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Forrix

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Everything posted by Forrix

  1. I'll also emphasize that this is often 6 to 9 citadel woods and potentially more (I'm not that familiar with the ways Sylvaneth have to put down forests), it's an absolutely huge portion of the board.
  2. As I Nurgle player I hate the Sylvaneth Wildwoods with a burning passion. GUOs and the Glottkin are too large to fit through the trees and generally don't have the movement to make climbing them a feasible move. Combined with the Sylvaneth's ability to just cover the board with them and it can create games where you're big centerpiece models are effectively unplayable.
  3. With the advent of the activation wars, how have you all been dealing with stuff that fights at the start of the combat phase? I'm looking to start a Gloomspite army and am curious about this. I've noticed Itchy Nuisance looks promising (it cancels out start of combat phase right?).
  4. I feel like they're in a damned if they do damned if they don't situation with Sylvaneth Wildwoods. The cost of purchasing 9 to 12 citadel woods to make sure you have enough adds a massive expense to starting a Sylvaneth army. Yes, you can use proxies but GW has been moving in the direction of not encouraging players to use proxies (no model, no rules situation). So if they don't change that a lot of players (myself included) are going to be put off from starting a Sylvaneth army. Yet if they do then existing players are going to be mad at having wasted so much money on terrain. There's also the gameplay issues of coating an entire game board in los blocking and deadly terrain which I hate with a burning passion but I know some players like.
  5. I've always felt GW has some weird aversion to actual LOS blocking terrain.
  6. .... I'm not really sure how to respond to this... I understand that all playable unit models have been produced in the UK and the Endless Spells and terrain are made in China. I'm saying that the model, as in the finished, manufactured model I have physically in front of me, is good enough to be a unit regardless of where it was physically made. That GW won't allow anything not manufactured in the UK to be a unit is them holding themselves back unnecessarily.
  7. The thing is though that the Molten Infernoth model is good enough they could have made it a unit. It doesn't need a new model or different plastic material or whatever. It only needs a warscroll. It might be a little lame to just have it be one mono-pose miniature but its what Khorne players have for the Korgorath.
  8. I assembled Archaon separately from Droghar and now I can't get him to fit in the saddle ><
  9. I don't necessary want Tomb Kings back in that they just transplant the entire old model line and as much lore as possible straight into AoS. However, I really liked the plastic construct kits and I'd like to seem them brought back via Flesh Eater Courts treatment or preferably with a Sylvaneth style treatment where they flesh them out a bit more a couple of additional kits.
  10. I put models. Rules are important but I've played other miniature games that were pretty good. What makes Warhammer (40k and AoS) really stand out are their miniatures. Personally, I'll iffy on the Slaanesh release since I'm not sold on daemonettes and it seems to require a ton of them. Time will tell though, the new Keeper and Fiend models are both excellent and I've always like Hellstriders.
  11. You roll 6 dice and they take 1 mortal wound for each roll less than their save characteristic, so 1-4 on a Hag queen which is 4 mortal wounds. She'll save 1/3 of those so 2.667 or 2 to 3 wounds realistically. Edit: I really don't like the mirror's Gaze Not into its Depths ability, its one of those balanced because its so random. Most of the time it does nothing but sometimes it does 24+ mortal wounds and kills any hero in the game (including Nagash statistically if you get the full 36).
  12. I'm beginning to think that battletome got canceled considering the absolute lack of new StD and bros rumors. I think there is going to be a new paradigm in which GW explores Chaos mortals which Warcry will be the cornerstone of. I'm curious to see how those warbands get worked into AoS and how it compares to how they do the shadespire warbands. Side Note: I'm also hoping for a surprise Bonesplitterz battletome release before Seraphon so my rumor doesn't get completely disproven.
  13. Looks like that might be it. Totally missed that that kit has a pipe in it. Think they just combined it with a open hand from somewhere.
  14. I've seen several Fyreslayer conversion now with the model holding a long stem smoking pipe in one hand. Most notably a 2016 Golden Demon winner by Angelo Di Chello (can't link images at work). Does anyone know what kit this is from? I'm assuming its GW since it was used in Golden Demon.
  15. Going to be a negative nancy and say those bone tendrils remind me a lot of the Chronos/Talos Dark Eldar kit . On the Tomb Kings picture I'll just say that army had some absolutely amazing plastic sculpts and I'm still flabbergasted to this day that GW decided to trash them. They could have at least given those plastics the Flesh Eater court treatment.
  16. DIdn't have my tome on me when I wrote this. Turns out I was thinking of a Khorne prayer ><. Now I'm really curious about how endless spells have been effecting games.
  17. As someone who plays Khorne and runs Blood Warriors I'm thinking Vulkites will be pretty good. The main issue with Blood Warriors' no respite rule is that aside from the champion they don't really do much damage unless buffed (that 4+ to wound hurts). With vulkites having a 3+ to wound and rerolling hits or -1 rend (but with 4 to wound so they'll need support if you want them to do some real damage) I'm thinking they'll get some fair mileage. My only issue with them is that their Berserk Fury triggers is a once per game ability that triggers "at the start of the combat phase" so they'll still be vulnerable still to something like a Gristlegore general just charging in and killing them. My main concerns with the new book are 2 points: Turn 1 alpha strike lists: This is something of an issue in my meta. These lists low drop to go first then charge their whole army in (or most of it) with massive melee buffs. The only reliable counter I've found is cheap chaff units I can bubble wrap my army in which is something Fyreslayers don't have. I'm thinking of allying in dispossed warriors but I'd rather no have to go out of our battletome. Unbinding and Dispelling Endless Spells: I've got mixed feelings about this. On one hand it leaves us very vulnerable but on the other hand the super nasty casting lists all have bonuses that mean a straight dice unbind is almost worthless. On the other hand, Endless Spells like the rat trap need to be dispelled immediately or you risk losing the game because of it. Our dispel prayer actually makes us more reliable at dispelling endless spells than most armies. Anyone here got some games in yet against alpha strike or casting armies? How are you feeling about the tome in regards to those lists?
  18. A big issue with 40k that AoS doesn't have is the range and firepower of shooting weapons in 40k. When I played 40K I played Imperial Guard and 24 inches was short range with most of my weapons, particularly the hard hitting ones, having 36 to 72 inch ranges. With AoS being focused more on the combat phase and with charging not making you go first, first turns are no where near as impactful (outside of a few alpha strike lists). In my meta it is almost unheard for a player to actually take the first turn battle round 1 when they win with drops. There's little incentive normally to go first but a double turn can sometimes win you the game.
  19. I like the idea of a pre-game turn. There's a Waagh stacking, low drop Ironjaws army in my local tournament meta that absolutely requires that your army be completely wrapped in a layer of disposable chaff. Being able to get some defensive buffs going before they hit would allow for more freedom in list building.
  20. I can definitely see that in 40k, the extreme damage and long range of a lot of weapons really turned me off from it. I haven't encountered that level of shooting in AoS for the most part though back in 1st edition a 1 drop Tzeentch army gave me first turn then proceeded to table me with the battle round 1 to 2 double turn. I'd say that the double turn really ups the chances of a non-game occurring between ranged and melee armies though the major shooting armies are being kept pretty weak at the moment (my tinfoil hat theory says because GW realize the double turn can break games with high damage ranged armies). I could see the double turn being useful in making a come back with some of the super fast low drop alpha strike armies I've encountered but your by no means guaranteed it, and statistically won't get it with the player who went first winning ties on the roll off.
  21. How exactly do you auto win by going first and how does the double turn completely stop this?
  22. They explicity said Fyreslayers were next (and they were obviously) but not necessarily Hedonites. The rumor has Bonesplitterz before Hedonites which I did find surprising since I assumed Hedonites were coming right after Fyreslayers based on the Adepticon reveal. Note: The giant foot endless spell is %100 my personal guess and was not mentioned in the actual rumor.
  23. I didn't think to ask that but I know vulkites are absurdly overpriced (in real $$). They're good models individually but its 2 identical 5 man sprues with almost no customization options.
  24. Not sure if it hasn't been mentioned already (tried looking back but so many pages of fyreslayers and survey in here but I have an actual rumor of Bonesplitterz being next for a battletome release. Just a one week thing, terrain and endless spells. My personal guess is one of the spells will be a giant foot....
  25. Requested new fyreslayer units/sculpts and an update for KO. Voted 6 months for the rules reviews. Felt like there isn't enough data generated quick enough for 3 months. But 6 months allows for more incremental changes without having to suffer Nagash for a year.
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