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PJetski

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Everything posted by PJetski

  1. Hope is the first step towards disappointment
  2. That would be an improvement, but Vindictors have that niche covered
  3. Come hang out in our discord server https://discord.gg/xHWx4vvS
  4. You decide which models are slain You can break coherency with it, but keep in mind if they can still fight in that phase they have a chance to pile in and fix coherency
  5. Vanquishers should have been 2 attacks 3+/3+/-1 and Damage 2. Basically an entire unit of Grandweapons. That would have made them the punchy REDEEMER unit. It's not the best niche but it's better than nothing.
  6. I'm sure you meant to write Warhammer Underworlds
  7. Taking Curse over Translocation or Divine Light? I think you have too much melee and not enough ranged support. I would run Annihilators or Protectors, both seems like an overcommitment.
  8. Looks fine. I'm not sure Bastian is the best way to go but the deployment trick is nice with Raptors and he's a great durable beatstick alongside the Grandhammers. Keep the Aetherwings. +1 Hit in every phase is really useful since it's the only way to get +1 hit while using Thunderbolt Volley and Unleash Hell since you can't AOA in those phases. Could also save you a CP in shooting phase.
  9. Check above for the list, I think I posted it while you were writing this post. You need to deal about 24 wounds to Gotrek to kill him through his 3+ Ward in one turn. On average 10x Protectors alone can kill Gotrek if you use Unleash Thy Hatred, but we can soften him up with shooting too. The 4 Starsouls are 2 packets of 1 damage each, and those will do ~7 Mortals to him. If you buff Protectors with +1 Hit (easy) and +1 Wound (Celestial Blades) then the remaining 6 Glaives (37 attacks on 2+/2+) can expect to do ~17 wounds to a 3+ Save. That's 24 packets of 1 damage right there for only 470 points, and you still have a 2+ save with 30 wounds left over. Nothing in the game can kill Morathi in one turn, but we can kill their bow snakes with our shooting (Scions is bae) and tank Morathi long enough to kill her (she's not that punchy). We have loads of units that can wipe out Gargants in a single turn - Stormcast do ridiculous damage now. Fulminators on the charge, Grandhammers, Protectors, and double tap Raptors do a great job against big targets. 6x Grandhammers with Unleash and +1 hit can kill a 20W 2+/5+ in one turn (only 480pt) after getting a 7" rerollable charge from Scions or 5" rerollable charge from Translocation. Stormcast have the tools to beat everything in the meta while having an entire army of 3+ saves, lots of save stacking, and potentially an army-wide 5+ Ward. It's a good time to be gold.
  10. It's the Hallowstrike list I posted earlier. You mentioned you don't have Gardus or Protectors earlier, though.
  11. I think this is the best battletome Stormcast have ever received, despite the unfortunate changes to some of my favourites (RIP Heraldor & Azyros) If you've got 4.5 hours to kill you can hear our thoughts about it on our new podcast The Stormkeep In more general terms I think cutting down the complexity this much is a mixed bag. It's much better for new players getting into the game - no doubt about that. If they keep every book at this power level then the game will be more fun to play, even at the competitive level. By the end of 2nd edition it had become a chore to set up armies and only play a turn or two before you know who is going to win. Reigning in allegiance abilities is good way to prevent power from getting too far out of control compared to what is included in the warscrolls. My main concern is that they will do their usual insane power creep over the next 24 months. Stormcast & Orruks will be left with fewer ways to build their armies and some half-baked warscrolls compared to newer battletomes where the developers have been more creative and taken more risks. I've heard some rumours that there was some personnel shuffle in the game design team and that they will be more consistent in writing battletomes moving forward, but I have no way of verifying any of that.
  12. I think so, too. Not trying to be mean; it's just the nature of this pay to win hobby, unfortunately. Though I will say that so far the best 3rd ed Stormcast list I've seen has zero Thunderstrike models, and only 2 units from Sacrosanct - the rest are Warrior/Vanguard units.
  13. Lord-Relictor (translocation, general: reroll, Arcane Tome: Celestial Blades) Lord-Ordinator Knight-Incantor 2x5 Evocators (or 1x10 for stronger Translocation charges) 3x5 Libs 4x Ballista 1x6 Castigators 1975/2000 Any stormhost works
  14. Off the top of my head you could do something like this 2x3 Dracolines Arcanum on Dracoline Gardus Ordinator 4 Ballista 3x5 Libs 1955/2000 Can set up as a castle, or be aggressive with Dracolines and drop Gardus into play near them for that juicy 5+ Ward If you don't want to play Gardus/HK you could use a Relictor instead
  15. Episode 1 of my new podcast "The Stormkeep" (featuring @jhamslam ) is here: HD is still processing as I write this post Gonna go play some games with the new book now
  16. I'll be posting it on Youtube The Stormkeep The battletome review is the first episode, but there's more coming
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