- i dont mind so much the concept of double turn but the implementation could be improved. Player should be incentivised to take the bottom turn so decision on going first or second provide just about equal advantage. Perhaps more battleplans that let player going second remove an objective or perhaps player going first do not generate a command point. There are ways to do this i hope GW get it right.
- some penalty to teleport+shooting combo.
- remove bound endless spell.
These three will be a good start!