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myster_lee

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  1. I played a fun game with 2k Maggotkin versus similar Kruleboyz. My list was thus:- WARLORD BATALLION:- GUO Bileblade and Bell Witherstave Fleshy Abundance Lord of Afflictions Splithorn Helm Living PLague Command Trait Lord of PLagues Sorceror Gift of disease PLague Drones HUNTERS 2 x 5 Blightkings 1 x 20 PLaguebearers Some lessons I learned from this 1) Speed being slow means a lot more of the critical decisions are needed during your deployment as there is nothing that can save a unit of 20 plaguebearers thats just not able to get anywhere. 2) Disease points do add up fast and the chip damage from them can make all the difference. Doubly so when you have a GUO with the Witherstave! 3) I prefer "Gift of Disease" to "Rancid Visitations" on my sorceror (A delightful trick I did manage to pull off was targeting a garrisoned unit in his deployment zone with the Gift of disease and watched as almost all of his army got a disease point on turn one). 4) There is not much point putting in the Bilepiper and the Scrivener in a non summoning list as you will still get one in your second turn normally. I did and this allowed me to position it somewhere nice and central to give off his buff aura. The Great Unclean one was every bit the combat monster the rules make him out to be and I did not feel overly threatened with him when facing off against a Sludgeraker Beast. He did get absolutely annihilated by a Warboss with the Destroyer charging him though (25 wounds and I failed 20 of them which is pretty bad luck I feel). Despite this, said Warboss did die to disease points almost immediately afterwards! Across the whole battle I lost about a third of my army and barely noticed. Lost my Lord of Afflictions, Plague Drones and the GUO but even they took quite a while to kill. Top of turn 4 my opponent conceeded as he only had a unit of Kruleboyz and a troggoth alive!
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