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Snorri Nelriksson

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Everything posted by Snorri Nelriksson

  1. TBH i can't see them removing Gyrocopters....dawi already lost many kits the ones remained are the bare minimum? It would make strange having KO ships but not the things that spawned them technology wise(and the models were recent).
  2. My two cents: -Seraphon are perfect....i can't see any complaint.Also love GW gave us BOTH version of our beloved Kroxigor (crocodile headed and classic styled). -The death heroes seems bad: the ossiarch one is just a boneshaper with some tweaks and the soulblught ones being a special character is even less "useful"(tbh not bad model in their own right,but they seems just an afterthought considering what the armies needs). -Underworld warbands are nice, though i prefer the stormcasts sculpt (Tzeentch is not bad either). -Cities are promising.The paintjob seems a bit off quality wise(sadly) still the idea seems solid, they makes me think of the Discworld watch also XD. Still i like they are more archaic than empire state troops but seems enough Baroque and grim....can't wait to see the rest. On the 40k side: -Lion is perfect, 4 type of heads, charisma and a really good sculpt. -The kill team are good, hoping to see that Jump Pack for Leagues becoming an unit in their own right (loving the knuckleduster guy also), beastmen are beautiful and i hope "if" they'll make again the lost and the damned army they'll get some beastmen as well...sadly no cross-system kit like the Tzaantgor. -The Terminator are spot on, perfect upgrade of the old sculpt....the trailer also seems to indicate some other niches things for Tyranids (the screamer killer!!!!). Overall a very beautiful preview.....i'd hope the Fest will ramp up this hype with some more cities goodness! XD
  3. Considering how Teclis (or Tyrion?) tried to talk to Grungni about the realm mending i could see a plan to use Nagash defeat as a mean to save Valaya.... Still Malerion making a move seems only natural.
  4. A lil' thought about the Ogor rumor engine. Considering the Ogor in Ulfenkarn that seems more like the pre-6th ogre kingdoms ogres, could it be that the "order" ogors will be more like the classic ones while the not-mongol horde will stay the destruction ones? I'm the only one thinking aos is tacking back many old concepts before the 6th edition "aesthetic" of whfb?(see the Kruleboyz...they are Kev adams orcs remade).
  5. Imho they will fuse the aesthetics....Azgorh legion was a specific subset of Daw Zharr empire. In Total war they seems to have mantained both...if Aos will not change much the new chaos dwarves i could see them mixing again the two ideas (Legion of Azgorh still has top hats and mesopotamian elements so i don't think they'll change it too much).
  6. I'd rather prefer them doing the old active armies than expand too much the human nations tbh. Dogs of war would be the ideal approach to give non-main human nations focus and also don't saturate the number of armies,they already have to bring back TK\Bretonnia\Kislev and Chaos dwarves "at least"(i'm not sure about Cathay but i think they're down the line).....adding other nations would seems too much. Tilea and Estalia really needs only some conversion kits for empire unit imho and Dogs of war represents them in a nice way at least.
  7. She's "dead" but somehow she is still worshiped in the realms. There's even mention that one of the Grungni's plan could be about bringing her back in some way. Gazul is dead (esten by Nagash during his conquest of Shyish) also but he still has worshippers in the Gazulzagaz people with runechanters that can bring back dwarf spirits to battle.
  8. It would be interesting to see cross species units tbh. Valay ambassadors or mages helping idoneth or Rootkings and ghyran Knights helping alarielle's children. @Baron Klatzcyclops and giants allied to the fyreslayers would be interesting as they are all associated with weaponsmithing and fire in the classical mythology.Grungni teached even to Ogors who wanted to learn so i can see these possibility.
  9. The problem i see with them is mostly "how they'll fight on land?",aethersea solution is for Idoneth so idk how the Valay could fight other armies. Iirc they mention Valay lives in the deep sea also. Fyreslayers could get some more classical inspirations though.
  10. While i agree with your analysis @Baron Klatz i doubt we'll get Valay from the sea...valikraz and classical norse dwarf inspirations make more senses for a duardin factions that double down on the old ideas aosifying it,maybe as a "Khazalid empire" thing with dispossessed reclaiming things and a new "type of duardin" made by Valaya (and Grungni maybe). Valkyries and krakens are too norse for a possible greek inspiration.
  11. Yes! Still i'm hyped to see also what comes after that preview XD.
  12. The Burgundian man at arms seems a century before the "old empire look"(based on 16th century HRE),still i could see some more epic mix mash like some classical antiquity vibes or something like that. Conquistadors are more in line with the old empire than these Burgundians(i'd hope a look even older like 14th\13th century with some high fantasy elements).
  13. I could see doing them both: rest of the lizardmen and teasers for the cities (maybe a full hero?). I trust more our friendly neighborhood Whitefang XD.
  14. Well i made a mistake "among the worst hated enemies,like skaven,elves,chaos dwarves,dwarves...dammmmed dwarves they ruined the Ungdrin Angkor!!!"(a little quote).
  15. Tbh a broken realms styled campaign with more greenskins models would make senses to give something to Grungni's sons as they are their worst enemies... Like...i say Gholemkind?
  16. TBH Valrak got many wrongs in the past also,i don't think it will affect him getting a dud for the cities boxes. Still hyped to know that "at least seems" new previews for the cities are in the near future in some way.
  17. Holy Hashut that trailer is amazing. Hoping it is a sign for times to come. Imho the RE is Bonereapers,i have this idea.
  18. I heard around Valrak said that adepticon will show the cities boxset...is true?
  19. Rumors talks about end of the year\next year iirc, as they talked about Bretonnians vs Khemri starter set i think this article is a "sort of" hint to those rumors being true (at least partially).
  20. Doubt, after TK and Brets they will focus on some other armies surely like Imperial civil war factions,O&G,elves and dwarves imho. Still considering the lizard wave in Aos i could see the 4th edition having a renewal for skaven like the Seraphon are getting.
  21. Were'nt Gholemkind described as "mechanical like"? Or i'm confusing them with cogmen or those strange "automaton" in one of the stormvault? Imho they could be the perfect idea to give the Duardin factions a monster sized infantry without much problem (or at least for KO and dispossesed). Who knows but i hope Aos will delve more in these different races. But considering how we've alrady got lore blurbs about possible new armies that got nowhere i'm not that hopeful (like you know...Grotbag scuttlers).
  22. The rumor engine seems something from bloodbowl...the hand makes me think of one blocker putting some distance.
  23. Considering they revealed bith chaos tomes and KO got a single hero i'm still getting hope that the death battletome is the only army getting something more of the hero...maybe a pair of units? Not bad the chaos heros still i prefer the lord of Hybris,khorne priest seems a bit boring...Valkia imho could have been better.
  24. Imho Adepticon will be used for that "big comeback" rumored for the 40k.... Aos wise probably they will bring up the first proper Cities reveal.
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