. which do you think is better: fang of sotek 500 pt skink starseer general master of star serpent god dagger hand of glory skinks starpriest tide of serpent 30 skinks shield pipe 10 skinks shield pipe ----------------------------------------- skink starseer general master of star serpent god dagger hand of glory skinks starpriest tide of serpent 20 skinks shield pipe 20 skinks shield pipe ------------------------------------------- skink starpriest general master of star serpent god dagger hand of glory skink priest 40 skinks club pipe 10 skinks shield pipe ------------------------------------------- skink starpriest general master of star serpent god dagger hand of glory skink priest 30 skinks shield pipe 20 skinks shield pipe ------------------------------------------- skink starpriest general master of star serpent god dagger hand of glory skink priest skink priest 30 skinks shield pipe 10 skinks shield pipe personally I like the double magician, but I recognize in the skinks priest an enormous power, I am undecided. I am waiting for advice
  10. Are there any rules that prohibit my conversions by castrating my creativity?
  11. thank you, but I'm not looking for a way to be knights, I try to understand how much the rules castrate creativity
  12. hi, i am going to assemble my first 1000 points of seraphon, i am fascinated by dinosaurs and i will probably play TQ in Coalisced. However, a doubt has arisen. if I wanted to create a very specific theme and a "lore" to my army of primordial beasts, the following would be accepted: my idea is to remove, while keeping each model hyper recognizable with modifications) the various palanquins / riders from my stegadonts and bastiladons, replace the old saurian riders with consistent conversions of the khorne mastiffs adequately transformed into fast and feral saurians. my idea is a very savage list of primitive dinosaurs having the peculiar decoration and heraldry of the seraphon, but stripped of all the apparatus of "artificial weapons". I ask therefore if such a thing would be frowned upon in casual games, in local tournaments and possibly in more serious tournaments (which I don't think I will ever want to participate in) I kindly ask you not to comment by criticizing the choice on an economic basis, I can assure you that the costs between conversions, green matter / milliput and alternative models (all coming from GW) is much more expensive than sticking to GW's pre-set schemes. thank you. ps: English is not my language, you will probably find errors.
  13. when we play at 1k, by logic, we halve even goals and halve the odd ones in excess. we halve the size of the field and the number of scenic elements. this more easily leads to melee, ranged abilities that are easier to trigger but the random component of this is just one more after the different dice rolls that affect much of the game.
  14. hello, why in many forums, fb pages and various social networks the majority of the community thinks according to the 2000 points? let's clarify the reason: at 2000 the competitive is balanced, it is the one played in tournaments and gw sells more and is happy. but what always leaves me confused is the following situation: 1: "hello I'm looking for 1000 pt competitive lists" 2: "there is no competitive 1000 pt" 1: "so at 1000 points you are not able to think about what is strong and breaks the meta? Or if there are mini combos that can be implemented to take advantage of the opponent? And who plays 2v2 how does he do it?" 1: "there is no competitive 1000 points" would someone be able to explain to me why most of the players do not know how to reason lists below 2k points? is it really that hard to figure out what's strong in the half of the standard points? I'm not clarifying a meta / tier list (which in any case arises as a consequence of the reasoning about what is strong in the chosen format, ergo it can exist at 1000 pt) I ask nevertheless not most of the players can not build a list that has strengths , a minimum of synergies, cohesion and meaning at 1000 pt thanks for the answer, I hope to find a more reasoned answer than "1000 pt is not competitive"
  15. it is obvious that the thing is coherent, if the majority of players tried to get out of their mental limit of "aos is only 2k" they would also be able to reason in a 1k, 1.5k and apocalypse perspective. and they would know how to think about the question: isn't a 1k ironclad win-more? considering that I have to give up 480 pt to have it in the field and be able to exploit it, not only for the damage, but also in its other uses. if aos was a game where whoever kills first wins then I would only play superheavy and the minimum of battleline and heroes, but it is not.
  16. I don't agree with what you write. you claim that a frigate is too expensive for what it does and claim it loses too much firepower compared to an ironclad. the ironclad thing much more than 2 frigate and has as a difference the absence of roll on the damage, which in theorycraft the ironclad is certainly better, but this does not make the frigate unable to do damage considering then the many variables such as roll, vp , mw or save and extra save (without mentioning the blow of the ass or the bad luck) my question is that the ironclad, considering its cost of 480 pt, is in the small game really better than: a frigate + 2 gunhauler, frigate + 10 thunderers + 20 pt, frigate + 6 rigger + 60 point left Are 4 more wounds and losing damage roll worth 260 pts? considering that we are talking about 1k games. on the battalion issue I usually agree with the idea "1000 points is not convenient", but it is not always true: in the specific comp I brought it is necessary for the balance of models, in the past you had kunin rukk that was also played at 500 pt, too strong I could replace battalion, hero, endless spell and gunhauler with a flying endri + 6 riggers to support the gunhauler and frigate, among other things synergizing perfectly with the high flight being able to bring everything to t1 in range and then taking care of the 2 flying. the problem with aos, and the comunity is that it is educated to play ONLY 2k. this community then does not know how to think about 1k games anymore and does not even try, it considers the question as something that is not in the norm of the aos economy, funny how the mental limit of these individuals is translated on the object they cannot understand.
  17. the battalion is necessary to maintain the balance with the size of the troops and the high flight. you propose a 1k point competitive list
  18. thanks for the answer, comparing myself with some friends a doubt arose: the ironclad is not too much for 1k points to be a win-more and therefore an excessive investment of points? , I have therefore compiled a second list that does practically the same thing as this one, but with a few more pieces and therefore more control over objectives. Allegiance: Kharadron Overlords - Sky Port: Barak Urbaz LEADERS Aether-Khemist (90) - General - Command Trait : Khemist Supreme - Artefact : Spell in a Bottle UNITS 1 x Grundstok Gunhauler (130) - Main Gun : Sky Cannon 1 x Grundstok Gunhauler (130) - Main Gun : Sky Cannon - Great Endrinworks : Coalbeard's Collapsible Compartments 10 x Grundstok Thunderers (240) - 1 x Aetheric Fumigators - 2 x Decksweepers - 2 x Aethercannons - 1 x Grundstok Mortars BEHEMOTHS Arkanaut Frigate (220) - Main Gun : Heavy Sky Cannon - Great Endrinworks : Breath of Morgrim (Barak-Urbaz) - Kharadron Overlords Battleline (Sky Port: Barak Zilfin) BATTALIONS Grundstok Escort Wing (120) ENDLESS SPELLS / TERRAIN / COMMAND POINTS Geminids of Uhl-Gysh (60) TOTAL: 990/1000 WOUNDS: 59 the idea is: to embark 10 thunderers in the frigate and the hero in the gunhauler, go in high flight and position yourself 9 "from the enemies, while contesting the terrain and objectives. shoot shoot shoot. go into close combat with a gunhauler so as to limit the opponent's movement. turn 2 to land everything, contest objectives, fly high with empty ships if required to position, shoot shoot shoot. round 3, hope nothing has survived
  19. hi, I wanted to ask if a 1k point list like this is semi competitive and could give satisfaction on the battlefield. I love thunderers and I would like to exploit them as much as possible, maximizing the movement through the ironclad and the volume of fire in the shooting phase, the idea is to be able to decimate the opponent as quickly as possible so as to freely contest the objectives in the remaining rounds after the extermination. ty Allegiance: Kharadron Overlords - Sky Port: Barak Nar Kharadron Code - Artycle: Respect Your Commanders - Amendment: Trust Aethermatics Not Superstition - Footnote: Through Knowledge Power LEADERS Endrinmaster with Endrinharness (100) - General - Command Trait : Champion of Progress - Artefact : Aethercharged Rune UNITS 5 x Grundstok Thunderers (120) or full refile - 1 x Aetheric Fumigators - 1 x Decksweepers - 1 x Aethercannons - 1 x Grundstok Mortars 10 x Grundstok Thunderers (240) or full refile - 1 x Aetheric Fumigators -2 x Decksweepers - 2 x Aethercannons - 1 x Grundstok Mortars BEHEMOTHS Arkanaut Ironclad (480) - Main Gun : Great Sky Cannon grat endrin: shoot face on charge or fliy high when fat Extra Command Point (50) TOTAL: 990/1000 WOUNDS: 54
  20. butcher conversion, I do not recommend the ogor gluttons, too mono pose and do not give shine to a hero
×
×
  • Create New...