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Luzgurbel

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Everything posted by Luzgurbel

  1. I don't believe that. Not only one of the current Battletomes have stamped out the old models. Just take a look at the BoC or Skaven books, they have models (and rules) from 6th Edition. What I believe is that they will release new models that are HUGE. That is something I could bet for.
  2. I know that feel bro... When I look at the Stonehorn's stats I picture in my mind a wonderful world of slaughtering and smashing foes. But then, when I played it, the reality slapped me with the 4+ to hit roll...
  3. The only one list of Ironjawz for the Bloodtithe: Bill Green Team Rocksteady Allegiance: Ironjawz Mortal Realm: Ghur Leaders Megaboss on Maw-Krusha (440) - General - Choppa and Rip-tooth fist - Trait: Prophet of the Waaagh! - Artefact: Gryph-feather Charm Megaboss on Maw-Krusha (440) - Choppa and Rip-tooth fist Megaboss on Maw-Krusha (440) - Choppa and Rip-tooth fist Orruk Warchanter (80) Orruk Weirdnob Shaman (120) Battleline 10 x Orruk Ardboys (160) - 9x Choppa or Smasha & Shields - 1x Big Choppas 10 x Orruk Ardboys (160) - 9x Choppa or Smasha & Shields - 1x Big Choppas 10 x Orruk Ardboys (160) - 10x Big Choppas Total: 2000 / 2000 Extra Command Points: 0 Allies: 0 / 400 Wounds: 114 Triple MK, my god xd
  4. Maybe I have discovered America in a glass of water (it's a spaniard saying, it means that you have discovered something that everybody knows), but I really like the idea of the Boss Klaw/Brute Smasha spam + Waaagh.
  5. I like the Escort, also. The only problem it has is you can't include the 40-man blob alongside the required Battleline. If I'm not counting bad, the basic Escort costs 1070 points, only with the required untis. Is you put the Battleline (2x10 man, unit of 30 man) and a Khemist (and +5 thunderers), you only left 70 points which is a pain in the neck because you have NOTHING to spend in those remaining points. Not only KO but also any allies, except, oh wait, 2 mini griffins. However, I think is the only way the skyhook blob and the Escort can work together. Specially that the Escort asks for a Frigate and you can give the endrinwork from Zilfin. This, in fact, is the list I'm playing: Allegiance: Kharadron OverlordsSkyport: Barak-Zilfin- Additional Footnote: There's No Trading With Some PeopleLeadersAether-Khemist (160)- General- Trait: Stickler for the Code:These are Just Guidelines - Artefact: Aethersight Loupe Battleline30 x Arkanaut Company (360)- 9x Light Skyhooks10 x Arkanaut Company (120)- 3x Aethermatic Volley Guns10 x Arkanaut Company (120)- 3x Aethermatic Volley GunsUnits3 x Skywardens (120)10 x Grundstok Thunderers (200)War MachinesArkanaut Frigate (240)- Main Gun: Heavy Sky Cannon- Great Endrinworks: Aetherspheric Endrinds (Barak-Zilfin Skyvessel)Grundstok Gunhauler (160)- Main Gun: Sky Cannon- Great Endrinworks: The Last WordGrundstok Gunhauler (160)- Main Gun: Sky CannonGrundstok Gunhauler (160)- Main Gun: Sky CannonBattalionsGrundstok Escort Wing (130)Total: 1930 / 2000Extra Command Points: 2Allies: 0 / 400Wounds: 115 The list has its strengths, but also their so obvious weaknesses: only 1 character is the main and obvious flaw.
  6. I agree. Not onyl you can spend CPs on ignoring battleshocks (which is, by far, the most useful command ability we have) but also there are many tricks to improve, or better said, avoid, battleshocks. And, as ledha says above, a unit of 40 boys need to lose 28 in order to start killing your heavy weapons. The sad point is that the most beautiful and iconic models, the battleships, are in a bad niche right now. Really, really sad...
  7. The 40 blob Arks Companion with 12 skyhooks and a Khemist is something to be scared of. Not only monsters or characters but also troops, with its D3 damage. Supported by the rules of Zilfin, they can easily kill large flying monsters such as MK, Alarielle, Archaon, LoC, Nagash, Mortarchs and more (against them, are 24 shoots hitting on 2+ rerolling 1s, wounding on 3+ rerolling 1s, -2 D3). From a 28" range. Other units that are not monsters/characters but are menaced by them are eels, enlighteneds, ALL the nighthaunt army... I think that, until an update or new battletome, this is our most frightening unit.
  8. On this link, for instance: https://aosshorts.com/kharadron-overlords-tactics/ "The Light Skyhook has 24″ range, 1 shot, hitting on 3+, wounding on 4+, -2, damage D3. "
  9. I see many people saying thet Companies light skyhooks hits on 3+ and wounds on 4+. What I see EVERYWHERE is that it hits on 4+ and wounds on 3+. I am really confused
  10. Allegiance: Beastclaw RaidersMortal Realm: ShyishLeadersFrostlord on Stonehorn (420)- Artefact: Ethereal Amulet Huskard on Thundertusk (360)- Blood Vulture- Artefact: Wraithbow Icebrow Hunter (140)- General- Trait: Everwinter's Master Battleline2 x Frost Sabres (40)2 x Frost Sabres (40)2 x Frost Sabres (40)Thundertusk Beastriders (340)Units6 x Icefall Yhetees (240)6 x Icefall Yhetees (240)3 x Icefall Yhetees (120)Total: 1980 / 2000Extra Command Points: 0Allies: 0 / 400Wounds: 116 What do you think on a list like this?
  11. Where does it say that Light Skyhooks on Companies are 3+/4+? The gw website says 4+/3+
  12. Only 2 changes I would do: -Split the sabres into 2x2, they are fantastic objective grabbers. -Braggoth's item is usually either the Ethereal Amulet (ignores rend) or the one from Aqshy that grants him +4"M and fly (combines perfectly with the ability of pile in twice, ignoring screening enemy units).
  13. The Ardboys' sprue is as old as the Hell...
  14. I also like the navigator. Enlightened move 16", Maw Krusha moves 12", many many flying units move 10" or more (basically more), and for 80 points have the chance of 1 basic dispelling AND halve the movement of those powerful units... Bring me 2, please.
  15. Why an Admiral over an Endrimaster? I see the warscroll for both and are horrible, but the Master can deal much more damage in melee than the Admiral.
  16. Btw, I suggest this link to be red: https://thehonestwargamer.com/aos-list-rundowns/kharadron-overlords-skyhooks-for-days/ Alex Krohn managed to win 5 games with this list in the CanCon, something really to be proud of, and this is a very recommendable reading!
  17. Oh yes, I misunderstood the question haha. @Baron Wastelands answer is perfect 👍
  18. Thunderes buffed by a Khemist. A uni of 10 (200) points will make 32 shoots at 18" hitting at 3+, wounding on 4+, rend -1 damage 1, wich is something pretty. If you grant another buffs from Sky Ports (+1 to hit against flying units, Oportunistic Privateer, Barak Thryng's Grudge...), they become something to really look at. And, presonally, the SC box is a good start to build a Grundstok Escort Wing, a battalion I really like.
  19. Pros of the Battleline TTusk: Battleline, a bit cheaper. Pros of the Huskard: Character, so he can use command abilities; only few points more expensive so it's really afordable; some kind of prays; he can be given an artifact.
  20. Maybe a book with Dispossesed, Free Peoples, Ironweld, Collegiate, Devoted of Sigmar... Humans and Dawis fighting together. And going beyond... Adding the Aelfs, giving a huge Mixed Order Battletome?
  21. I don't know... FEC and Skavens had a battletome, but their abilities and items were in the GHB18, something similar to Beasts of Chaos which didn't have a Battletome but their abilities and items there. BCR, KO, Sylvaneth and Tzeentch have their abilities and items in their book whereas Ironjawz, Fyreslayers, Seraphon and StD don't. The same case for Free peoples and Gutbusters, the former has abilities and items the latter doesn't. So, my 2 cents on guessing battletomes for this year is: -Slaanesh (confirmed by GW). -Fyreslayers (poor battletome and few models). -Seraphon (just an update with maybe some new plastic model, as Skavens and FEC). -StD (the same as Seraphon). -Gutbusters/Ironjawz (the former NEEDS urgently a Battletome, the latter just needs and update of rules and mechanics). -Free Peoples (no Battletome but items and abilities in GHB18, so they just need a book having all their range in plastic, despite of being quite old as the State Troops and shooting troops). These are my thoughts on that
  22. My fear is to buy boxes and boxes of Kurnouth Hunters, and that this year GW releases a new BCR Battletome (alone or alongside with Ogors) featuring new plastic Yethees models
  23. For Yethees, are the Kurnouth Hunters with swords be a good model to "count as"? I see some of them painted in white and blue, resulting in a good lookalike winter trees.
  24. Yes, I know, but the battalion states "Add 1 to the Damage characteristic of all melee weapons used by the Eurlbad’s Huskard". The weapons of the Stonehorn are also weapons used by the Huskard? Are there any answer for this from GW?
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