Jump to content

Hardest hitting Chaos units


Eldercaveman

Recommended Posts

13 minutes ago, Eldercaveman said:

Examples?

I only play Tzeentch, so not sure what the other gods can bring.

Soul grinders can do shooting damage, tank and charge so a good choice. Flamers can do decent damage, against low armour targets. LoC can cast some decent mortal wound spells, but it's a bit expensive to get out of of a summoning pool and is hard to summon.

I think getting a good number to take as reserves is a better way of thinking. 280 points for a grinder can also be a daemon prince and a herald; a burning chariot and an exalted flamer or 2 units of pink horrors or screamers. Which gives you many options, so you can pick the best one for the situation.

Edit: What makes summoning useful (in matched play) is that it gives you options with regard to unit selection and placement.

A soul grinder might do the most damage on average (have not run the numbers, just an example), but flamers have a range of 35" when summoned (18" summoning range, 1" base and 18" weapon range, ditto herald and damage spells), putting a unit of horrors on an unguarded objective can win a game (or the threat thereof can cause units to hang back) and a deamon prince charging (with destiny) the right thing at the right time. All of the are situational, but you can wait for the situation to chose it.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...