Tittliewinks22 Posted July 4, 2018 Share Posted July 4, 2018 Can a wizard cast a spell if there are no legal targets? Example Lord of Change cast arcane bolt with no enemies in range. Does it still succeed in generating a point for summoning? Link to comment Share on other sites More sharing options...
heywoah_twitch Posted July 4, 2018 Share Posted July 4, 2018 1 hour ago, Tittliewinks22 said: Can a wizard cast a spell if there are no legal targets? Example Lord of Change cast arcane bolt with no enemies in range. Does it still succeed in generating a point for summoning? Surprisingly yes, you can. You choose targets only after the spell "is successfully cast" as per the core rules, and so if there are no legal targets it stops there. This is useful in normal games as well, since it makes your opponent have to decide whether or not to unbind before he knows your target. Link to comment Share on other sites More sharing options...
Asamu Posted July 4, 2018 Share Posted July 4, 2018 Until an FAQ/errata says otherwise, yes, as you only choose a target after the spell is successfully cast. Though some would probably rule it as a failure due to the lack of a legal target, and the selection of a target not being optional in the spell. Spell is cast successfully -> check targets -> no legal target -> spell cannot complete. Currently there's no clarification one way or the other, but the spellcast was successful and generated the point before even checking for targets, and there is nothing negating that success; the spell is just unable to take effect. A simple change adding the word "may" to target selection rules would make it always work, while adding an exception stating that if there are no legal targets within range of a spell, it is treated as a failed cast would do the opposite. Link to comment Share on other sites More sharing options...
Cayseymax Posted July 4, 2018 Share Posted July 4, 2018 1 hour ago, heywoah_twitch said: Surprisingly yes, you can. You choose targets only after the spell "is successfully cast" as per the core rules, and so if there are no legal targets it stops there. This is useful in normal games as well, since it makes your opponent have to decide whether or not to unbind before he knows your target. Would this include Vile Transference from LoN? Enemy target is within 12" and the friendly has to be within 6". Would it be possible to cast it on an enemy within 12", but not have a friendly target within 6"? Cheers! Link to comment Share on other sites More sharing options...
ppetford Posted July 5, 2018 Share Posted July 5, 2018 If your army gains by casting spells in this way, I would suggest talking it through with your opponant before the game starts. May alleviate potential aggro later on Link to comment Share on other sites More sharing options...
Arentius Posted July 7, 2018 Share Posted July 7, 2018 On 7/4/2018 at 11:26 PM, Cayseymax said: Would this include Vile Transference from LoN? Enemy target is within 12" and the friendly has to be within 6". Would it be possible to cast it on an enemy within 12", but not have a friendly target within 6"? Cheers! The wizard that cast it is a friendly target within 6” so it’s never an issue! Link to comment Share on other sites More sharing options...
NoTurtlesAllowed Posted July 7, 2018 Share Posted July 7, 2018 This was mentioned int the Stormcast Podcast by one of the Rules Designers as a legit tactic Link to comment Share on other sites More sharing options...
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Tittliewinks22
Can a wizard cast a spell if there are no legal targets?
Example Lord of Change cast arcane bolt with no enemies in range. Does it still succeed in generating a point for summoning?
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