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Mcthew

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Everything posted by Mcthew

  1. Mmmm. I’m tending to agree. Having only been an AoS gamer for 6 months I’ve seen plenty to praise GW but an awful lot that I don’t. Currently my view is that GW are good at the models, and getting a little better with the lore, but they are starting to suck at the rules. To take this factor out of the game and improve enjoyment is to really play narrative games only as they don’t rely too heavily on GW meddling in their own design. Id love it if TGA set up their own warscrolls and points system based on lore, common sense and enjoyment rather than other agendas perhaps designed around commercial behaviour. I think we’d see a better game.
  2. It’s in the AoS app that was updated yesterday. A new snazzy app with more holes in it than Swiss-cheese! A rush job, if I’m honest ☹️
  3. I'm a little cagey on these 'mistakes' as they tally with points differences in the GHB18. Reducing power on things such as Verdant Blast, means a points reduction on the model, although I can't fathom as to why. Durthu seemed fine as he was, and was worth the points no more, no less. This is not really a nerf in the 'traditional' sense, because there's a points reduction as well. It just feels as though GW thinks that we are having too much fun playing with the Durthu model and they'd rather brick an ability on stealth. But will see. If it's a mistake, then great, although I'm not sure as to why there's a points reduction. This is all little haphazard on a model that costs a lot to buy in real money, not AoS money and GW has a reputation for doing this... ?
  4. Well, his match play points are now reduced so I wonder if this is a crazy nerf, like selling Vax carpet cleaners for less cos they’ve underpowered them. I guess the EU weren’t happy the Spirit of Durthu kicked a$$ too much and forced Games Workshop to change the warscroll. Edit: also makes the Verdant Blast ability pretty pointless. Who would bother losing Durthu-wounds for extra attacks at only 5+ to wound. I mean, really GW? ?
  5. Brill, that’s good news, as I don’t need these specifically as battleline. Thanks muchly
  6. Hi, gonna ask an incredibly naive question (?) but in the absence of a Slaves to Darkness Battletome, and because my Khorne force needs a little heavy metal in the ranks, can I use my Chaos Warriors and Chaos Knights but with a Khorne allegiance and use them not as allies (in other words, as Khorne battleline)? Or would they still come under Slaves to Darkness for Matched Play and part of my allies allocation? ?
  7. I'm gonna say 'meh' with the hexwraiths too really. Just played my 9 year old's Stormcast which pretty much annihilated the spirit hosts and the hexwraiths with a combination of vanguard hunters and liberators (yes! Liberators!). Even without the rending of my units, both are pretty pants points-wise and did naff-all damage. Hitting them with a "wet flannel" might have done more damage (that's 5 to hit, 9 to wound, for all those wondering). The spirit hosts were particularly useless in that regard, other than lasting in combat for almost 3 rounds, which was nice. But then who cares, really? My nighthaunt look much better than Stormcast. So sure,I had my butt kicked, but my ethereal butt was better than all that sigmarite butt, all day long.
  8. Mcthew

    fateweaver.jpg

    Ok, so when I came back to the hobby after all those long years, I found the parts to an old, metal Tzeentch Fate Weaver. Cleaning it up, and then glueing it together, I decided to paint the beast, and came up with this: I don't think it looks so bad, even compared to the new plastic designs. And it does the job on the battlefield!
  9. I really do have a beard like this... I polish it every day.

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