Jump to content

sal4m4nd3r

Members
  • Posts

    1,270
  • Joined

  • Last visited

  • Days Won

    4

Posts posted by sal4m4nd3r

  1. Ok so here is a concept/WIP for a 'counts as' contorted epitome for my nurgle army! Idea is a fallen king, allured by excess of wealth, opulence, and gluttony has fallen so deeply delusional through vanity that he is a slave to the dark prince and his own lust for acceptance and fame. Think Fat B4st4rd from Austin Powers, meets slaanesh (I'm dead sexy! Look at mah titties!). He has also drawn the attention of the plague god as a symbol of stagnation and slow yet gradual degradation and filth. The pungent aromas also very intoxicating to those servants of nurgle who follow behind him! Open to comments and criticism on the concept, execution, and theme/lore! 

    And the answer is yes. I cut and placed individually about 1,344,856 tiny coin sized pieces of greenstuff!!! Took forever! I am going to fix the palanquin's lean toward the front, build up the sides to make sort of like a box instead of a flat plank, and add another layer to make it appear a bit more dense/ thicker to support his girth and wealth! 

     

    collage.jpg

    • Like 3
    • Thanks 2
    • LOVE IT! 1
  2. Ok so here is a concept/WIP for a 'counts as' contorted epitome for my nurgle army! Idea is a fallen king, allured by excess of wealth, opulence, and gluttony has fallen so deeply delusional through vanity that he is a slave to the dark prince and his own lust for acceptance and fame. Think Fat B4st4rd from Austin Powers, meets slaanesh (I'm dead sexy! Look at mah titties!). He has also drawn the attention of the plague god as a symbol of stagnation and slow yet gradual degradation and filth. The pungent aromas also very intoxicating to those servants of nurgle who follow behind him! Open to comments and criticism on the concept, execution, and theme/lore! 

    And the answer is yes. I cut and placed individually about 1,344,856 tiny coin sized pieces of greenstuff!!! Took forever! I am going to fix the palanquin's lean toward the front, build up the sides to make sort of like a box instead of a flat plank, and add another layer to make it appear a bit more dense/ thicker to support his girth and wealth! 

    collage.jpg

    • Like 3
    • LOVE IT! 3
  3. 15 minutes ago, wayniac said:

    However the LoA's command ability forces him to be the General IIRC.

    My current idea is either the typical Blight Cyst with Spume+10 BKs, 2x5 BKs, 30 Plaguebearers, GUO w/Bell, LoB and LoA (in place of the Harbinger as good as he might be.  LoA with Rustfang to move in fast to support Spume and friends) or something like LoP, GUO w/Bell, Harbinger, 2x10 BKs, 30x PBs, 4x PGBL (or 2 and Lord, same price)

    What’s the GUO in the list for? What’s his roll?

  4. 59 minutes ago, Turragor said:

    Quite a lot of flanking deployments are 6". And most objectives are 12" in. It's either deliberate to allow capping or to prohibit capping depending on your viewpoint on whether it's cheesy or not ... or its just yet another unexpected interaction from GW ;)

    It 100% depends on an objective being totally unwatched too, mathematically (I believe, I'm terrible at maths) you can only ever get 1 model in this situation - the 1 perpendicular to the objective point (everything else is outside that magic 6" quantum area).

    Exactly. Because the objective is a "bubble" or a circle around the center of the objective, and the unit outflanking is set-up in a line parallel to the board, the circle would only ever touch one model. The one at the apex of the circle. But in my case, this was top of turn one and allowed me to score two victory points, which was critical to winning the game. 

    @Zplash I guess I was referencing an old FAQ. Here is the only thing I could find in the CORE RULES faq.. which still validates my point because it specifies equal to or less. (emphasis mine)

    DISTANCES Q: Sometimes a rule will specify that a model or unit needs to be ‘wholly within’ a certain distance. What exactly does ‘wholly within’ mean?

    A:  A model is wholly within a certain distance if every part of its base is within the stated distance.  A unit is wholly within a certain distance if every part of the bases of all of the models in the unit is within the stated distance. For example, a model would be wholly within 12" of the edge of the battlefield as long as every part of its base was 12" or less from the edge, while a unit would be wholly within 12" of the edge of the battlefield as long as every part of every base of the models from the unit were 12" or less from the edge.

    This needs to be specifically addressed by GW because it will cause some issues at events. I plan to alert EVERY TO to this situation before the event begins. 

  5. 1 hour ago, knas said:

    In more casual play is Morbidex, Bloab & Orghott any good? Same with the Glottkin? Looking at their stats they seem to fill kinda weird roles.

    Glottkin is godly in a horde list, or a list with a couple big units. In casual bloab is great. The spell is insane if combo’d right. Debuff is good but requires a screen. 

    • Like 1
  6. 2 minutes ago, hughwyeth said:

    Yeah that's bollocks. Everyone does the 9" deepstriking thing by saying "these guys are 9" away", we don't spend 30 minutes making sure we have a tool to accurately measure the distance. They're 9" for charge roll and rules purposes. Same with the 6" distance for objectives. Why are people pissed when you're not exactly playing with a top tier army anyway??

    Love your concept for the epitome!

    And to be clear, summoning specifies MORE THAN 9” away. So you just be 9.000000001” away. Being considered within a point on the battlefield you just be EQUAL TO OR LESS then specified distance. So if you and point are exactly 6” away...you are considered within. But I guess I’m a rules lawyer waac player 😅.......😞

  7. 7 minutes ago, hughwyeth said:

    RE 6"- GW FAQd this and you are correct. I personally would have ruled the other way- 5.99999" is "within" 6", but GW ruled it that way, conscious of the fact there are several instances where it's vital- this on being one of them. If GW didn't want to, they would have ruled it otherwise. The intention was that you could grab it, so people should stop complaining. 

    I only have 10BKs, but running 2x 10 and then MSU plaguebearers would be nice, with Epitome. Would want to do a nurgle themed epitome, which i guess isn't exactly fluffy? Can a daemon from Slaanesh be touched by Papa?

    I will be posting WIP shots soon. Im still cobbling together a concept. Going to be using Gresus goldtooth model (fat ogre king with a turkey leg in one hand and mace in the other,  whilst him and a large chest of gold and gems being ferried by a sea of knoblars) but he will be ferried by nurglings, on a palanquin, with the mirror from the bloodwrack shrine being propped up by more nurglings... with the reflection of a beautiful lithe blond haired handsome man in the mirror. Hopefully I can do it justice.

    Someone told me they wouldn't allow me to cap the objective because our tools to measure the situation are not precise enough to accurately measure that small level of interaction. I understand that but via the rules, I capture it. I got gang banged in my gaming group chat for suggesting I use math and rules to score an objective... so just looking to the outside to see if I could have a case. 

    • Like 1
  8. 3 hours ago, hughwyeth said:

    I literally had a dream about playing contorted epitome vs my friend's skryre because of your posts about it. His Warp Lightning cannons trying to take it down and it keeps saving with it's 2+ then blightkings hit, rerolling 1s, wiping out 40 clanrats in one go. I read this thread too much!

    Well I took that list to a local RTT here in Virginia. I ended up going 3-0 and winning the event, as well as best painted single model for my converted/kitbashed warshrine. The epitome was great. The reliable spell casting was ..different LOL and nice to have. The only time it was ineffective was against Arkhan legion of sacrament list with arcane terrain. But in that game (relocation orb) just ran away from him, I bogged him down with blightkings and just summoned onto the objective wherever it landed. 

    Secon game there was some controversy and I'd like your guys' opinions on this. It was against a Deathmarch. He had a big unit of black knights, 40 skeletons, 10 skeletons, 10 skeletons, 30 grave guard, coven throne, and some support characters. Mission was battle for the pass. I was shocked when he gave me first turn. So I ran my block of marauders onto my left objective. And had gutrot come in from the edge on the right objective. Here is the controversy. 

    Spume and the kings must be within 6"  of the board edge. The objective must be 12" from the board edge. Do I control that objective? There is an FAQ that says you are within a point on the battlefield if you are EQUAL to or LESS then the specified distance. So the TO sided with me when I showed him this and awarded me the objective, I ended up winning the game because of this. Several people told me I shouldn't have won, and I was being a WAAC player. And I wasn't playing to the spirit of the game essentially.  My opponent (who is a close friend of mine) was really chill about the whole thing. It was everyone else around that were kind of being dicks. The 6" objective capturing bubble should mathematically touch one point on the base of the model that is at the apex of that bubble. Basically because both lines (spume and the objective bubble) meet at the same point, and the FAQ specifices EQUAL TO.. thoughts?

    Third game was against nighaunt (death riders battalion) on scorched earth. I played like ****** but still won on the back of blightkings just doing work. Anytime I got onto an objective I burned it and didn't try to be cute and hold as many as I could. Just get one it, burn it and move to the next one to try to play a morale game (morale of my opponent) and force some bad decisions or scrambling. To his credit he stayed cool and had a chance to win but I had GREAT rolls on the VP d3 rolls and him not so good or average. 

    Three highlights:

    10 blightkings with RR 1s (epitome) and RR all wounds (warshrine) charging in and wiping out an entire unit of 40 skeletons. 

    45 attacks from 9 kings with blades of putrefaction just obliterating 10 hexwraiths.

    Summoning a gnarlmaw, off my initial gnarlmaw, and then summoning 5 plaguebearers from the second gnarlmaw onto an objective and razing it for 3 VP. 

    • Like 3
  9. On 3/3/2019 at 8:26 PM, svnvaldez said:

    I agree GW needs to do something with legacy armies. But I probably differ with you on what needs to be done. If legacy armies will not be re-imagined and updated in there rules like what they just did with Skaven I believe they should be removed completely from the GH matched play point section. There is nothing stopping ppl from using old models and "Legends" warscrolls in Narative and Open. That's where unsupported armies should be imo. However it is frustrating to try to use an army they still sell with the expectation that they will be playable in matched play when clearly GW has no interest in investing the resources to make them work in game.

     

     

    Im glad all the oldhammer guys with free people/empire armies think this way and stay out of large tournements. Because if they ever woke up to see they have one of the most potentially dominating armies in the game.. nobody would have a chance. Especially FEC, Slaanesh, and fyreslayers

    • Thanks 1
  10. 13 hours ago, Ratcliff said:

     

    Looks great, what's the thinking behind the epitome, balewind and the warshrine?

    Just looked at the brooch, how have I not seen that?! Amazing call, thank you. I like the Witherstave on my GUO because of its larger area of effect. Plus I love the way my army deploys, with the GUO at the centre of this shambling plaguebearer infestation

    To be honest I only suggested the witherstave change and endless gift, because to be honest, I had assumed the brioche didn’t fit with your plan. Yeah WS is obvious choice for GUO. 

    My thinking with festus and balewind is that I could think of anything better with 180 points left. In the reality that is realm spells, casts and denies are a must. Just hope the dice are on your side. Festus has 2 great spells (blades and curse). Or can cast realm spells. 

    Tje epitome is amazing for 200 points. Double caster. Native spell is great (d3 units rr 1s against) and RR all casts and unbinds. The strike last mechanic is just gravy. 

    The warshrine is there for a great RR all wounds prayer on blightkings and an extra 6++ on top of 5++ from harbinger. 

    • Like 1
  11. 2 minutes ago, Ratcliff said:

     

    I've been playing Clan Pestilens until recently, Nurgle are only the second army I've ever used. But the new Skaven tome sort of ruined the enjoyment I had playing Pestilens. Went from being a good army to being massively overpowered and very dull to use!

    I think you have to look at the tallyband a little differently. It is definitely overcosted, and I honestly haven't figured out what to do with that second artefact (witherstave being my first). But it adds a lot of unseen value to my list.  Firstly, the extra command point is vital to get the juice out of my Lord of Blights. Secondly, it means I mostly go first, and I really need to go first. Because I have so little punch, it's important to get up the board quickly and position the army effectively, getting plague of flies off and either favoured poxes or glorious afflictions out through the spell portal to nerf a dangerous enemy unit early. From then on it's buying time, soaking up the punches, gathering contagion points and slowly working my way up the board. 

    It also gives me the option of nuking my opponent first turn if he deploys badly. Plague Monks are even better for Nurgle since the tome dropped, and I often just charge them up first turn in a long line and lock my opponent in for a turn or two. You basically sacrifice them, but it's worth it for that precious, precious time. 

    If thats the case, I Would use the Aetherquartz Brooch from Hysh to regain any command point used on a 5+. Perhaps the witherstave on the poxbringer (as he is relatively protected and not a priority target) and put the endless gift on the GUO. Just some thoughts. Way to go on the build and keep going! post lists and results here. I play almost entirely mortals. So Its nice to see some demon heavy builds. 

    Here is the list I will be taking to a 3 game RTT in Fredericksburg VA this saturday (pending wife approval)

    Allegiance: Nurgle

    Leaders
    Gutrot Spume (140)
    Harbinger of Decay (160)
    - General
    - Trait: Grandfather's Blessing 
    - Artefact: The Witherstave 
    Festus the Leechlord (140)
    The Contorted Epitome (200)
    - Allies

    Battleline
    10 x Putrid Blightkings (320)
    10 x Putrid Blightkings (320)
    10 x Putrid Blightkings (320)
    40 x Chaos Marauders (200)
    - Axes & Shields

    Units
    1 x Chaos Warshrine (160)

    Endless Spells / Terrain
    Balewind Vortex (40)

    Total: 2000 / 2000
    Extra Command Points: 0
    Allies: 200 / 400
    Wounds: 199
     

    • Like 1
    • Thanks 1
  12. 1 hour ago, Ratcliff said:

     

    I've had a bit of success with the Tallyband. Went 3 and 5 at my most recent tournament and have picked up some good wins otherwise. I think I can go 4 and 1 before the end of the year, but it really is a case of adapting your playstyle, You can't play a Nurgle army the way you would with most other armies and you have to focus on their strengths. Unfortunately, killing units is not one of those strengths, but there's plenty of ways to skin a Terrorgeist and Nurgle have ways of nullifying the  current meta if you look hard enough. Nurgle also can have the element of surprise. It's jarring for opponents who are used to rush and smash warhammer to come against a Nurgle list, and they often aren't prepared for it

    I saw your post from before. You deserve a Kudos, because I will be honest, I wrote off the tallyband as expensive garbage. d3 plaguebearers a turn is literally nothing in the end. cp = 50 points. Lets just say the artefact is "worth" 50 points. average 2 plaguebearers a turn x say 3 units x 4 turns (which rarely happens in a tournament game anyway) and that's assuming none of the squads get wiped over the course of the game. That's about 24 plaguebearers which is 240 points. vs the cost of the battalion at 120 points.. In all likelihood its actually a net negative to take the battalion. 

    So in all likelihood you are an extremely talented player. God help us all if you ever choose a competitive faction :D

     

     

    • Like 1
  13.  

    9 minutes ago, Dreadmund said:

    Out of interest, what factions commonly bestow the -1 hit debuffs that mess blight kings up so much? My experience is limited because I tend to play with the same handful of players a lot but I have a tournament coming up and It'd be good to know what my worst matchups are going to be.

     

    Legions of Nagash with Overwhelming dread (sometimes cast twice if the roll is unmodified 9+),  Legion of blood, especially with neferatta, SCE have prayers that are  -1 to hit and RR 6s to hit, also any unit that drops from the sky is -1 to hit them,  Gloomspite Gitz netters and the Arachnarok spell "itchy nuiscance" which is a 12" bubble of -1 to hit from the giant 160mm base of the spider, ANY caster with those ****** geminids. The ever present gryph feather charm. 

    • Like 1
  14. 5 hours ago, knas said:

    Competitively speaking what type of lists do work? For daemons / mortals respectively?  Like in general, not specialists tournament winning lists! Is it just Blight cyst and the GOU batallion?

    As @hughwyeth eluded to I have moderate success with mortal heavy lists. I typically run between 20-30 blightkings,  with harbinger and warshrine for ward saves. Sometimes with blight cyst. Sometimes without. Lately I have been ally in the contored eptiome or 30 bestigors and a  bray Shaman (with the wildfire taurus). Another local nurgle player has had success with the thricefold befoulment list and a litany of endless spells. Problem with that id your TZ will easily out magic even three GUOs. So will Gloomspite. So will Slaanesh (RR successful casts and RR all unbinds), So will Nagash, so will khorne...

    • Like 1
  15. 7 hours ago, knas said:

    That's interesting! For summoning build do you need to go full Nurgle's Menagerie or is Slimux's extra tree enough to warrant focusing on it?

    Competitively speaking, horticulous and beasts are unplayable.  Competitively speaking, a summoning build is unplayable. There are novelty artefacts and abilities to add contagion points, but in reality it doesn't add up to much when it takes 2 turns to muster the points needed to summon one nurgling base or 5 plaguebearers. 

    • Like 1
  16. 14 minutes ago, GuitaRasmus said:

    Now, THIS I want to see. :)

    Heheh! It’s quite clever if I do say so myself. It involves using the old greasus goldtooth ogre king model, as a corpulent/excess of wealth/gluttonous fatty who lounges on a pile of gold (using the “dragons horde” piles of gold from terrain crate) like Scrooge mcduck on a palanquin being ferried by a host of nurglings (the OLD OLD nurglings) instead of the knoblars.  The best part is I’m going to use the huge mirror from the Daighters of Khaine bloodwrack shrine to represent the contorted epitome mirror. More nurglings propping it up, with greasus reflection being a lithe, beautiful, blond haired handsome man.

    Trying to hit the middle of a nurgle/Slaanesh venn diagram of  excess, gluttony, gross nurgle fat man. Pictures for reference. The massive turkey leg is just to good as well 🤣

     

     

     

    B9AC0CB0-E7A1-45BD-85B9-DB069D7A4BD8.png

    611BA789-6F49-499C-B953-22187BC8F3B5.jpeg

    88F505E3-F865-4088-A3D5-E92E4EDF75E9.png

    • Like 2
  17. 13 hours ago, knas said:

    How do Nurgle daemons / maggotkin generally deal with spellcaster heavy armies?  I keep beating a friend at a local gamestore with my tzeentch daemon caster army and I worry my friend will lose interest because of it.

    There is only ONE way to even have a chance at mitigating spell casting and its ally in the Contorted Epitome for 2 ReRollable unbinds. And thats literally it.. unless Im missing another unbind ally, or dispel scroll ally. Nothing in the Nurgle battletome can stop magic, unless your unbind dice are HOT.

  18. 5 minutes ago, Dreadmund said:

    Everything you've said is true, but I don't think of Marauders and PGBL's as being interchangeable because they fill very different roles in the army. Marauders bash into things as a big lump. Flying Cavalry are more precise. The buffs to marauder damage might be better, but they're not going to be able to get to the best targets most of the time. A marauder is never going to get close enough to attack a Slann for example. They're really only interchangeable with Plague Drones who as I said in my post, definitely do more damage when buffed. But you can't always spare the command point, get a daemon hero in range and get blades off to make the most of them. It's a big investment. You're right though, a unit of Plague Drones, buffed by the GUO, with something like a Lord of Afflictions in tow to trigger their locus and with blades cast on them is definitely pretty scary. Without all that, they are surprisingly fragile and in my experience whiff the vast majority of their attacks with all their 4+ and no rend. Plus they're almost as bad at claiming objectives as PGBLs since they only have one extra model per unit. One benefit of PGBLs is that with the LoA they can cover some truly immense stretches of ground to deepstrike a juicy target that the enemy assumes is safe. But, Gutrot and a unit of blightkings might be as good or better for that and cost less points... But a Gutrot can be played around with positioning since they know it's coming!

    I dunno, I think there is a place for them, particularly in a casual game. If you've got a harbinger in your army, I'd consider them. If you don't, I wouldn't.

    Agreed on all fronts. Keep in mind the Harbinger will activate thier Locus as well.. as he has the demon keyword! I think a low lkey buff to them would to make them 100/1 instead of 200/2 so that way you could take 3 of them. I feel like 2 is not enough and 4 is a big points sink. I think I would enjoy taking 3.. And that way if you buy two box of them you you could build 3 and a LOA. 

    • Like 1
  19. 38 minutes ago, Dreadmund said:

    Pusgoyles being the same cost as Plague Drones makes them a lot more appealing IMO. They have better armour save and can benefit from the Harbinger of Decay command ability that gives them the standard nurgle 5+ ward save. That makes them pretty tanky for a cavalry unit. The Drones do more damage when fully buffed but the Pusgoyle's attacks are often better when you can't get your buffs aligned because there is more access to rend and exploding attacks. They have a smaller footprint than drones which can be a blessing if you intend to fly over other units or terrain in order to attack something vulnerable. I'd say PGBL and Drones are roughly equivalent now in terms of cost vs reward.

    You should get a Gnarlmaw, full stop. It costs you no matched play points and you get one at the beginning of every game for free. The buffs you get from it are very useful. There's no reason not to have one.

    A Start collecting daemons box is a good investment, because everything in the box can be summoned. Another box of 10 plaguebearers so that you can summon a unit of 20, and your most common summoning options are pretty much filled. I'd say it's a good place to start and then you can build up from that to a Daemons list or start putting together a Mortals List with your summoning sorted.

    If you want a small elite force with low model counts, Mortals are the way to go. Otherwise you will be looking at a couple units of 30x Plaguebearers as your battleline.

    Points was never the issue with them, for me at least. It was because they cant cap objectives, or do enough damage to come in sweep a unit to take it.. usually. They have decent rend but low attacks with 4+ to hit.. and then attacks equal to 2 blight kings. They tank a butt load of damage though. Especially with harbinger support. Drones are the hammer because there are more of them per points, and more attack profiles ot buff via glott or GUO. And they have a shooting attack.. which also triggers blades of putrefaction btw. So for 200 points, I would almost always rather take 40 maruaders... who also make an amazing target for blades.. because of easy +1 to hit

  20. 13 hours ago, Ajay29 said:

    Ahoy!

    Been away from the grandfather for a while, now looking for help making a 2k list, really having trouble getting everything I want in...

    I feel like I want a GUO and a big block of Plaguebearers to hold the line, I want the Glottkin and a Harbinger to buff up stuff, I want some blightkings and Gutrott to pop up backfield , and I want plague monks to buff up and murder things!

    I’ve tried building lists and find that I always have to compromise on something... So my question would be if I have to lose out on something, what gets cut? OR can someone show me a list where I get what I want?

    Pick one big guy and build around them.. but not both. Glott favors horde units and units with many attack profiles (drones). GUO is just an all around get support piece and caster. Can also carry the witherstave on a huge base. Harbinger only buffs mortals, so if you include him, youll need a substantial amount of blightkings in order to beenfit from the constant command point drain. Also if you bring in gutrot, the kings that outflank with him are almost always going to be outside of his command range. So keep that in mind when building lists. 

    Finished up my Wildfire Taurus this weekend. Went with a "wall street bull" theme. (Working class always strikes last HAH)

    Going back and forth in list building between including 30 bestigors, Shaman and the Taurus as an ally contigent... or the contorted epitome, blight cyst and the required LoB. I like the merits of both but cant decide what to roll with. Im also about $70 in to an EPIC Contorted eptiome conversion that I will post WIP shots soon. 

     

     

    66626252_10106358677131942_2026762528310165504_n.jpg

    • Like 3
    • Thanks 1
    • Haha 1
  21. 36 minutes ago, GuitaRasmus said:

    Thanks a lot. :) It's growing out of his back, I thought the model needed something to fill out his silhouette, so I decided to echo the "garden aesthetic". 

    If you're interested in more, you can check out my log here: 

    Any thoughts about using the last 80 points for an Endless spell or an extra command point? 

    I will certainly check this out! I did a similar thing using an entire citadel tree growing off my glottkin. Here is a link to my instagram post showcasing it ^_^ If anyone posts an instagram handle in this thread, you get an automatic follow from me! Mine is @Alexandria_arborist. Keep in mind I do post about models and warhammer, but also trees and native plants to the Washington DC area, as I am an arborist and naturalist by profession. 

    @Ratcliff Holy smokes dude. To get that high up with tallyband build is impressive! Can you explain your strategy!? I assume the lob was hurling flies at the plaguebearers. The guo played support and hoppon on hero objectives. The plaguebearers camped objectives and tarpitted. Monks did their thing. I havent had much success with monks in a nurgle list. I'm also terrified of using geminids and having them come back on me... then again I play blightkings. 

    • LOVE IT! 1
  22. 49 minutes ago, grungolah said:

    Affliction cyst and great unclean one held their own against two bloodthirsters this week.  At the bottom of 3, I was only one Victory Point behind.

    The bigger bloodthirster went down quickly when his axe arm was incapacitated by Gutrot.  The smaller bloodthirster devoured the previously assumed inedible GUO.

    Wherever the flies showed up, things died.  Wherever they were missing, i took casualties.  The harbinger of decay was notably hard to kill, taking exactly 7 wounds after being pummeled with 60+ attacks and 13+ mortal wounds.

    Turn 4 would have turned sour , because it's entirely too easy for them to summon another bloodthirster.   I was running out of tricks.

     

    In all, I made big mistakes costing me the game, but the affiction cyst allowed me to control the battlefield.  Will get better!

    Nice to seem someone having success with affliction! How many pusgoyles did you field?

×
×
  • Create New...