gronnelg
-
Posts
253 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Store
Downloads
Blogs
Events
Posts posted by gronnelg
-
-
Are there any viable options for making a list primarly out of Wanderer units (and possibly a dab or two of Sylvaneth)?
Have Wandereres retained any of their old abilites, or gained new ones? -
A friend of mine is getting Bonereapers. What do you guys think about them? What is our key to defeating them, and *puts on shades* gnash-gnawing on their bones?
-
Can the Doomwheel run?
-
@CongratzOne of our strengths is that we have a ton of spellcasting (a lot of spellcasting slots if you will). Your list is rather light on the spellcasting side. However you have two powerfull hammer units. Just make sure to get the charge of with the monks, and not get charged yourself
-
I play skaven and want some movement trays, I see there are magnetic trays out there, but I dont think that's for me. I've found these that I like:
https://tectoniccraftstudios.com/collections/movement-trays/products/pile-in-round-base-movement-trays?fbclid=IwAR0ciurnbar69xo6TkdwtbHqJkQe_K_JvNmc_vwardE6MOlMiNdcmWp37X8Does anyone have exprience with these or similar? Do they work out well?
Also does anyone know of European companies that sell these or similar? Shipping from overseas is a killer.
-
Not that much to do at work today, so instead I made this list:
QuoteAllegiance: Skaventide
Mortal Realm: Ulgu
Leaders
Verminlord Corruptor (280)
- General
- Artefact: Sword of Judgement
Grey Seer (140)
- Lore of Ruin: Death Frenzy
Plague Priest on Plague Furnace (200)
Battleline
20 x Clanrats (120)
- Rusty Spear
20 x Clanrats (120)
- Rusty Spear
20 x Clanrats (120)
- Rusty Spear
Units
10 x Gutter Runners (120)
10 x Gutter Runners (120)
10 x Night Runners (80)
10 x Night Runners (80)
40 x Plague Monks (280)
- Foetid Blades
- 1x Icon of Pestilence
- 1x Contagion Banner
- 1x Doom Gongs
- 1x Bale Chimes
40 x Plague Monks (280)
- Foetid Blades
- 1x Icon of Pestilence
- 1x Contagion Banner
- 1x Doom Gongs
- 1x Bale Chimes
Endless Spells / Terrain / CPs
Extra Command Point (50)
Total: 1990 / 1000
Extra Command Points: 1
Allies: 0 / 200
Wounds: 210A list that basically wants to march across and smash face. The clanrats can screen and grabs objectives. The night runners are there to screen alpha strikes, with their extra movement after setup. The gutter runners might be superfluous actually, but it does give the opponent something to think about. A list that is weak against good saves, which I tried to mitigate somewhat with Sword of Judgement, and the plague furnace.
What do you think? -
What do you think of this list as an allround list?
Allegiance: Skaventide
Leaders
Verminlord Warpseer (300)
- General
- Trait: Master of Magic
Warlock Bombardier (100)
- Lore of Warpvolt Galvanism: More-more-more Warp Power!
Grey Seer (140)
- Lore of Ruin: Skitterleap
Battleline
20 x Clanrats (120)
- Rusty Spear
20 x Clanrats (120)
- Rusty Spear
20 x Clanrats (120)
- Rusty Spear
Units
40 x Plague Monks (280)
- Foetid Blades
- 1x Icon of Pestilence
- 1x Contagion Banner
- 1x Doom Gongs
- 1x Bale Chimes
6 x Stormfiends (520)
War Machines
Warp Lightning Cannon (180)
Endless Spells / Terrain / CPs
Warp Lightning Vortex (100)
Total: 1980 / 2000
Extra Command Points: 0
Allies: 0 / 400
Wounds: 166 -
How do you guys deal with armies that have good saves? E.g. SCE with lots of sequitors, and now OBR?
We have good MW output, but I feel like that weakens our genereal fighting ability so much. -
So... Katakros denying half of the opponents CP. That's pretty big right?
I friend of mine is getting into OBR. *shivers uncontrollably* -
The Mortek Crawler has me confused. The Cursed Stele attack says it kill if the roll is equal to or greater than the targets "wounds characteristic", and then the designers note says the chance of slaying increases as the targets takes damage.
So basically the Cursed Stele roll is compared to the "current wounds" of the target.
I'm confused because I thought "wounds characteristic" meant the number of wounds given in the warscroll (e.g. for abilities such as the stardrakes cavernous jaws). Have I been playing this wrong? -
I haven't had the chance to look at OBR all that much. But what kind of army are they? Charge and hit hard, grind game, summoning, shooty list..?
-
Quote
Allegiance: Skaventide
Leaders
Plague Priest on Plague Furnace (200)
Grey Seer (140)
- Lore of Ruin: Skitterleap
Warlock Bombardier (100)
- Lore of Warpvolt Galvanism: Chain Warp Lightning
Verminlord Warbringer (280)
- General
- Trait: Brutal Fury
- Artefact: Things-Bane
Battleline
20 x Clanrats (120)
- Rusty Blade
10 x Stormvermin (120)
- Halberd & Shield
10 x Stormvermin (120)
- Halberd & Shield
Units
40 x Plague Monks (280)
- Foetid Blades
- 1x Icon of Pestilence
- 1x Contagion Banner
- 1x Doom Gongs
- 1x Bale Chimes
3 x Stormfiends (260)
War Machines
Warp Lightning Cannon (180)
Endless Spells / Terrain / CPs
Warp Lightning Vortex (100)
Balewind Vortex (40)
Vermintide (40)
Total: 1980 / 2000
Extra Command Points: 0
Allies: 0 / 400
Wounds: 141This weekend I'm bringing this list against a friend who's playing the new Ogors book. Does anybody know about anything ogor I should be particularly weary of? Any other input or tips?
Ps. The stormvermin are only there because I don't have enough clanrats yet -
Man, I gotta say, I really like your project! Very cool! The vibrant colors are really eye-catching!
-
18 hours ago, Grimsqueak said:
Greetings all. New Community member here, though I've played off and on for the last...er...30 years (argh, didn't sound so old in my head). Played many armies but Skaven were my first love, as of encountering them in Advanced Heroquest. Anyway, today I finally finished reading all 111 pages (so far) of this discussion, having started about a week or so ago (I have been doing other things in the meantime) and I wanted to thank you all for all the wisdom and humour shared - it's been enlightening. My next game is on Friday (2000 pts, vs Blades of Khorne) and I'm going to experiment with some of the things I've learned from your good selves. If it goes well, I'll let you know what worked. If it doesn't, I guarantee it'll be a combination of bad deployment, bad dice and forgetting important things when I need them most... Thanks again!
No no!! You got it all wrong! If you lose it because of your no good, treacherous rivals! They infiltrate you ranks, sabotage, vying for power! Also your incompetent minions! Never-never anything you did bad-wrong!
Edit: Also, someone beat me to this. Horrible piece of technology! Sabotaging my efforts by not showing me the fully updated thread! This smells of rivals trying to make me look stupid-dumb! Just you wait! I will sniff you out, and stab-stab you in the back!
-
How are you guys finding Cities of Sigmar - Are they a decent army? What kind of list are good in particular?
-
When the grinder and the unit accompanying it are set up
"Then roll a dice for this model and any unit that joined it. On a 1 or 2, that unit suffers D6 mortal wounds."
So do I roll a d6 for the grinder, and then a d6 for the accompanying unit? -
15 hours ago, Cosmicsheep said:
I run 1 or 2 units of 5 usually. They make great cavalry for nabbing objectives or tying up the enemy while your clanrats move up. Can be quite killy on the charge and no battleshock to worry about. 😉
Sounds pretty rad! How would you feel about 1 unit of 10?
-
Are wolf rats any good? How many would you typically run?
-
The brood horror and clawlord on brood horror are not part on the FAQ... How do we interpret that?
-
Looking for some C&C on this list please
Allegiance: Skaventide
Leaders
Clawlord (100)
- Mighty Warlord Command Trait: Verminous Valour
Grey Seer (120)
- Lore of Ruin: Death Frenzy
Grey Seer on Screaming Bell (200)
- Lore of Ruin: Skitterleap
Verminlord Warpseer (260)
- General
- Trait: Master of Magic
- Artefact: Suspicious Stone
Warlock Bombardier (100)
- Lore of Warpvolt Galvanism: More-more-more Warp Power!
Battleline
40 x Clanrats (200)
- Rusty Blade
40 x Clanrats (200)
- Rusty Blade
20 x Clanrats (120)
- Rusty Blade
Units
5 x Gutter Runners (60)
40 x Plague Monks (240)
- Foetid Blades
- 1x Icon of Pestilence
- 1x Contagion Banner
- 1x Doom Gongs
- 1x Bale Chimes
6 x Warplock Jezzails (280)
Endless Spells / Terrain
Soulsnare Shackles (20)
Warp Lightning Vortex (100)
Total: 2000 / 2000
Extra Command Points: 0
Allies: 0 / 400
Wounds: 197 -
@Amradiel How about trying out this list?
Allegiance: Skaventide
Leaders
Arch-Warlock (160)
- Artefact: Vigordust Injector
- Lore of Warpvolt Galvanism: More-more-more Warp Power!
Grey Seer on Screaming Bell (200)
- General
- Trait: Master of Magic
- Lore of Ruin: Skitterleap
Battleline
40 x Clanrats (200)
- Rusty Spear
20 x Clanrats (120)
- Rusty Spear
Units
6 x Warplock Jezzails (280)
Total: 960 / 1000
Extra Command Points: 0
Allies: 0 / 200
Wounds: 91
So basically my thoughts are that the bell bravery buffs the clanrats, making them harder to chew trough. The small clanrat unit can be used for grabbing objectives and the like, whilst the other unit stays wholly within 13" the bell.
You primary damage output would be the jezzails buffed by the arch-warlock. So screen them well.
Skitterleap on the bell is for the objective game. Being able to send the arch-warlock onto some faraway objective can be clutch. Or joining up with either jezzails or clanrats who went through the gnawholes. -
How does Soulsnare shackles interact with bonuses to movement?
If I have 4 base move, and get +2 to move, is my totalt move halved so 3 move totalt in this case, or is only the base move halved, so 4 move total in this case? -
@Riff_Raff_RascalHoly molly! That's awesome! Basically, anything the stormvermin touches will just die, right? But I guess if the opponents screens well, this list will have a hard time?
-
@AliKingHaha! Yeah another 100 monkeys.... Just proxy them for the time being? Would be fun to try a Skaven alfastrike. And with 2 drops you should be able to choose to go fist against most list, except Sylvaneth. And FEC I guess... I think you'll probably have a hard time if you don't get the alfastrike off though (e.g. I the opponent place the army way back).
We totally need that battle report when the time comes
AoS 2 - Skaventide Discussion
in Skaven
Posted
@AelfordI don't like stormvermin in either of these list. They're just so expensive. If you really want to go with them in the first list, I would bump them up to 40, so they a least have a chance of retaining the +1 +1 until the first combat. In the first list I would also rather go with overseer of destruction, since you're going so ratling heavy. Three ratling guns that can reroll hits (and eat warpstone sparks) will deal some pretty good damage! That means your acrh-warlock has to be mobile though, so I would consider dropping the balewind vortex.