Skevin Posted September 6, 2016 Share Posted September 6, 2016 Hello, I have 2 lists, but I want play only one. I don't know what are exactly strengths and weaknesses of each. I can't see what is good vs each army. #Warrior brotherhood (2000pts) -1 prime 360 -5 judicators 160 +warrior brotherhood 140 -1 celestant 100 -1 azyros 100 -3 x 5 liberators 300 -2 x 5 Judicators 320 -3 prosecutors 80 -2 x 5 retributors 440 >2 relic swords >reroll charges + run (celestant) #skyborn slayer (1980pts) -prime 360 -2 fulminators 240 -1 celestant dracoth 220 +skyborn slayers 140 -1 celestant 100 -2x 5 liberators 200 -2x 5 judicators 320 -5 decimators 200 -5 protectors 200 >fenix stone (LCoD), relic sword(celestant) >reroll charges + run (celestant) Link to comment Share on other sites More sharing options...
Dracothjay Posted September 6, 2016 Share Posted September 6, 2016 I think I've seen a debate where skyborne slayers celestant HAS to be the on foot version. Link to comment Share on other sites More sharing options...
Dracothjay Posted September 6, 2016 Share Posted September 6, 2016 Also, I'm in the same category here as I prefer LCoD to the on foot version. But, I always end up take the on foot celestant as he is cheaper and pairs nicely with the vexillor. I think end of the day go with what YOU want to play. I like the SS battalion, but deep striking in a 12 inch radius is too close for my judicators liking. I'm looking at the the warrior brotherhood recently. Link to comment Share on other sites More sharing options...
Forgebellows Posted September 7, 2016 Share Posted September 7, 2016 If you pull the celestant on foot out of your second list and replace him with a heraldor, you'll have what I ran at a tournament a few weeks back. I swapped some things around after that for a bit more synergy. The celestant on a dracoth can be used in SS because AoS is a keyword game and he has the celestant keyword, as does the celestant on stardrake. To answer your question on which list to take, well it's up to you. I've only played SS lists in 2k games so I have no experience with WB. However, what I do know about SS is that despite deploying in a 24 inch bubble, you get to choose your battles right off the bat and most of your army is immune to battleshock. Also, you deploy in 4 or 5 drops, perhaps less, giving you first go. Link to comment Share on other sites More sharing options...
Dracothjay Posted September 7, 2016 Share Posted September 7, 2016 I thought it was a 12'' deep strike radius for the SS? Link to comment Share on other sites More sharing options...
ravman Posted September 7, 2016 Share Posted September 7, 2016 I asked for warlords and the official response was celestant on foot only. They said some formations specify celestant or celestant on dracoth so it's only the foot guy Link to comment Share on other sites More sharing options...
Nico Posted September 7, 2016 Share Posted September 7, 2016 Well that flatly contradicts the Skarsnik answer they gave in the FAQ. I suppose it can be confined to events at Warhammer World. Link to comment Share on other sites More sharing options...
knifeyspooney Posted September 7, 2016 Share Posted September 7, 2016 1 hour ago, Nico said: Well that flatly contradicts the Skarsnik answer they gave in the FAQ. I suppose it can be confined to events at Warhammer World. Well, the Skarsnik ruling does refer to named characters; I'm not sure extending it out to mean any character is necessarily a extension of that ruling (albeit a fair reading to my eye too). I think this ruling for Warlords is the right one - the alternative reading was always open to inconsistency with items like Lord Celestant on Dracoth popping up in some battalions. Link to comment Share on other sites More sharing options...
Dracothjay Posted September 7, 2016 Share Posted September 7, 2016 SO the right ruling for SS batallion IS LC on foot? Link to comment Share on other sites More sharing options...
Nico Posted September 7, 2016 Share Posted September 7, 2016 For The Warlords only. Link to comment Share on other sites More sharing options...
Dracothjay Posted September 7, 2016 Share Posted September 7, 2016 Oh I see. I like both battalions, but lately I bad myself writing lists without battalions, like the prime and 10 rest+vex combo. Then I just loud out what could support best. What's the best tactic for the usage of SS ANYWAY? And what units work best to bring along outside of the battalion? I take prime, always. Link to comment Share on other sites More sharing options...
Nico Posted September 7, 2016 Share Posted September 7, 2016 The Prime plus Skyborne Slayers works very well as your opponent bunkers to defend the Slayers, then the Prime Comets the whole lot of them in turn one. Basically you drop the Judicators to shoot buffing characters or Wizards, the Liberators chaff up something nasty, the Decimators take on a large block and the Protectors take on monsters. Link to comment Share on other sites More sharing options...
Dracothjay Posted September 7, 2016 Share Posted September 7, 2016 I haven't seen it done, but is doubling up on either a unit of 10 Decimators or 10 protectors viable? Or is it best to just spend points elsewhere for extra synergy? Link to comment Share on other sites More sharing options...
Marc Wilson Posted September 7, 2016 Share Posted September 7, 2016 57 minutes ago, Dracothjay said: I haven't seen it done, but is doubling up on either a unit of 10 Decimators or 10 protectors viable? Or is it best to just spend points elsewhere for extra synergy? In play you'll be lucky to get them all in on what you're targeting. Probably better balance to run two units of 5, especially given there are a lot go monsters and a lot of big battletine units doing the rounds. Link to comment Share on other sites More sharing options...
AaronWilson Posted September 7, 2016 Share Posted September 7, 2016 I think the list I've found most well rounded using SS so far is Prime Vexillor 2 Concussors + Skyborne slayers It's punchy, can punish people for bunkering as well as isolate the key models if they don't bunker via the Hand of Sigmar. Link to comment Share on other sites More sharing options...
Skevin Posted September 7, 2016 Author Share Posted September 7, 2016 Teleporting 2 concussor is more powerfull than 2 LCoD, 1 LCoD and 2 fulminators, or 4 fulminators no teleporting ? Link to comment Share on other sites More sharing options...
AaronWilson Posted September 7, 2016 Share Posted September 7, 2016 Hmmm probably have a good point! 2 LCoD is probably stronger even, it also gives me a good space for my second artefact. Link to comment Share on other sites More sharing options...
Dracothjay Posted September 7, 2016 Share Posted September 7, 2016 Pound for pound, what are the best dracothian guard in terms of combat? What hurts the most? Link to comment Share on other sites More sharing options...
Turragor Posted September 8, 2016 Share Posted September 8, 2016 21 hours ago, knifeyspooney said: Well, the Skarsnik ruling does refer to named characters; I'm not sure extending it out to mean any character is necessarily a extension of that ruling (albeit a fair reading to my eye too). I think this ruling for Warlords is the right one - the alternative reading was always open to inconsistency with items like Lord Celestant on Dracoth popping up in some battalions. I would agree based on the wording of the response. "they" re: named characters. But there is enough ambiguity to anticipate debate. I think it's down to the lack of consistency with keywords. They should probably abandon that or really tighten the screws. Link to comment Share on other sites More sharing options...
Zitroni Posted September 8, 2016 Share Posted September 8, 2016 Hm, if you would count keywords which i would in my games, you could also add a LORD-CELESTANT ON STARDRAKE since he has the LORD-CELESTANT keyword too. Interesting Link to comment Share on other sites More sharing options...
Nico Posted September 8, 2016 Share Posted September 8, 2016 Yes - as discussed above. Then again he's not as Killy as you would expect. Link to comment Share on other sites More sharing options...
AaronWilson Posted September 8, 2016 Share Posted September 8, 2016 1 hour ago, Nico said: Yes - as discussed above. Then again he's not as Killy as you would expect. He really isn't! His command ability is solid if you run 2-3 dracothian models and his shooting is solid albeit random. I plan to run him with a Castellant for 2+ with a re-roll and healing a wound on a save of 6 but he really isn't Archaon, Idol of Gork etc killy. Link to comment Share on other sites More sharing options...
Nico Posted September 8, 2016 Share Posted September 8, 2016 He's a lot more killy than Archaon - at least he does mortal wounds or autokills on little models. Archaon really sucks hard at anything other than tanking (unless you take a load of buffing heroes and have 30 Clanrats for Battleline). Link to comment Share on other sites More sharing options...
AaronWilson Posted September 8, 2016 Share Posted September 8, 2016 I suppose that's fair, but his rule on a double 6 you die is pretty scary! Link to comment Share on other sites More sharing options...
Forgebellows Posted September 8, 2016 Share Posted September 8, 2016 On 9/6/2016 at 9:34 PM, Dracothjay said: I thought it was a 12'' deep strike radius for the SS? A radius is the distance from the center of a circle to the edge. The diameter is the distance from one edge of the circle, through the center, to the opposite. The diameter is twice the distance of the radius. Better take a math class. Link to comment Share on other sites More sharing options...
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