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Malakithe

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Everything posted by Malakithe

  1. I like how your assuming your GG survive a charge from Fulminators cuz those GG sure as hell wont be the ones charging first
  2. Hmm...lava ghosts. Grimghast Berzerkers. Spectral axes. Black Coach pulled via Magmadroth...
  3. I cant react with the 'haha' and 'sad' emote at the same time...
  4. No no no...no more soup. Soup bad! No soup for you! *grumbles in continued Fyreslayer disappointment*
  5. Thats a tough one. Longstrikes can pop almost every hero in one go while Fulminators can take out hordes in a single charge. The normal answer would be screening but our entire roster is chaff except Blood Knights and heroes. The issue is 5 attacks at 3 dmg each + mount attacks + MWs will clear out anything that isnt 60 Zombies and with 6w and 3+ save before buffs we dont have anything that can kill them on the return swing except for maaaaaybe the VLoZD
  6. Thats fair. I think Blood could be good for skelly hordes
  7. No Neffy? Also I know Skellies are...subpar?..compared to zombies but I want them to work so bad
  8. Okay so what do some peoples Legion of Blood lists look like?
  9. Those clickbait scumbags put 'roadmap' in the title to get people to look. Like GW does real roadmaps lol
  10. So Legion of Blood is still meh im guessing?
  11. Yeah all the rune effects stacking for the entire game would be broken even if your list was just vulkites. But they will need to do something amazing with army wide buffs to make up for what is now some of the worst warscrolls in the game. I can see a faction wide ward save via runes for start
  12. Im not happy about this. Nothing else needs to be said. If by some crazy ass miracle the book has some dramatic changes for the better that sheds some light on things then ill man up and admit I was wrong. But as traditional GW goes they arent capable of communication or transparency so as usual we are left in the dark about a book
  13. Yeah...im with you here. Im waiting till the next book to see what happens but if the book turns out as bad as this then im done with Fyreslayers
  14. Yeah AHG and dual axe vulkites are dead and wont see use even more so now then before. And the points...come on. Im legit baffled...i cant even begin to wrap my head around the stupid decision making the rules writers make. My guess is no one at GW actually plays their own games or are part of any communities. And they definitely dont have playtesters to check this ******.
  15. Ahh got it....my rage and complete disappoint has clouded my vision
  16. That doesnt make any sense...whats the point of them even existing as a faction then?
  17. Well that pretty much killed what hope I had left for Fyreslayers. On to 40k for the foreseeable future
  18. So...still complete ******. And AHG are basically useless now. Why reduce the ward range from 10" to 9"? These points dont make much sense and doesnt give me much hope that GW will fix droths or our heroes at all.
  19. Well axes usually dont have the reach of long swords or spears but at this point who knows whats going to happen. Dwarves are short, have short arms, and short handled weapons...im not expecting it
  20. I can kinda see some use for him. The conditions for the buffs are questionable...nothing short of blocks of vulkites will work for it. But if all else fails he is still a priest, hopefully, and can do priestly things. Models in units will be dying anyway so I guess its like a passive buff? Then again we dont know what other changes are coming so this guy might work out in the end
  21. KO currently suffer from lack of rend so stack those saves. But on the flip side unless you can bracket their boats they will probably be zipping around being mostly untouchable. Your AHG might actually put in more work then expected.
  22. If by soup you mean a lot of fish stuff in a molten cauldron then thats fine.
  23. Are you waiting patiently for all the juicy new models in that box set? Oh wait...
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