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Sleboda

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Everything posted by Sleboda

  1. Not picking on you, Aaron, but this is as good a quote as any to use for my question. I'd love to know what people think needs to be changed in the terrain rules that would not be solved by people just using better actual terrain. From my games, it's my view that the rules are fine - but we play with stuff of a good size, appropriate for these heroically scaled models. Even the original 4-pager had sufficient rules* to cover things if you just used nice terrain and applied all the rules. *I'm aware they didn't really call out the rules as a guide for terrain, but what you needed was there.
  2. It's not like Disney is shy about throwing bazillions at lawyers for thin cases.
  3. If I were GW, I'd be expecting a call from Disney. While the new vampire is very, very cool, it's beyond obvious that Yzma ... um ... "inspired" the model. I just showed both to a person who knows nothing of either, and that person basically thought it was cool that someone has made a new version of Yzma. Yikes. I'll be snapping up half a dozen or so of the vampire as I expect her to get cancelled and become a hard-to-get model similar to the Boba Fett with launching rocket from the old Kenner action figure line.
  4. Other than it being coherent, neatly painted, colorful, and refined you mean?
  5. GW stores are first and foremost recruitment centers. They are machines when it comes to creating new gamers. This is why smart independent retailers welcome Warhammer stores opening near them. They are not threats. Rather, they grow the local pie. Bad indies grouse when GW opens a store near them and then - shock! - they go under because they moan, complain, and turn off all those lovely new customers. They create self-fulfilling prophecies of doom. Anyway, the point is that it's a good move for GW to place the greatest emphasis on processing Timmy into a GW fan. If that new player shops elsewhere, GW still makes the cash. The different purchase options each present different profit models, but they are all profits nonetheless. The key is making new customers every single day. Edit: Also, point of order - When you buy from GW instead of a discounter, you are not paying "extra." You are simply paying the retail price. If you buy at a discount, you are paying less. You can't claim one is less and the regular price is extra.
  6. Agreed. There is no ... um ... what's this prefix we're bandying about ... "meta" is it? ... here, just the armies we see on the table. To answer, though, it's pretty much just Bonereapers and Gitz in our play environment. We've got Overlords, Sylvaneth, Daughters, Blades, and Warclans painted up for use (with several others playable on squares, as an option), but those two are the current hotties.
  7. Could be new Dragon Princes. (I'm still hitching my wagon to it being a horse guy of some sort.)
  8. I understand that feeling, but I don't think the change to Petrifex crushed the army. It just took out the night & day difference obvious option. So, if they add new stuff, I really would prefer that they don't do anything necessitating a new Battletome. Repurchasing/replacing limited edition books stinks. If they are going to replace books, the Death Guard approach is right. For those who don't know, the original limited DG Codex had a poster, a map with force organization stuff, metal tokens, a tracker device, some card assistant options, and a very cool book in the box. When the new book hit recently, it was a nice enough book, but even though it replaced all the rules in the old book, you still felt like the old version was useful and cool. You didn't/don't feel like you wasted your money by upgrading to the premium version. These new quickly-replaced Battletomes make you hesitate to spend on the upgrade. The limited versions are just not premium enough to justify buying over the regular option when it's only "good" for a year to 18 months. So yeah, give me some new Bonereapers stuff, but don't trash a premium book I've not even had for two years.
  9. Funny, to me he looks very much like a dark elf/vampire/other fancy lad riding a horse. Shield in his left hand, angled back with top pointed slightly at us. Weapon (axe?) in right.
  10. If they add archers to the AoS Bonereapers range, it'll be a step closer to the old TK. Not in terms of lore, certainly, but I'm terms of mirroring the tattoo tabletop unit selections. Sounds good to me.
  11. Certainly you can, and should, purchase whatever legal products you want. And yes, GW stuff is a product (that has artistic qualities much of the time). I'm not saying it's not. In fact, its status as art, a mode of transportation, a display, a microprocessor, a glazed bathtub tile, or anything else doesn't matter for my point. It's a product. My contention is pretty basic, really. Simple, even. If you put in the work (to keep the phrasing uncomplicated and general) and took the risk, it's irksome and (yes, I'll say it) just plain wrong for someone else to hop in afterward - after your work has succeeded and proven to be of value - and be rewarded for that. In other words, if you want to produce something, do your own thing, with its own risks and rewards. I'll end there. Anyone who would care to discuss further, feel free to PM.
  12. I wasn't talking about the pig, clearly. I'm also not just defending GW. I'm defending all producers who actually make things instead of just subsisting by taking table scraps from those who bothered to actually create something. It would be like if someone produced a series of novels called "Activity of Big Chairs" that, gosh, really followed the plot of Game of Thrones but just changed the names of the characters and charged less for the books. That's not "alternatives" or "cheapers options" or whatever. That's lazy and unearned. Even derivative work is not as bad. It's not perfect, of course, to be derivative, but at least it's not just completely effortless profiting off of half-baked knockoffs. As to how much money one company or the other is or isn't making ... not even remotely relevant.
  13. 100% agreed, and an insightful expansion on my thought. Nobody is saying the folks who make these things are not talented in their own right. It's just such a shame when skills like that are applied to such an obvious bottom-feeding effort. We, as artists (which we all are as hobbyists to one degree or another), all copy things here and there. Cool paint schemes, color recipes, lore inspiration rather than writing our own, and so on. Some level of copying is very difficult to avoid. The difference is the financial/business aspect. Someone else put in all the work and resources (time, money, team brainstorms, consistency checks, etc.) to produce a thing. It takes a lot to create something to sell. It takes risk. It could fail despite all the money spent too make it succeed. Heck, if folks have read my thoughts on the GW gargants, they know I really like them but abhor their price to the point where they are one of the very few models GW made that I wanted and yet refuse to buy. That said, they absolutely should charge whatever they want! They put in the work. They took the risk. They should set the terms and reap the potential reward. Then some lazy, unoriginal idea-thief decides to simultaneously waste the skills of their team and take a reward they in no way whatsoever earned. It's cheap. It's dishonest. It's morally and creatively bankrupt. Reward those who put forth honest effort and innovation, not lazy hacks. So. Yeah. That's my thinking on that.
  14. Oh look! Another company that probably can only exist by riding the coat tails of better, more creative and innovative designers! Whee! (Does anyone here believe that these gargants, I mean "colossals", would exist if the superior, original creatives at GW had not created theirs first?)
  15. There is a school of thought, with which I agree, that imposed limits lead to more creative results. Add in the completely valid concerns over copyright (not to mention the just purely moral consideration of doing the right thing), and I'm all in favor of what's going on.
  16. On the other hand, they make really cool stuff. If you are among the hefty pile o' people who either just want to work on cool models or don't give a hoot about matched play, then FW is great for you. Quick biz info: When I was working at GW it was explained to me that divisions or subsidiaries are formed at that their possible financial failures can be isolated from the main company. It lets them open and shut segments of the business with very little to no liabilities beyond what that division experiences.
  17. The Cursed Company returns to Warhammer via the Cursed City. Works for me.
  18. I get a full page ad almost every time I click on a thread or my notifications. Annoying, but tolerable.
  19. Run, don't walk, to your phone and call your broker. Time to buy more GW!
  20. I miss lead models. Super easy to clean up and convert, solid heft in your hand and on the table ... just a joy. Still, plastic has a lot of advantages. Some current models, such as Nagash, would not be possible in lead.
  21. The US$ value is a hair under $410, so my choice was simple. 1 corvus black 1 Warcry Catacombs 1 gargant (the only way I'll ever "pay" that much for one) $409.55
  22. I'll try to add to this. 1. The value of my GW shares has pretty much tripled in just a little over a year. 2. I've painted hundreds of models in that same time. 3. Just last week I (finally!) finished the last of the poxwalkers I got from the previous 40K. 4. My Necrons are going great, using a paint scheme and sequence that really speeds things up without losing quality. 5. In a week a celebrate 5 years with the love of my life @TwiceIfILikeIt, who also is super into this hobby! 6. Booze is yummy and I have my own bar, so Covid is not slowing me down. 7. The new Blood Bowl is fantastic and I've painted a few new teams for it already. 8. In my house I have a dedicated room for 40K related games, one for AoS related games, one for Zombicide/Arcadia Quest/etc., one for storage of unopened or "next up" models, one for painting, and, at long last, just added ... an indoor priming booth! 9. I have only had to put on pants that were not sweats twice in the last 12 months. 10. I finally found the perfect chair for marathon hobby sessions. All in all, not too shabby. 😁
  23. Big enough to sell players nearly the same book once per year for at least four years. This trend of knowingly selling an unfinished/partial tome with the idea of expanding it within a year or so started with Hedonites, and now it's happening with these guys. For the first time in my GW buying history, I'm strongly considering not buying new Battletomes when they come out, preferring to wait for at least the first annualized replacement to hit. It just feels so, so very much like a deliberate gouge - a thing I've never said about GW in the past. I mean, they had to know these initial model ranges were only a small portion of what was to come in the not-distant-at-all future, and yet they opted to put out $40/$80 books they knew would only be current for about a year. That's truly new behavior for them. Now, if the digital version are getting updated with the remaining content as it gets added to the initially, deliberately incomplete book, then at least there would be a less consumer-hostile option, but I suspect that won't be the case. Anyway, on a positive note, I think pretty much all the non-elf models shown today were fantastic. Most are Day 1 purchases for me. GW continues to knock it out of the park with their sculpts!
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