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Spotter

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  1. Realm Reavers definite seems like way to go - thanks! Trying to work out how the combo in the Anvilgard box is meant to function when playing as Anvilgard, and thus how to assemble the Stormcast. Do you use the judicators with skybolt bow, and the Knight-Vexillor with Meteoric Standard, to hit the enemy with ranged attacks and force them to close in, and then once they have closed in, whack the enemy with the scourge privateers using their realm reavers ability to try to encircle them and use the Anvilgard Implacable March ability? *OR* do you give the Judicators the crossbows, the Knight the pennant, and try to throw everything into close combat as quickly as possible, so that you get the maximum chance of encircling them and using Implacable March? As implacable March only comes off on a 5+, it is a bit of risk going all out for encirclement, but I suppose if you can chuck the Judicators into close range in the hero phase and fire the crossbows without moving, getting your extra shooting attack, and then try to charge it is pretty deadly. Using the 'Vanguard Wing' Stormcast Batallion, with 3 x 10 Prosecutors and 1 x 30 Liberators seems a more effective way of encircling the enemy and using Implacable March. But too cheesy?
  2. Was wondering - if you run a realm reavers batallion, can you (in this sequence) a) Activate the ability that lets you move/charge/etc troops in your hero phase, using this to encircle enemies and then b) Make the dice roll for implacable march. If so, then seems that Realm Reavers is the way to maximise potential damage from the Implacable March allegiance ability. As I read it, Implacable March just says you make the roll 'in' the Anvilgard player's hero turn. Doesn't say you have to make it at any specific point within it (Beginning/End).
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