-
Posts
4,915 -
Joined
-
Last visited
-
Days Won
19
Content Type
Profiles
Forums
Gallery
Store
Downloads
Blogs
Events
Blog Comments posted by JackStreicher
-
-
14 hours ago, Zephyr said:
Wow - you went Resin? BRAVE
why brave? That's the only 3D printers with a high enough level of detail
-
1 hour ago, Lightbox said:
Oh awesome! I'll have to pick some up now. Any clue when your terrorgheist plates will get in so you can show them off too?
They're labelled as being "In Production". So I have no clue but I estimate that it might take a week.
- 1
-
-
41 minutes ago, XReN said:
Sweet, dude!
I've been looking for updates for this blog and I'm not dissapointed, can you try how those fit on monter's shoulders?sure, wait a minute (will be too small I guess)
-
My only issue would be with the ears, they‘re too human-like
=}
-
If I re-release the Ghoul Pauldrons for Crypt horrors then some of them could be used for such a thing =}
-
Pictures will follow when my testprints arrive =}
on demand I can PM renders.
-
35 minutes ago, Gecktron said:
I really like your designs! Have you seen some of these in real life or have they all been digital-only so far?
I ordered everything except the swords for myself (since I don‘t have a 3D printer to test them).
-> only seen them in 3D yet =}
-
Currently I am working on Ghoul Pauldrons. If I place them smartly I might squeeze in 20 unique Pauldrons for < 10$. Might be hard though
- 1
-
I disagree: capacity is value. And Points are the resource you invest to generate value. Without capacity there is no value, so there is no reason to invest points.
a unit without value can never generate value no matter how intelligent you play. Also comparative value rises or falls if two mostly identical units have the same value for less resources.
Also value expotentionally rises with sinking points.
decoupling points from value is a mistake imo.
overall the only thing I mind about your blog-posts is the length. Shorter is better 🙂
also a Short and clear definition of used variables like „projection“ and what you mean by it in this context would be favorable. For example: I don‘t know what you mean by presence in this case. The way I see presence the entire argument you are making is wrong, also you cannot invest in time. Also time cannot be contested.
maybe I think too practical but the second half of your post does not seems logical and therefor diesn‘t Make sense to me. You seem to be trying to combine two distinctive elements: the player and the game and then you try to break them down to it‘s essential components - this approach is wrong imo. You can either break down the game or the player and afterwards combine the essential components of both.
My grand plan
in New Model Army : Making Skaven Great Again
A blog by Russrmc in General
Posted
Looks like zbrush/ Sculptris