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a74xhx

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Everything posted by a74xhx

  1. Anyone considering Wanderer allies since the CoS tome dropped? Our previous overpriced choice, Sisters of the Thorn, no longer have a useful spell for us. And I don't see anything else of any use .... Unless anyone has spotted anything? It's a shame if there isn't as it could have been a gateway to getting a full living city army.
  2. Ok, I guess thats a Troll + magic + chaff list I'm curious as to why the regular fanatics when you've only got one blob of grots. It's going to be obvious where they'll spring from.
  3. Over the past year I've been slowly haphazardly putting together Gitz without really thinking about what I'm doing as a side project to my main army of Angry Trees, spending far too long kitbashing and painting (made even slower due to keeping my main army viable). I've got a collection of stuff I thought was cool when the battletome dropped, plus Looncurse, and I'm including this Christmas' Battleforce box too. Anyone got suggestions for the best way to trim my collection to a decent 2000 list? The list below comes to 2880 - much more than I expected! Not necessarily looking for an exact 2000 answer - suggestions on where to go would be great. Fungoid Cave-Shaman (90)Loonboss on Giant Cave Squig (110)Loonboss on Mangler Squigs (280) (or regular version)Loonboss (70)Skragrott, The Loonking (220)3 x Madcap Shaman (240)Dankhold Troggboss (270) (or regular version) 40 x Stabbas (260)20 x Boingrot Bounderz (400) (or hoppers)10 x Sporesplatta Fanatics (240) (or loonsmasha)24 x Squig Herd (280)9 x Rockgut Troggoths (420) + All Gitz endless spells and all Malign Sorcery spells. It'd be nice to have a troll+Squig list, but I get the feeling they don't play well together. Unless anyone has ideas? I think this is looking like a Squig + Magic list, but I'm flexible. I suspect both fanatic types are not worth it with only 40 Stabbas. Shame as I love the models. If I throw away all the Troggs, fanatics and two Madcaps, it gets me down to 1790. I'd also like to keep Skragrott in unless he really doesn't make sense to play (he doesn't have to be general).
  4. Gah, yes your right. I can't remember off the top of my head, but does that include the updates from the FAQ?
  5. Finally near my trees, and I get: 160mm 127mm 160mm Yup, the two bigger ones are the same size. Which makes sense when you want to make a wood from just two.
  6. I keep playing friendly matches against a colleague. so am finding ways of switching up my lists. Recently he was complaining my Kurnoths are overpowered, so I decided to create some lists without any. Trickier than I expected as I just end up with Behemoths and Battleline. My current favourite to try is the following Gnarlroot list. I think it's a little light on tar pits and bubblewrap around the big guys (just 30 models ignoring the tree revs), but the Wraith should be fairly solid in getting Dryads out, and Alarielle will spit out 20 of them. Hoping I should be fine with wood summoning too, as I didn't really want to switch out Drycha for an Ancient and rely on teleporting to get in the action. Allegiance: Sylvaneth- Glade: GnarlrootMortal Realm: Ghyran Branchwraith (80)- General- Trait: Nurtured by Magic- Artefact: Chalice of Nectar- Deepwood Spell: Verdurous HarmonyAlarielle the Everqueen (660)- Deepwood Spell: Throne of VinesDrycha Hamadreth (320)- Deepwood Spell: RegrowthSpirit of Durthu (340)- Artefact: Ghyrstrike 10 x Spite-Revenants (120)5 x Spite-Revenants (60)5 x Spite-Revenants (60)10 x Dryads (100)5 x Tree-Revenants (80) Outcasts (100)Gladewyrm (30)Spiteswarm Hive (50)Total: 2000 / 2000Wounds: 78
  7. Yeah, that's what I did in the end. Dryads, Wyldwoods and endless spells got me through most the game.
  8. Awesome, thanks. Sadly not the answer I wanted, but that's ok. As a Sylvaneth player I could cast my vortex inside a wood, rendering out of line of sight. Meaning only flying models can dispel it. But then I can't see the enemy to cast my spells at them....
  9. Balewin Vortex Warscroll says it is treated as an enemy model by the opposing player's army. So, can they dispel it using standard endless spell dispel rules?
  10. That sounds sensible. Is that written down officially anywhere?
  11. Has GW ever confirmed that Ylthari being marked Oakenbow has no game impact? I can still choose, say, Winterleaf and: 1) use Ylthari, 2) get the double attacks on a six for Ylthari? and 3) can Ylthari use the Oakenbow command ability (yield to none)?
  12. Yes, your right. Think I just rejected that as an option without thinking it through. Guess my worry is that Archie will be following the Kurnoths so might be out of range of Drycha, but I could just kernel the Kurnoths if needed.
  13. Whats the current opinion on which is the better killing machine between TLA with Winterleaf or Drycha ? For context, I'm looking at playing a 1200 game with: Branchwraith 2x3 Kurnoths Arch Revenant 10 Dryads 5 Tree Revenants 10 Spite Revenants Leaving me with enough space for either Drycha or TLA. With TLA I'll make him general, take Winterleaf. Plus 20points for an endless spell. With Drycha, she can't be buffed with Winterleaf. So instead Wraith becomes the general, and I take Gnarlroot (to improve Dryad summoning) or Glade Lore and Spirit Song (get more casts for more woods). In both lists I'll give the big guy regrowth, shield with spites, and go kill. Archie stays with the Kurnoths. Tree Revs and Dryads take objectives.
  14. WinterLeaf: My Heart is Ice. "Roll a dice each time a wound inflicted by a melee weapon is allocated to this general and not negated. On a 5+ the attacking unit suffers 1 mortal wound." If a single weapon does, say, 3 damage in a single hit, I would roll 3 dice, right? (with each die potentially dealing a mortal wound). I don't just roll one dice because it's a single hit. That's how I read it, but I'm not sure if it's 100% clear.
  15. £18 for the old model, which was made when? 2005 or something like that? Earlier? It's probably had zero price increases since then. Whilst £30 seems a lot for the new set, taking roughly 15 years of inflation into account, does it still seem that unreasonable? Given other political situations in the UK and the ranting around prices for other new GW releases, I'm really not surprised. The Deepkin boat is £25 and given it's probably similar sized box, our woods were always going to be more than that. Thankfully we should need less of the new models than the old ones and you can still use your old models too.
  16. I'd add to this by saying get some ferrous sheets which have a sticky back. Stick those to the bottom of your minis. Throw the magnets into the box. Minis stick to the magnets. Minis don't stick to each other when outside the box. Cheaper option than armybox is a large metal toolbox. But you have to use the sides and underside of the lid.
  17. I've got a bunch of Troggoths I primed in Mechanicus Standard Grey a few months back, but never got round to painting. I'd like to contrast paint them in bright colours. Wondering whether to Zenithal prime them with wrathbone. But am worried they might come out a bit dark.
  18. Does it make sense to run a mixed Trogg and Squig list? I get the feeling a 50/50 mix is going to lack synergy; stabbas/shootas tar pits are the more efficient way of filling a Trogg heavy list; and Troggs would be too slow for a Squig heavy list.
  19. I've used Militarum green for most of my Gitz; Plaguebearer flesh for some of my Gitz; and Apothecary White for one albino. I might add try a bit of Skeleton horde on top of one to make him a little dirty. Ork Flesh I suspect would come out very traditional 1990s Ork colour, which I agree might look a little dated. The Militarum is very typical grot skin. Plaguebearer is a lot more of a sickly yellow, but has just enough green to make it also work.
  20. Top right guy, replace/modify the masked guy on top, and you've got yourself a squig hopper / bounder.
  21. Yeah, woods dropping turn two might be a little late given the smaller board. If you're not keen on Archie (agreed he feels a little wasted with only one unit of Kurnoths), then drop him, Move Drycha into the main body (surely early is better than later), add some Tree Revs into the rearguard ?? I didn't realise the deployment order could be swapped around by the battleplan, which complicates things a little.
  22. Was thinking about meeting engagements too. For the spearhead, totally agree with Kurnoth's - they are easily the best thing we can fit into it. Instead of Archie, I wanted a Wraith turn one, as I wanted to get wood and Dryads out asap. In your list, you can't take a glade as you have the Acorn. You'd have to drop it or take a battalion, which would be expensive. Unless taking a battalion, due to only being allowed 1 leader at the start, sadly we can't get a second wood turn one AND summon Dryads turn one AND take a glade. One of them has to go. For the rearguard I think you only want stuff that can teleport. Treelord is nice. I went with Tree Revs, and felt 5 would be too few. For the main body, that's where I want a big guy plus battleline. Ancient was my choice, for the extra wood plus spell casting. Could replace with Treelord and Dryads. Or squeeze in Durthu and Dryads if I shrink the rearguard...... but I think I'd rather the utility of the Ancient. The Ancient's wood drop could allow me to drop the Acorn and take a glade - buff the Ancient with Harvestboon? ensure Dryad summoning with Gnarlroot? ensure Ancient gets a third wood using verdant blessing with Gnarlroot? Not quite sure if I'd get the usage out of Anicent Spells, so didn't include any. SpearheadBranchwraith (80) - Acorn Of The Ages(?)3 x Kurnoth Hunters (200)3 x Kurnoth Hunters (200)Main BodyTreelord Ancient (300)5 x Spite-Revenants (60)Rearguard10 x Tree-Revenants (160)Total: 1000 / 1000Wounds: 62 Alternatively, hide the Wraith turn one then bring on Alarielle. Maybe move 5 of those Revs into the spearhead. Not really a serious list. 😂 SpearheadBranchwraith (80) - Acorn Of The AgesMain BodyAlarielle the Everqueen (660)10 x Dryads (100) Rearguard10 x Tree-Revenants (160)Total: 1000 / 1000Wounds: 41
  23. Assuming you mean Gitmob Grots are gone, not Gitz? Any point changes?
  24. Love how the GHB is already out of date before it has even been released.
  25. Standard scenery placing rules should mean no more of those endless arguments about overly cluttered or empty tables. Ensuring games are more consistent gets a thumbs up from me, regardless of whether it ends up being a slight nerf or boost for Sylvaneth.
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