Hi there, long time lurker here!
I'm a fan of the squigs and started playing AoS just to put some of these bitey red testicles on the tabletop. Coming from 40k, where I played up to a couple of months ago some true cancer, I willfully chose the squigs in order to field a "middle ground" army (if I read the AoS tiers lists correctly) and enjoy the struggle/fun without fielding a billion goblins and win through boredom. Right now, though, I'd really need some help to decide where my 1000 points list should branch to in order to reach the 1500 points milestone.
At the moment, I'm playing a Loonboss on Mangler Squigs, two Fungoid shamans, two herds of 10 squigs each and 10 Bounderz (they are absolutely incredible and have surprised many an opponent, I don't knwo why they are so underestimated), with 60 spare points for either a Scuttletide + another endless spell, or a Malevolent Moon to ****** with enemy wizards.
I'd like to keep the army as squiggy as possible, with the inclusion of a bunch of stabbas that, from what I was told at my LGS, are a necessity due to reliable ground control AND the free use of our terrain's resurrection ability. Still, 60 Stabbas mean 340 points down the drain, and I have prepared three possible lists. Every possible insight or suggestion will be highly appreciated!
LIST ONE
The idea is to either go first with a backline shaman casting Squig Lure and Cogs out of deny range and press the charge, or go second playing conservatively around the Loonshrine and follow the aforementioned steps with the help of the Bad Moon shining on my troops turn 2. However, I'm not sure if just one behemoth will be enough, since I have been unable to test my AoS army that much up to this point.
LIST TWO
No Cogs this time, so I'll try to go second and camp the Loonshrine to avoid Battleshock tests, keeping the Command Point. The Hand of Gork will help me teleport the squigs around if they need to hold an objective too far away or they are hopelessly tied in combat with a superior enemy.
LIST THREE
This list is completely different. The smallest Squig herd will hold the safest objective, the Loonboss + Boingrots + Squigs will head towards the heart of the enemy's formation, while the Colossal Squig tries to sneak around with the 4d6 movement towards an unsuspecting target. The Stabbas will march to the nearest objective and sit there.
What do you think?
As I wrote, I'm still a noob at AoS and only tried my hand on 1000 points against Orruks, Slaanesh, Khorne and Nighthaunts, so I don't know how my angry testicles would fare against other armies. Is my list building completely wrong or it makes sense? What should I go for?
NOTE: I understand that huge STabbas globs are the way to go, but I'd really rather not play another tedious horde army with a billion dice rolls. I just love the squigs and throwing magic around, if possible with a decently competitive list. I won't ever bring my army to a huge tournament (or I would have started with Slaanesh), but I'd still like to be able to stand against another army without being skinned alive.