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Asbestress

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Everything posted by Asbestress

  1. Considering that the warband will likely include River Temple guys on different levels (e.g.: Alarith Stoneguard, Stonemage equivalents) and probably some small water elementals, maybe it could be split up into several different units for the main game, like "River Temple Warriors" unit, "River Temple Mage/High Warrior" leader, and "River Elemental Mini-horde" special unit?
  2. Halfway through the month already, but I need some motivation. Some modest goals to start off with; paint at least 4 more Steelhelms, a Cavalier and then an Alchemite or Battlemage as a break to my new standard.
  3. Yeah. Maxime Pastourel is one of our very talented miniature designers here at Games Workshop, most recently working on the Death Guard from the Dark Imperium boxed set.
  4. On the subject of how to make them stand out, being just "normal" dwarves could actually work. Lumineth-ify them a bit (some unique Khazalid Empire history, wacky Realm-crafting shenanigans, ancestor-spirit-walker things, war machines that are also mining equipment, 4-6 kinds of blacksmith/forger/runesmith heroes ala Scinari), and now you have some "traditional" duardin to go with the "berserker honorable mercenaries" of the Fyreslayers and "capitalist innovator sky pirates" of the Kharadron. And make a huge Grungni center-piece mini of him posing stoically on some elite demi-god ancestor shieldbearers.
  5. Counterpoint: why remove Wanderers/remaining High Elves from Cities, but leave Dispossessed and the Steam Tank/Gyros (all of which will be able to be bought and used in TOW) alongside Dark Elves (who will not be available for TOW)? It'd be easier to just rip the bandaid off and wipe it all out now (or a few months ago ๐Ÿ˜›) and go with "they are still in the Cities, but the tabletop range mainly focuses on the Crusades, which are mainly human" or something. I think if we get a second wave for Cities it'll mainly be Ironweld and Devoted focused, as the Battletome still commonly mentions advanced steam vehicles (which would be nice to have AoS specific minis for), and of course we are yet to explore what the other Cults Unberogen on the transfer sheet are. And maybe we would finally get the long yearned for duardin artillery crew member
  6. Genuinely impressed by my quick look at some faction articles, but hands down my favourite has to be this one: https://ageofsigmar.fandom.com/es/wiki/Humanos
  7. Ohhhh, that could work! So far I thought the cat was undead, but looking through the Soulblight range, nothing has red eyes (apart from full actual vampires), and the cat does seem to be a pretty average looking (and very much alive) sphinx cat otherwise. IIRC the original German name for the warband was "sondaras grabrรคuber", so probably something like "Sondara's Graverobbers" in English, and thinking about it now, why would vampires be robbing their own (or their undead servants') graves? Not to mention that Sondara doesn't really sound like a regal/unregal vampire name. Blue gem on the collar reminds me of Stormcast, but the brown boot and walking cane don't really make sense for that. Going off of the theory that they are Cities, they could actually be a fit for these two REs: Maybe a flagellant looking guy who joined the "not Indiana Jones noble guy" to cleanse the graves from Nagash's taint?
  8. Legions of Hashut? (Most likely name maybe) Since the unthinkable army release seems to maybe actually be happening, I thought a thread collecting all our current info on Chorfs would be a good point to begin the long hype-daemon train to, 2025? 2026? Somewhere there. I'd like to clarify that the only books I have mentioning them are the 3.0 Corebook and the little booklet that came with Dominion, so I will mainly be relying on Lexicanum for this one. Hobgrots Let's start with Hobgrots. A race between orruks and grots, but still kinda outsiders to them, trading with Chorfs Their equipment is made by Chorfs, although it's the "lowest of the low" in terms of quality More independent mercenaries than slaves Horns of Hashut Next up, Horns of Hashut, who give us some of the more "concrete" info on AoS Chorfs Peoples who "willingly" joined the Chorf empire (when given the choice of that or brutal subjugation into slavery) Live at the heartlands/together with Chorfs, sharing their mentality and worship of Hashut Rising in the ranks earns them better equipment Hashutaar helmets signify rank (bigger hat = higher rank) "Cleanse" areas before Chorfs arrive (destroy forests/rivers, clear ground, set up basic infrastructure) Chorfs described as "producing daemon-engines and weapons of mass destruction" and using "foundries and smoke-belching forges" and "infernal industries" Misc. And finally, the rest! Forge Anathema: Chorf stronghold in the Salamander's Spine in Aqshy (homeland of the Fyreslayers, now seemingly mostly Chorf holds) (Soulbound) Zharr Vyxa: soul-oil rig in Shyish (NOT Ulgu) protected by black armoured gargants and hundreds of duardian artillerymen (2.0, 3.0 Core Book, BT: SoB) Based on these I feel like at least some things from Fantasy Chorfs will stay largely similar (Mesopotamian-ish aesthetics, big industry, daemon-machines), while some have some clues (Hashut is never 100% confirmed to be a god (some in-universe "theories" include being an actual Chaos god, a great "almost Chaos god" daemonic deity (maybe like 40k Vashtorr?), and a Daemon Prince)), while we still have quite a lot up in the air. Fair to say, I think this release should hopefully prove really interesting!
  9. I swear if we get more diversity in Chorfs than Cities... Anyway, back to big hats! Both the hobgrot squad leader and Ruinator Alpha have (maybe arguably) big hats. Hobgrot less so, but they don't deserve it anyway ๐Ÿ˜›
  10. Current Chaos faction full names are: Slaves to Darkness Beasts of Chaos Skaven Blades of Khorne Disciples of Tzeentch Maggotkin of Nurgle Hedonites of Slaanesh So my tips would be: Beards to Lava Duardin of Chaos Chorfs (official full name) Axes of Hashut Acolytes of Hashut Bull Centaurkin of Hashut Industrialites of Hashut
  11. Whitefang did drop the "This" on a post partly mentioning the Ulgu Chorf magic-oil-rig.
  12. CHORFS CONFIRMED?????!?!4?!?!?!?!?! (Please be true Please be true Please be true Please be truePlease be truePlease be truePlease be truePlease be truePlease be truePlease be truePlease be true)
  13. The "we eventually sometime in the not now but soon future will get to the Siege of Praag" kinda rekindles my hopes of a Kislev release. And oh my, my Cities might be getting even more Dispossessed soon (which I'm most likely also going to use for Old World as well if I can figure out a movement tray solution).
  14. I wouldn't worry too much about Beasts, since they have already gotten some AoS team designed stuff (scenery, endless spells, Beastlord). Dispossessed and the Steam Tank are also staying (for now) in Cities while also being used for Old World.
  15. I mean, at least Grungni is both 100% alive and active in the realms. Could see him leading his own Lumineth style "classic" duardin faction if Dispossessed ever leave Cities.
  16. That doesn't include a lot of the stuff from the website (which doesn't even include Cathay even though it has been drawn.) I know it's really far out (if we ever get it), but some Cathay stuff in the core book (like the snippets from previous ones/Ogre Kingdoms) would be nice. And some stuff on Kislev (which is probably more likely since the entirity of it is on the map and is hopefully more likely to get some minis)
  17. I was referring to the sentence from yesterday's article ("special reveal to ring out the year")
  18. Nice to see the movement trays returning and I'm definitely getting the core book at some point, but is this the big reveal?
  19. https://www.warhammer-community.com/2023/12/30/saturday-pre-orders-dont-miss-out-on-the-battle-for-macragge/ Thatโ€™s it for this year. Join us tomorrow for a special reveal to ring out the year. Maybe we get to see those few last unlisted videos if there are any left?
  20. Guess I know what my first AoS purchase in the new year will be ๐Ÿ˜› Also, some folks over at Bolter and Chainsword have started brightening some stuff from the 40k teaser. Anyone with the skillset/tools to do so here? I've tried, but I can't seem to do the right combo of brightening it and preserving the detail...
  21. Priority no. 1 is finally figuring out the paint scheme I want to go with for the new Cities range (currently thinking of a mix between the original and new Greywater schemes), and then finally finishing off the army set. After that... Trying to do some more in-depth conversions for an Ironweld themed Cities Warcry band Expanding my Cities to 4000-5000 points Probably getting back to my Dark Angels Kill Team Finally getting around to trying out painting T'au Finishing off my Votann to Necromunda Squat gang conversion
  22. Seems like we are back on the hourly(ish) WarCom articles since it's no longer Christmas, so hopefully yes.
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