I having a hard time making my Akhelian Corp list. Can’t choose between a King and volturnos
if i take Volti, I got 1 extra CP, probably 1 triomph and obviously the turn 3 party on. (1940pts list)
With a king, I can’t take Cloud of midnight and a third allopex. (2000pts list)
what should I do?
I read that and though I had to share this dude I made a while ago for some proxyed allies for my kharadron that finally will probably join my Ogor mercenary themed army :
I really hope that if it comes someday, it will not just be “grot”. Even if kharadron book said so. It would be awesome if we saw a full range of privateers from various races. Human, grot, ogor, dwarf, aelf and ******.
Well... that the answer I'll search. Now you pointed it out, the color scheme and general aesthetic (including the lack of dynamism) are damn the same. That explain the lack of warscroll. 2 more with Morghast...
Yeah... I don't know... I mean there's some very nice concept, but there's two thing I can't neglect.
1- is it me or everything looks very static? Horse are less dynamic than wooden horse carrousel. Skelies climbing have wood leg... I... I don't know.
2- it's me or there's a very low count of warscroll? Some other to go? I feel like it's more a KO release than an Idoneth one.
Mongolian empire is basically fitting in every way of your description Imo. At is apogee Mongolian army had heavily armored sword footroop, cataphract like cavalerie, shielded pikemen.l, catapult and chariots... lookalike iconography and clothdesign than we can see in the trailer, hybrid est-west weapon and above all, very similar operation mode (raids, plundering, tribute (hey!"tithe").
Radical rules, whatever the game, are always a problem. Auto hit, auto wound... auto charge... imagine if a Cp could fix any of these for any unit. Autopass is ridiculous in term of gameplay as in fluff. We see skavens and grot beeing as (more) resilient and brave as deamon and demigod.
Horde rules are already a issue without bravery. But change an autopass for a +3 or +d6 or +general bravery for a CP or per Cp or whatever, would totally keep some aspect of IP viable without seeing a 60 grot just assuming everything is fine with losing 35 of them because some random 80pts dude saying so.
Ok ok found it... but that's isn't a valable option at the moment right? I mean, i can't show up at a tournament and declaring that my Clad or frigate is Garrisoned right? Don't tease me with such dream speculation my heart can't handle it.
ps: Speaking of survivability of KO heroes is much useless. As soon as you meet "speel caster" army like DoT, LoN, even DoK and other. You lost them. Kharadron heroes are spell magnet.
I feel in the exact same way. I'm not saying that kharadron are bad. They are a middle tiers faction and totally playable in tournament if you don't aim the podium but just seek for some fun. But, even if you just want to win a few tournament game, you can't play Fluffwise and it's sad. It sad that you can't bring a real "Skydorf fleet army" with a meta based on boat-embarking-movement-boatsynergy and with a single tournament game with it.
God! I build/paint 6 amazing boat with stunning conversion ! I bring them at each tournament to show them on my Display Board, and then confessing "oh the boat..? nah I don't really play them... they are more like... scenery piece..."
I mean. they are centerpiece ! It's like if a sylvaneth army use Alariel and Durthu as Wyldwood. I would trade a nerf on every single skyfarer model if i could bring Boat and boat-based special mechanic in exchange.
It would be easier to tell by seeing your list. Tidecaster is fantastic for optimised charges and reversing tides. Archmage is a real improve for idoneth weakness and he is a fast character on steed. In my last list I take both, but I often thinking about changing one or an other for another ishlean group.