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gronnelg

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Everything posted by gronnelg

  1. @Ratcliff Well done fellow rat! I'm guessing the 3 x priests were for prayers? How did they perform, and is it worth i bringing 3 of them? What's the though process behind having several small units of monks, and then a big one. Did you need a lot of inspiring presence to keep the big unit alive?
  2. @Gwendar I appreciate you long-winded reply! Thanks :) Yeah, I think not getting my hammers charged, and keeping the cannons alive will be key. I'm very excited for the upcoming game. I might make a battle report!
  3. @Gwendar Thanks for the feedback! The spears is a mistake actually. I'm running rusty blades on all of them! The 20 man unit I was think for flank protection and/or obective grabbing. So I'm basically planning on buffing only the 2 big blocks of clanrats. Also, I think acolytes are cool, so I wanted to try them out :D I was thinking engineer for even more MW output. In this list, what do you think would be the benefit of exchanging him for an arch-warlock? I don't know the details of his list, but I know he has a great unclean one, Glottkin, blight kings, a unit of plague bearers, probably a block of marauders, and some plague drones. Oh, and possibly plangue monks (damn scheming traitors!). So what kind of strategy should I be looking for here? I'm think he's got me a the grinding game, with summoning and just being Nurgly. So basically I think I need to make things happen early. At any rate, I'm think rushing out with the clanrats and hunker down on objectives. Any other input?
  4. Need C&C for my list. 2k, gonna play against a Nurgle friend. Allegiance: Chaos Leaders Skaven Warlord (100) - Warpforged Blade - Artefact: Crown of Conquest Verminlord Warbringer (280) - General - Trait: Spiteful Duellist Warlock Engineer (100) Battleline 40 x Clanrats (200) - Rusty Spear 40 x Clanrats (200) - Rusty Spear 20 x Clanrats (120) - Rusty Spear Units 10 x Skryre Acolytes (120) 5 x Gutter Runners (60) 4 x Rat Ogors (200) War Machines Warp Lightning Cannon (180) Warp Lightning Cannon (180) Warp Lightning Cannon (180) Total: 1920 / 2000 Extra Command Points: 1 Allies: 0 / 400 Wounds: 171 So the blocks of clanrats will be bravery buffed by the warlord (as well as gnash gnaw as I see fit). The verminlord is my hammer, and to a lesser extent the rat ogors I guess. Gutter runners to make his deployment more difficult, and snatch-steal unprotected stuff. A bunch of range mortal wounds output to snipe characters and break synergies. Should I exchange my 1 CP for a packmaster? Other critics and comments?
  5. @Ratcliff what sort of trays are those, and would you say they are superior to non-magnetized tray with holes for the models (e.g. the typical 5 model trays).
  6. Personally I'm very fond of a hero on foot (such as the arch warlock) with crown of command, who buffs 2 x 40 clanrats, and then supported by dual WLC as a basis for any army at least up too 1500 points. I ticks in at 900 points. After that...Whatever you want. For a 1k list, maybe a warlord for gnash gnaw on their bones? With the crown of command you typically don't need to spend CP on inspiring presence, so you dont need that many. So the one CP per round would work nicely with a warlord. So long as the hero with crown of command is alive and within range of the two block of clanrats, the list is surprisingly tanky, can snipe enemy heroes with dual WLC, and guys.... Beware of clanrats in blocks of 30+ buffed with gnash gnaw on their bones! (I prefer rusty blades more reliable in the long run than spears)
  7. Also, doesn't have the monster keyword, so it benefits from look out sir, right? 8 wounds, 4+ save...Not bad!
  8. Well I finally had to make an account... Enough lurking. So, first of, great series man! Appreciate the effort! I think this is my preferred of your posts so far. Especially the relationship between beatdown /control (though I would have preferred terms such as Aggressive and defensiv), and risk taking. Great stuff! Hope to see more of it! I would like to give you some constructive criticism though. I think some of your desertations can get a bit too abstract, in the sense that I feels to far removed from the actual play. Especially the 3rd post felt almost like a was reading about physics, rather than AoS. So I guess that's my input: make it more accessible, and less abstract.
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