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Bayul

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Everything posted by Bayul

  1. That freestyle Banner... somebody is flexing at GW.
  2. and Chaos Dwarfs. Dark Lands aren't mentioned at all and this part on the map is blank.
  3. GW will definitly replace this Box with a new Nighthaunt SC when Soul Wars leaves the shelves for 3.0. Malignants aren't are thing anymore.
  4. I worked in Social Media marketing, this is harmless. A competent team of community managers can moderate this without deleting critical comments.
  5. So imagine a new Nighthaunt Battletome comes with AoS 3.0 this year. What would be your (reasonable) wishlist? Across-the-board Ethereal, Flying and high Bravery should stay as signature traits of course. Additionally NH units should exploit and benefit from low enemy Bravery across all phases. Hero Phase: Nighthaunt Wizards need access to spells like or It could be interesting if a wizard would get a benefit for unbinding if the enemy caster has a certain bravery. Shooting Phase: Myrmourn Banshees should lose their roll as spell eaters and behave similar to Crypt Flayers and Tomb Banshees with something like Movement and Charge phase: Overall low enemy bravery should result in additional movement and charge for e.g. cavalry units. This way Wave of Terror could be more reliable if it depends on low enemy bravery instead of a 10+ roll. Attack phase: Same as above. Low bravery should benefit attacks, damage and rent. Deployment: LoN's Gravesites should replace From the Underworld and They Come and Spectral Summons for deployment, summoning and regeneration. Unit reworks: – Glaivewraith Stalkers should become relevant again for example as Monster hunters with -2 Rend (like Savage Big Stabbas) – Mortis Engine receives the NIGHTHAUNT keyword and the Ethereal trait. – Guardian of Souls with Mortality Glass is a thing again. – Demote Dreadblade Harrows to a unit. Nighthaunt have enough heros already and the dual box is weird. Give them an ability to transport themselves and an additonal unit to each other. You'll have an actual reason to run two Dreadblade Harrows this way. – Maybe no more stupid Black Coach levels?
  6. Finally some points changes! 🥳 We can stop complaining now.
  7. That's an additional problem about the FAQ people already mentioned: The lack of transparency. On top of the lack of point changes, the delay and the disputable worthless meta-watch articles. Those must be based on missing data somehow.
  8. Don't be sorry for being negative. It's valid criticism and I feel the same. I am glad that some of you have some optimism left for the release of 3.0 though, but be prepared for a turbulent year for AOS.
  9. Wait, who is the one who shouldn't bother? GW or its customers?
  10. @Clan's Cynic Okay, I won't waste my time watching you tilting at windmills. You don't get it.
  11. You are either trolling with even more fallacies or you don't know better. I don't dispute the production process, which you are using as red herring by the way, I am talking about the release shedule and about you making scandalising bogus arguments about a conspiracy. Being rational and use some formal logic in your rhetoric might help our fanbase to be less "rabid", wouldn't you agree?
  12. And now this thread drifts into cui bono fallacies. It's obvious that the release shedule is negatively affected be the plague, but it doesn't mean that GW conspires against their customers.
  13. I think it's overdramatic. A nice-to-have story expansion might be obsolete because DoK receive new rules and endless spells and the army range of LRL gets expanded shortly after its release.
  14. I hope it won't be like Blackstone Fortress at all! I don't want little tiles. Give me a Necromunda: Dark Uprising-style box with an ridiculous amount of terrain.
  15. There are Nighthaunt in the trailer. It's their turn now.
  16. Please don't feel insulted, but this is an unexpected lack of media literacy. May I suggest to check the source and the context of suspicious AOS news the next time you share it with us? It could prevent some confusion.
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