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IRifter

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Everything posted by IRifter

  1. I was thinking the same thing. Especially since the spite revs got a point decrase and a better attack profile beiing 3+ 3+ isntead of 4+ 4+. Seems like spites are just straight up better efficiency wise
  2. The spell that summons 10 dryads is not aprt of the deepwood lore spells. You cant use the vesperal gem t auto summon 10 dryads every turn
  3. I just read the rules for the new woods again. The last part says that at the end of the charge phase roll a dice for each unit that does not ahve the sylvaneth key word. on a 6+ that unit suffers d3 mortal wounds. Nothing says the unit you roll for had to charge for the ability to trigger. So basically any charge phase on a 6+ d3 mortals for any enemy uniit inside a wood?
  4. You're right i got that confused with the things happening in my whatsapp group. I'll post the artefacts, command traits and some other stuff.
  5. Characteristic always means whats written on the warscroll. It cant be modified
  6. Im pretty new to sylvaneth. Could you explain this about durthu a little more?
  7. Thank you again for the tips regarding the treelord that comes within the start collecting box. I'll build a proper spirit of durthu an buy a second box later on. I'm planning to build the tree revenants from the looncurse box today and I'm struggling how exactly to set them up. -Should I build tree or spite revenants? -Which weapons should the tree revenants get? 1Banner, 1 Waypipe? And should the Scion get a Blade or a glaive?
  8. I just looked at the pictures on the gw site and i have to agree with Trevelyan. There is a big difference between the models. @Trevelyan Do you know if one can build a "true" durthu with the start collecting?
  9. That's even better. Thank you very much. I can't wait!
  10. Perfect. I'll probably buy 2 boxes since i need alot of dryads and the branchwych is also very good. What should i do with the treelords? One Durthu and one Ancient?
  11. My Looncurse Sylvaneth half arrived today, having a blast with building the models so far! Im planning on buying 1-2 start collecting boxes next month. is there a way to build a spirit of durthu out of the tree lord in the start collecting box?
  12. Thank you very much! This will help alot when i build my kurnoth hunters!
  13. Thank you for the insight. Sounds like a good upgrade path to me. Does anyone here have experience with magnetizing the weapons of the kurnoth hunters? I´d like to test all of the weapon options but I hate playing a weapon thats not on the model I read in a post earlier that the dryads can get to a 2+ hit. How do you do that? Which units/heroes do you need for that?
  14. My "main" army is stormcast eternals. However i decided to buy a sylvaneth half of looncurse and start with sylvaneth as a secondary army to get a little more variety (especially considering painting. stormcast is really boring to paint IMO). Whats the best way to set up the units? Which weapons should the kurnoth hunters get? What about the tree revenants? After the looncurse box, waht would be a good path to upgrade my army to a solid 2k list?
  15. Thank you for your thoughts. Any chance you got a list with fulminators and/or Dracolines for me?
  16. But the dracolines have practically the same ability that also has good synergy with heraldor. The Dracoth are more tanky, but how do the 2 compare damage wise? Fulminators also have the 12" range attack
  17. Can someone ggive me their opinion on mounted units? I really liked the fulminators alot before soulwars came out, but i feel that 300 points for the new dracolines is a bit too much. Are Fulminators still viable? Can you build a good list around dracoth units or should you use dracolines isntead?
  18. Hey Guys, how exactly should i build kairic acolytes? i got 2x10 models. I can have three 2handers, a bird and a scroll, weapon options are shield+ 1hand or 2x 1hands. Do the models carrying the scroll/bird (or any unit with extras like banners or horns) keep their weapon or ist it replaced?
  19. Hey I got a question guys. Can you cast the same lore of change/fate spells multiple times per turn? Because one of the spells specifically stated that you can't do it again. The rule also says all wizards can know the same spell.
  20. A friend of mine currently has the following minis: -kairos Fateweaver -20 acolytes -30 tzangoors -2 shamans -1 curseling -1 herald -1 gaunt summoner -1 chariot -10 pink horrors -3 flamer - 3 screamer -3 skyfires on disk -3 enlightened on disk He got most of that from the big box with all the tzaangors which he got as a present for christmas. He can either build 3 more skyfires or 3 mor enlightened with or without disk. Which would you guys choose? Since i barely have any experience with tzeentch I thought it would be best to ask here to give him proper advice.
  21. Hey guys, I took a 2 months break from AOS but now im back. Has anything changed for Stormcast? -Any new competetive Lists? -Rule changes?
  22. So tomorrow is the store birthday in my local GW and I plan to drop a decent amount of money for the freebies. TBH I'm struggling to decide what to actually get. I'll definitely get some wound markers, a painting handle and a couple of new paints but I'm not sure about the rest. There is a PDF attached with all of my current figures. Maybe someone could give me some input about a good upgrade to my army. Things I've thought about: -Getting a Celestant prime because I like the figure and although he doesnt seem very viable I do enjoy the power fantasy behind it. -Getting 2 more ballista and Ordinator -another box of evocators and/or sequitors (I´ve bought the soul wars box and another 8 from ebay so I'm missing a couple of greathammers) -gavriel/vexillor for gavbomb lists Any thoughts? FullArmy.pdf
  23. Thank you for the nice roundup Unfortunately you can't change your units. Rapid Raptors would´ve been really good with the 18" range. Do you take the raptors purely because of the range or do you think they are better than rapidfires?
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