Jump to content

Popisdead

Members
  • Posts

    1,562
  • Joined

  • Last visited

Everything posted by Popisdead

  1. Jes Goodwin sculpts. It is a good story, contains N'Kari and a fast pace. I recommend it.
  2. Back in the Warseer days Harry stated as part of the change to "this new round base skirmish game" we would see an army like Lizardmen continue but they wouldn't get new models. Unless there is some crazy sales of Lizardmen/Seraphon I can't see him being wrong about that.
  3. That was a good bat rep. Mark Shoemaker created the FB Wanderer group and a champion of AoS in the early days.
  4. Right but those are exceptions. Undead and daemons have LD 10 and that's a uniqueness. Which is my point about Beasts of Chaos are a Horde army that traditionally had poor LD. Maybe I'm just missing the point. Its all good
  5. Yeah maybe; the Frostheart was popular in Wanderers last year. Also the +1 vs Chaos, you want to maximize that on Sylvaneth in my experience (closest gaming buddy is Rotbringer/Blight King guy).
  6. There are 3 times the Slaanesh players locally than Moonclan. So yes?
  7. It doesn't? Well that's good. I haven't played mine for a while so I don't recall the bravery but I know it wasn't super high on infantry. I don't know what LON means :| Don't skaven have a Strength in Numbers rule? Also Bonesplitters are they a horde? 200 models a table? No one plays them locally :(
  8. Me too but while they are a horde army, they have always had low leadership "they scare easily but will be back in greater numbers" - Obi Wan
  9. Yeah I get that. To me she gets an extra shooting attack for being the champion. Then you get a second round of shooting if they don't move and she has the two shots. I think Skirmish was mentioned? From what I gather Sisters of the Watch can be brutal in Skirmish, particularly a 4 shot champion (i guess 6 if she gets charged)
  10. She should be able to shoot 4 times if she didn't move IMO
  11. What he said below And it was a good book for understanding Slaanesh more than just what gets written online by trolls stating "Slaanesh is just drugs and sex". I highly recommend that read.
  12. Well that is a bit of an overstatement. The use of a single Razorgor and Great Eagle was more defined by the mechanics of the rules of previous editions. They lack synergy but there is nothing stopping anyone from taking a single Razorgor and making use of it. Also I imagine they and the finecast model will be dropped from the game. I get you are angry (I have 30 years of Wood Elf models) but I think things just changed here. There are a few factors involved.
  13. I used Scyla a lot in 8th because he had LD 10 which was nice to bring to a Throgg army. Malagor would be awesome. I miss him. I felt he was a good nod towards Tzeentch. Oh nice!! I used the KHorne formation from the Godbeasts(?) book a while ago. (3 x Gorbull units, 3 x Ghorgons) I just paid 200 or 250 points for it. We played to the scenario as well. Not having points for that was pretty dumb on GWs part. Fingers crossed
  14. I concur. Anyone could easily add some oversized mushrooms to a classic troll and produced a nicer model. Feel free to go back to to Freebooterz and 'Ere We Go and see what Squigs were originally envisioned as. The trolls around 5th and 6th ed are nice indeed. Granted,.. also cartoony. You mean, gives us older collectors our armies back ? After BoC getting some love I wouldn't be surprised to see some sort of HE book but the rumours of Light vs Dark aelves kinda kills that. This post makes it sound like you've been in this hobby for 2 years. No offense, just,.. this is how armies used to be. Your picture is from 2010 and the final cut of that sprue has the 2014 date stamp. So he showed up in the 5th ed Lore first, then the daemon suppliment PDF or whatever it was? A model in Storm of Chaos and then GW has kept him in fairly high ish profile for a one-off. Gotrek and Felix book, a couple rules packs via the Advent calendar and isn't compendium. I would say GW could indeed keep Be'lakor alive since Daemons just respawn.
  15. Well those operate differently. With the newly named Unpredictable Destruction and an MSU style play you would probably lean too heavily on the one doombull and that's not the true horde style. It isn't uncommon to have Doombulls hitting and wounding on 2s already. How did you get a Chaos Sorcerer lord in a Warherd or Brayherd army? Sounds like generic chaos? In the Path to Glory supplement they were all under BoC and while not good I played them a bit (excuse to finish painting the Shaggoth). I have to admit, seeing BoC gives me hope for Wanderers, etc. GW figuring out if they write a book, players with armies will buy their stuff. Imagine that. I think chaos trolls are definitively gone. You are probably write for Flock of Doom and Call of the Wild. Granted,.. you could do it now? He would fit in AoS really well IMO. Not strictly the moonslieb lore but just that style of character and some Mortal Wound comet damage would be good. He would be awesome. There is a Pestigor in the Bloodbowl team and in 40k in the Death Guard codex there are fluff comments about them. A LOT of people did. GW has missed the boat on them for years They also became Monsters of Chaos and lost a keyword in the procress on top of what Frozenbeast said. Granted I own 15 and Ghorros and miss that army. Me too. Wanderers have 3 Heroes that change what can be BL and honestly,.. it just makes sense. You could in 6th.
  16. The spell Stoke Rage in Chamon is good for Warhead. +1 to charge and wound. Bonus attacks on 4+ at that point.
  17. I like the show, dislike the make-up names like "kitty caters". The host needs to tighten up that for clarity of the audience. Are the Cygors doing anything for you? I prefer Ghorgons but I've yet to face lots of spells yet (mellow local meta). Cogs benefits Bullgors nicely particularly as you're likely not getting 1st turn and not facing an alpha strike list. Ironically the Herdstone would help making me wonder if a really big unit of Bullgors with the Cogs in a Brayherd army is more the way to go. What are your thoughts on 6 man units? I prefer MSU and have noticed other long time players trying it but I'm always keen to hear if people find the extra bodies helpful. Good luck in your games
  18. In the Warseer days Hastings would call that "lazy CAD sculpting"
  19. I feel with coupling the "primal" keyword, from the endless spell, with the Hammerhal and the rumour about Brayherds we are due soon. A well done battletome would move a lot of product regarding Brayherd, sadly they have finecast chariots, and past infantry are lacking without putting the umbrella of "beasts of chaos" up. A better integration of Brayherd and Warherd at least would solve the issues.
  20. It is generally a good podcast and listen. Silly me that tidbit was at the end of your podcast which I made it through to and I got it wrong Please keep talking about Sylvaneth For those old enough to remember Confrontation by Rackham the "Wood elves" weren't elves and trees but elves and bugs. I tossed all my old catalogs years ago but I wonder if we'll see anything from that range mimicked in any future Sylvaneth releases.
  21. It would be 20 sisters. And I agree, I would never take more than 30 GG, for that -3 rend (hearing Rhelion on the Facehammer podcast say Nagash has a spell or item to ignore rend means GG just became a little more outdated as we move along) and 2 or 3 x 10 Sisters (if you wanted the battalion. I still love my Glade Guard (having owned 90 at one point) and they are still fun models to paint. I did the same math over 5 turns (I used a Nomad Prince though). Sadly I started to see the appeal of the 90 Ungor Raider list and why one of the forumers is doing well in tournaments with that list and how Wanderers are lacking. Tempted to convert my GG to Raiders.
  22. I am genuinely interested to see if you find 3 Treelords effective. I wish the Lords of the Clan gave them better bonuses. I miss the classic Treelord as a threat on the table. Keep us/me posted
  23. One thing to consider is the Glade Guard models are 13 years old, the Sisters are 4. The aesthetic of the Sisters fits more with modern AoS armies and would look not-out-of-place on 32 mm bases. The GG show their age compared to more recent elf kits. As far as rules it is the alpha strike vs long game.
×
×
  • Create New...