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HorticulusTGA

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Everything posted by HorticulusTGA

  1. The Beast skull warband are marauders probably from Ghur : --- I count 7 of them : the boss, the lady with a whip, the crouched guy with two axes, the guy with two spears, the guy with a two-handed weapon (horns up), the guy with a two-handed axe (horns down), the Chaos Hound. The Spikes warband are warriors in almost "full plates" ; their armor and weapon looks very "modern" which makes me think they are from Chamon. --- 5 guys it seems : the boss, the (other) lady with a whip, the guy with two hammers, the guy with a shield, the BIG GUY (4you). The mini dragons birds (4 ?) and the Chaos Furies (6 ?) are probably NPC ennemies.
  2. Well Those Grots did have rules for AOSv1... And in terms of design, they were the exact prefiguration of the Gloomspite Gitz ! And they still live in the design of the Gobbalooza. But yeah ; like for Warhammer Quest BSF, the models for one of their Skirmish level games should come with rules for the "main" wargame too.
  3. There should be mechanics for the mini dragon-birds and the Chaos Furies to attack the two warbands of the set, that's quite Chaos.
  4. First of all, mea culpa for colporting the Ben2 rumors (corroborating shady /tg/ leaks, yeah...) . He - obviously now - was full of it. For GAMA in general : nice event I guess. Halflings are cute, and Warhammer Quest is great, so that Traitor Command expansion looks chaotically fine. For WARCY : well.... even as a Chaos player, I really wanted to see the game open to more factions, ala Kill Team. Maybe, like the heavily Empire/Imperium-centered Mordheim and Nacromunda (at their start), the game will evolve, but anyway... I LOVE what I am seeing. The orientation of the rules looks interesting, it's in 3D with scenery, which looks really good (and are indeed usable in other Skirmish settings, be it AOS Skirmish or some Kill Team in a Daemon World for 40k - except for that giant fallen Sigmar head of course ). Six warbands (which are not currently existing factions like Bloodbound or Maggotkin) ? Awesome. Tribsmen from Ghur + Chaos Hounds vs Full-plates Warriors from Chamon ? Awesome. Some bird monsters and plastic Chaos Furies (yeah some look duplicated) ? Awesome. When Warhammer Quest Silver Tower was released I truly saw the freedom AOS meant for fantasy, in terms of liberty of creation and sculpting. This freedom is really well used in set like Warcry. BRING IT ON (TO THE VARANSPIRE)
  5. Well, listent to the Stormcast episode with Pete Foley, then But yeah I'm 100% with you with WHQ. (And that Warcry thing of course).
  6. As GAMA is focused on boxed / board games, it has to be (well.. Sigmar's willing...). So if Necromunda, (main range) Kill Team and Blood Bowl are already covered, we still have : - More news on "true" boardgames like that Stormvault thing (≠ Forbidden vault, AOS expansion probably coming later) ; - Warhammer Underworlds, probably Kharadron (or the "streamlined" version of Nightvault) ; - Kill Team : Inquisition (new models, so different slot as KT : Elite ?) - Warhammer Quest : BSF expansions (we've already seen new Explorers in "Combat Arena") or (as hinted by Pete F. in one of the last podcast episode) a new Quest game for AOS ? - WAOS : WARCRY (bring it on )
  7. Yes. But in Firestorm all the locations belonged to that long-dead empire. In the Core Book (and other post AOS2 fictions, including the Malign Portents campaigns IIRC) its different. But that fluff was quite cool so I'd like to know what its the current situation, I hope the RPG answers that.
  8. As @Chikout said earlier, there is the (B2B) Gama Trade Show 2019, 11-15 March, so before Adepticon and just after the 40k Chaos and Primaris reveal (Abbadon has to show his ugly face on 4-5 March IIRC) : http://www.gamatradeshow.com Last year at their seminar GW revealed a few interesting things (including an Idoneth "teaser" and some WHU warbands) : https://www.warhammer-community.com/2018/03/14/kill-team-doom-lords-van-saar-and-moregw-homepage-post-1/
  9. I'm also interested to know where the current, AOS2-updated fluff, is about the Flamescar Plateau. In AOS1 Firestorm, the whole plateau belongs to the Agloraxi magocracy. In AOS2 Core Book, the region is fragmented and only the fallen (literally) city of Ahramentia is said to be Aglorxian territory. And yeah about Ogors, I was talking in terms of rules. There is currently no rules to represent ORDER Maneaters, even if they are there in the fluff. The point being that the RPG will (at first) only allows for ORDER characters...
  10. Ohhh that's pretty cool (well not for your character anyway) ! And absolutely fitting the lovecraftian atmosphere Warhammer also shares... I just hope the people of the Mortal Realms doesn't try to regularly and casually enter the Realm of Chaos ... stories like Gardus' should remain exceptional to mark the heroism and dangerousness of such a deed. But as a GM I'd love to try to world-build a non Euclidian space to explore
  11. I don't think we will be able to (or should be able to) play in the Realm Of Chaos - one would become instantly insane / mutated / destroyed in it (without the good godlike protections, that is )
  12. Yeah as said above the setting have room for such combinaison and its great, but in terms of rules it kinda clash with the grand alliance system (like the Archaon serving Beastclaw Raiders I mentioned). But which book does the Freeguild Ogors come from, I don't remember ? One of those Mannfred Realmgates Wars stories ?
  13. Even if indeed, as far as we can tell, Ogors are not in the Mercenary business any more (because Ghur-savages-Gorkamorka) at least in their majority (notably, some Beastclaw Riders worked for Archaon, but that's not reflected in the rules), AOS is wide enough a setting to still have Maneaters equivalents. Also, in a recent (c. AOS2) short stories, there was a city with ORRUK MERCHANTS. So Maneaters are still totally possible in the lare scope of the Mortal Realms.
  14. Okay... ... It's perfect. I'm sorry if I sounded too negative above, I just WANT IT ALL. Don't worry, I'll wait and gladly get 8 Realms supplements, if they are as good as your WFRP 4th books (between what you showed us of your work so far, and the implications of @JReynolds, David Guymer, Clint L Werner and Johan Grenier, I'm sure it will
  15. Oh, yeah, then I hope so ! Anyway I'm still massively hyped for this release (with the 3 GW authors mentioned in Cubicle7 article from last week being (relatively) talkative about it on social media !)
  16. @Emmetation thats a bit disappointing honestly . So you do NOT plan to have at least some (in-universe) maps for the regions of the Great Parch you'll be exploring in details ? As apparently its "the centre stage" of the Core Book in terms of exploration...
  17. Ahaha, and yeah! Well it was different in the original "core" book, as it says the Sigmarabulum spun beneath Sigmaron, which is where Sigendil shines (Sig sig sig ). Anyway the Sigmarabulum is a more important / interesting location than the palace itself I guess. And I love the new artwork about it. I hope there will be more about it in the RPG ! Oh and please write something IRL about Sigmar Lane ❤️
  18. Oh, the more is best, I agree. It's just that as AOS is a relatively young (and wide) setting, having a strong focus of a certain land, from its grains of sand to its god beasts and celestial objects, is necessary if we want to engage as DM in in-depth world building. I hope with all my heart that different central areas of other Realms will get the Great Parch treatment later. We just need to have one location really well explored before, to show the possibilities (and by one location I mean one BIG location, knowing that Hammerhall Aqsha must be the "size of a continent" (maybe like Europe ?) and the Brimstone Peninsula must be the "size of Russia" (from a Stormcast Podcast interview...)). And from what I understood from yesterday's news, there will also be smaller focus on typical side of life in EVERY Realms, so for Ghur I think a city on the back of a giant worm is totally feasible.
  19. I hope so !!! And don't be afraid of the IP guys, I think they trust you and generally let you having a bit of creative freedom (like establishing the location of Sigmaron on Mount Celestian in your (excellent) Soul Wars , instead of "in space" as it was in AOS first ed.)
  20. Good catch, and it fits the new-ish aesthetic of some Chaos Warriors and Darkoath barbarians featured on the Stormcast Eternals Battletome cover and the Sigmar's Host artwork (curved plates armor and more spikes) : https://warhammerart.com/shop/age-of-sigmar/stormcast-eternals/ (down right the artwork) https://warhammerart.com/shop/age-of-sigmar/sigmars-host/ (center and middle left) Also the rumored Varanguard on foot from Warcry.
  21. Okay that art is great, love the Warhammer Quest throwback. I love how you can play both a mighty Stormcast Heroes, a former solider of the free people AND a huge treeman. Good news about the fluff (and the very expected Great Parch focus), but I sure darn hope we'll have ARTWORKS and MAPS of all the Realms (I fear I'm repeating myself here but... including Azyr!), and more details on the Great Parch than what we have in the Core Book as of now (which is already very good ; I just want to know more about Hammerhal Aqsha, based on the excellent WHQ Shadows Over Hammerhal "novel"). Any comments on that last part @Emmetation ?? (and thank you for the news)
  22. So I will repost this from the Rumor thread, courtesy of @Ben2 (to avoid any debate : he is a new user here, but a rumormonger with excellent track record on Dakkadakka). " (...) Warcry I've known as Killteam but Aos since autumn last year, but I've not known the details regarding it as a) I'm not interested in AoS much, though 2.0 softened me a bit and I've played a bunch of Underworlds and think it's one of the best designed GW games in years and b) I was far more interested in the stuff coming out for KT and 40k. And 40k is going to hit us like a train this year. However Darkoath (which will include the StD range) has peaked my interest, as sixpack barbarians done with modern sculpting hit's the spot for me as an old fantasy player. I will definitely be getting into AoS Killteam. I was expecting Warcry at the back end of this year, and the LVO announcement to feature more of the Chaos stuff or maybe hints from the big 40k summer releases, but it's possible it's coming sooner. I've been told the leak seen is pretty much correct. Watching the trailer though you can pretty much educated guess half the background detail, and Stormcast vs Chaos is also a pretty easy guess from there. I know the Kill Team studio guys were pushing hard to get new minis assigned to them (and used the slow sales on the faction starters and commander sets to say that they needed something new) and now they've got the new format we've seen in the latest release of a more aggressively priced product with new models and more material (twice the missions per set for example). I had hoped they'd follow the new coke formula with Warcry, and will be disappointed if they don't. (...)". BRING IT ON
  23. Oh really ? I have to check his Twitter account ! Man I'm 100% with you on that. So excited (well, more than this morning, as a Khorne AND Black Legion fan ) !!
  24. Well, no, because in the trailer, Archaon is speaking, or at least the narrator is talking about the Eightpoint, so the Chaos-corrupted Allpoints. And the Allgates are already "open" i.e. active (but the Heaven one) ; some of them still have Chaos fortresses around them. And even if all Chaos-held all gates fell due to the Necroquake, there would still be the Varanspire itself to conquer... But since the Realmgate Wars day 1, it's indeed Sigmar's goal to retake the Allpoint, so as you said there is enough fluff reason to see all Grand Alliances fighting to take control of it. Alternatively, we could see a game where different Chaos warbands try to reach the Allpoint, and have to fight each other and also Order, Death and Destructions bands on the road to the Varanspire (that would match the "bands wandering through strange landscapes" artworks of the trailer....).
  25. @Chikout With Archaon (probably) speaking in the video, the title being "answer the Call of Chaos" like the Black Library stories, and the setting being the Chaos-held Eightpoint and the Varanspire, the game looks strongly Chaos focused... BUT we could see other Grand Alliances as, for once, antagonists of the game. If Warcry is to be the AOS Killteam, competitive like Underworlds, with high quality and typical models like Mordheim was once, it really should include all races and factions. But as of now it "only" looks Chaos centric. (As a Chaos player I don't mind, but as someone waiting for a good AOS Mordheim, I'd be sad if we only have Chaos guys in the game )
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