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Chumphammer

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Everything posted by Chumphammer

  1. Its all coming out in Feb with Slaanesh. Told you we would get a new book 1st qtr
  2. I kinda hope Gotrek turns up and shouts at Teclis and Nagash. He is heading after Nagash anyway so would make sense him being there
  3. I think we may see Tyrion turn up, or a hint of where he is. First book had a big change to Morathi-Khaine. Since Teclis is just out, I doubt he will change. They might change Nagash, but I think hes in a settled now I am kinda hoping with Teclis disruption to the death realm, the vampires take advantage and break away becoming their own death faction rather than everyone under Nagash
  4. Ok...issue. The new hero for lumineth is the " Vanari Lord Regent" The artifacts for lrl atm are Cathallar and Alarith only.... So he cant use those artifacts.... So will he have his own ones printed?
  5. Erm....yeah.... +++ MOD HAT +++ No leaked pictures please as per our forum rules
  6. I have been running this and so far enjoying it: Allegiance: Daughters of Khaine- Temple: Hagg Nar Morathi-Khaine (210)- Lore of Shadows: Mindrazor The Shadow Queen (390) Hag Queen on Cauldron of Blood (290)- Artefact: Iron Circlet- Prayer: Blessing of Khaine 10 x Witch Aelves (120) - Bucklers 10 x Sisters of Slaughter (120)- Barbed Whips and Blade Bucklers 10 x Sisters of Slaughter (120)- Barbed Whips and Blade Bucklers 20 x Blood Sisters (480) 9 x Khainite Shadowstalkers (100) 9 x Khainite Shadowstalkers (100) - Extra Command point (50) 1980/ 9 drops. Only thing is I dont always get a chance to use the command points (Stuff just dies too fast lol) and I am wondering if the extra command point is worth it and maybe swap out for an endless spell or 2. Id have 70pts to spend (unless aiming for the triumph) combo 1 might be: Malevolent Maelstorm and Geminids of Uhl-Gysh With increase in magic armies (looking at you LRL) the 10pt Maelstorm might be a cheeky bonus for those extra dispels. Gemids always offer up some good options. combo 2: Soulshare Shackles and Quicksilver Swords Shackles can be great for holding some of the bigger things up (Gotrek/Skarbrand) and Quicksilver swords can do some good damage onto a big model (especial chaos) or support hero (damn warlocks) especially combined with Black Horror)
  7. Yes, cause the teleport ability. its why you take them. Leave them back board/obj early game and then just use them to steal objectives of opportunity. Even their presence will cause your opponent to have to leave a decent defending unit for each obj I think with 3 units you can zone out your back board also
  8. If running something like this, personal changes I would make are: 1: Drop 2nd unit of WE into 10. You have 2 witch brews and 1 MR so having 3 big units may not work so great to cover with buffs 2: Put the medusa on shrine. Having your general on small numbers of wounds make it an easy target in the current shooting meta 3: Id put the 2nd hag to Morgwaeths blade coven. gives you a mini combat unit and extra wounds for your hagqueen. (If not you can use those extra points for a command point to be on 1970 again) 4: Put snakes to 20. 60pts for the final 5 is a steal. This makes your army 1960
  9. got 2 units built, just need to paint them...not painted in 3 months lol
  10. Orpheon Katakros, Mortarch of the Necropolis, arrives at the city walls "We are here to BONE" Glutos Orscollion, Lord of Gluttony, greets him "Oh my, so are we"
  11. 20 Blood Sisters are my army backbone. Fast, hard hitting and durable in Hag Narr
  12. I still rate Blood sisters. They are a great combat unit still, even with crystal touch being at the end. I play LRL also, and 10 sisters normally would chew through 10 wardens. Your dice are mainly to blame there
  13. Primaris Sigmarites. The 1st chambers were not powerful enough to change the tides so now hes using ancient technologies From Archmage Belisaruis Cawl to release the new chamber
  14. Had another idea for a list: HagNarr Morathi-Khaine: 210 Steed of Shadows Shadow Quueen: 390 Hag Queen on Cauldron: 290 Blessing of Khaine Medusa on Cauldron: 210 - General - Devoted Disciples - Shadow Stone 15 Blood Sisters: 420 5 Blood Sisters: 140 5 Blood Sisters: 140 9 Khainite Shadowstalkers: 100 9 Khainite Shadowstalkers: 100 2000 9 Drops. 4 Casts, 3 dispels, 118W
  15. Played my first game on TTS the other day with the last DOK list i posted Was vs COS on focal points It went very wellbeing 25vs10 and tabled his army with the bulk of mine intact Morathi works very well. Issue I had was never getting to use her command ability as stuff died to fast (boo hoo) and I never got to use the +1 on the snakes. looking forward to getting some more games in
  16. Ib be happy with 2W or smaller bases. Having them on 40mm with 1W is pretty ******
  17. Wasnt my list, but I asked him about the lifetakers he said "I think the lifetakers underperformed, but im not sure if they were bad or good tbh" I think 10 could work in support of Morathi, but tbh for 160pts id rather have a command point and a unit of Shadowstalkers Btw Azyr updated wit Morathi book updates but not shadowstalkers
  18. Anttu went 3 - 0 with this list today at hammertime 6: (He was 3rd out of 54 I think) Allegiance: Daughters of Khaine- Temple: Hagg NarMortal Realm: ChamonLeadersHag Queen on Cauldron of Blood (290)- General- Command Trait: Devoted Disciples- Artefact: Iron Circlet- Prayer: Blessing of KhaineHag Queen (100)- Prayer: Catechism of MurderMorathi-Khaine (210)- Lore of Shadows: MindrazorThe Shadow Queen (390)Battleline30 x Witch Aelves (300)- Sacrificial Knives and Blade Bucklers30 x Sisters of Slaughter (300)- Barbed Whips and Sacrificial Knives10 x Sisters of Slaughter (120)- Barbed Whips and Blade BucklersUnits10 x Khinerai Lifetakers (160)5 x Khinerai Lifetakers (80)Endless Spells / Terrain / CPsExtra Command Point (50)Total: 2000 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 121
  19. https://www.games-workshop.com/en-CA/Warcry-Khainite-Shadowstalkers-2020 Download section New unit for Warcry but warcry units have aos rules. Historically they havent been great units to use in AOS but these ones are
  20. Yeah I wanna try having 2. So much potential to cap obj or assassinate. Like for relocation orb and star strike they are amazing
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