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Doko

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Everything posted by Doko

  1. i hope these two boxes have diferent prices,because bretonia cant cost the same when the gryfon is 40€+ and the dragon 80€+ and the others units are more or less the same
  2. hnnnn the models have same torso,only change the head. and gw female models looks as mens,so i dont think nobody gonna see if they are male or female. in fact i have built 40 steelhelms and i didnt saw any female head,or i saw every head as males. but it seems after see some youtuve vids that some heads are females
  3. oh yes its true,i forgot these! they were great also the black and red model but not so good the others two. i like the von karstein style (as vlad) and dislike the weirds aos vampires as the dysney bat,ratman,the dude with girls clothes of limited edition,vampires closer to wolfs than bats etc....... but with luck they gave us a clasical and not over the top aos style model with the first vampire for these of us that preffer more clasical style
  4. i dont like this new vampire,she is closer to khalida of tomb kings than to a vampires. so far the best vampire is the first original with bats on the hair and then the others arent even half good
  5. i dont know about totalwar playerbase,but thanks to totalwar i change my point of view of some armys and thanks to totalwar i ended loving armys that years ago i didnt like and i tougth i never was going to play. in especific thanks to totalwar i bougth 4k of vampires soulbligth(that i gonna use as vc in old world also) and 7k points betwen dark elfs of citys and dok that i gonna use as dark elfs in old world. before totalwar i was a fanboy of clean armys as dwarfs and high elfs and i hated(or disliked) dirty armys as vampires or spiky stuff as dark elfs,but after play hours in totlwars with vc and dark elfs i started to love them. so i dont know if totalwar gonna bring new players,but for sure have make me start two huge armys
  6. yes for sure,i am one of those,i would like start a wood elf army(so i have a excuse to start sylvaneths also with kurnoth hunters as the treekin and durthu as durthu etc) but now i gonna wait for when wood elfs get their turn.
  7. with boxes so big and juicy as this gonna be a hell resist to buy the high elf,wood elf,dwarfs,skaven and vampire counte when be released lol by the way what gonna happen with updated units as saurus guards,skeleton,bats,wolfs etc? they gonna use the new of aos or the old of fantasy. skeletons and wolfs can be used with no problems,but the saurus gonna be a challenge to get in square and ranks
  8. im having pretty fun with this list in the last tournament and games,i dont know why the web havent load the battallions but i have +1 enhacement and the andhalorian hunters because i dont mind go first or second with this list so drops dont matter. also i dont know why the web dont mark fussilers as battleline even if i have one unit of steelhelms. i allways get charge in first turn with the dragon,cold ones cavalry and cold one charriot(betwen 2d6 of misthaven,+3 of order and rerroll chargues of the dragon) and betwen the 3 usually delete plenty models,also the dragon get in combat with the chaf unit of the enemy(if he have) that usually hit in 4 and betwen roar and the sorcerer that can do his spell to 24" then the enemy hit at 5+ and getting mortals with each miss. its great and fun,but the problem is that many clever enemys just choose dont pile in because they know that they wont do nothing and just kill himself and so minimice the number of attacks done. The hammerers are a must have due to my inconditional love of these models,but in games they are a beast,i think i gonna start to split one unit in two units of 10 because usually they delete their target and is overkill the damage but i usually have problems choosing the chaf units to loose getting to objetives and doing nothing. the warden king could be changed because he is pretty useless,but i love the model(who dont love to belegar) and with the tome he is a pretty sturdy andhalorian wizard that is needed in many objetives. i would like increase the unit of cold ones cavalry to 10 but i havent more models,they are SO GOOD,have the defensive stats of ironbreakers and cost,but have high move,the damage of humans cavalry but with 2" weapons and moreover if needed can delete armored enemys(2+ save) with themebrae spell of the sorcerer. i would change the dharkshard for the 90 points version,but i had 40 spare points and i hadnt endless spells,also i have 20 dharkshards built as dharkshards and i prefered upgrade the breakswords to darkshards so i dont use proxy(darkshard as breakswords proxy,but i glued the shield and lance on the back of darkshards for fun and technically they have the shield and lance to use as melle haha) by the way,i saw you steam tank list in one youtuve tournaments recaps and i tougth; hnnnn fun list but how he could win 4 games with so many tanks? hard to get points, good job mate! Allegiance: Cities of Sigmar - City: Misthavn - Grand Strategy: - Triumphs: Leaders Alchemite Warforger (110) - Lore of Primal Frost: Merciless Blizzard Dreadlord on Black Dragon (280) - General - Exile Blade & Repeater Crossbow - Command Trait: Unparalleled Duellist Sorceress (100) - Artefact: Anklet of Epiphany - Lore of Dark Sorcery: Tenebrael Blades Warden King (110) - Artefact: Arcane Tome (Universal Artefact) Battleline 5 x Drakespawn Knights (140) 10 x Freeguild Steelhelms (100) Units 1 x Drakespawn Chariots (90) 20 x Freeguild Fusiliers (340) - Reinforced x 1 20 x Hammerers (300) - Reinforced x 1 20 x Hammerers (300) - Reinforced x 1 10 x Darkshards (120) Total: 1990 / 2000 Reinforced Units: 3 / 4 Allies: 0 / 400 Wounds: 125 Drops: 11
  9. so: --armys with attack in hero phase: old got -1 attack, new get nothing -- a huge monsters with attacks that deals extra atk vs more models and allways want get in combat with the max number of models: old got -1 attack against multiple units, new get only against one unit. to me all are nerfs and huge. also i would like to know how is posible split attacks of a unit that is in combat with krondys/karazai when they have a huge base,i guess if these models have attacks with 6" could be posible lol
  10. i am a cos player and i am not a fan of the latest cos update but i can acept it(only zelestra and the ogre i wont like me never). but as you said cos remain as old style and havent got the lumineth deal.
  11. i dont get what are you saying. i have 6 armys of aos(stormcast,fyreslayers,city of sigmar,nighaunt,vampires,dok),so i like many aos armys. only i am not a fan of the over the top style of many aos armys that others like. But as others have said skavens got some new minis in aos allready and are same clasical hamsters,so im happy that they wont get this over the top aos style that some want
  12. in fact with the nerf to armor penetration,with strength dont giving rend anymore the save stat in general gonna be better and units gonna last longer
  13. i am not happy with how aos armies were reimagined. to me seraphons,slaves,slanesh,city,goblins and vampires arent reimagined,they are only same old armies but got up to date the old sculpts. to me reimagined armys are kharadrons from dispossesed(i am a huge dispossesed collector but i hate the kharadrons) or lumineths from high elfs(again im a high elf player and i hate lumineths style) per example.
  14. today faq have fixed our warcry unit,those that dont know they can use all the buffs as vulkites and hearthguards. so rigth now before the incoming points changes in some days(that gonna reduce our points) the vulkyn flameseekers unit is our top unit. have same damage per points than vulkites charging and more if they dont charge,and same ratio wounds with save5 for points.BUT have range 2" that makes them superior. against hearthguards again the vulkyns are better,first they have more models and attacks so they get more imcreases with buffs,also have around 20% more damage than hearthguards(but with 0 rend) and cost 15% less. and have same wounds per points that hearthguard but dont need a hero ww 6" that is umplayable and unfun.(hearthguards 10w save5 and 4++ that is the same than 20w save5,and vulkyns have 18w save5 for 30 less points) have 4 bases with 28'5" so is hard to use vulkites and hearthguards as proxys but would be fun try a full list with only vulkyns
  15. so far nothing. But pretty sure that they gonna nerf very soon the revive 3d3 models in the same unit,because it is our most competitive shenanigan rigth now after the huge nerf to fusilers
  16. And i really dont want see skaven reimagined, only want the same skavens but in plastic. If they want reimagine weird aos things can do it with new armys,but i hope they respect to old players when they do armys revamps because if it is a new army you can choose buy it or not buy it if you dont like it, but if they reimagine your actual army and you dont like it then you are fu.... so far they have respected us old players with the revamps as seraphons,city(so far nothing is too much aosified yet),soulbligth(if we ignore the ugly lauka vai),goblins etc. by the way why this random faq nerfed so hard to overcosted and bad models as karazai/krondys/ionus?now the aura to give -1 attack only work against one unit when before worked against multiple units. And the biggest reason : now only work in the figth phase,so it is useless and dont work in other phases as per example the comand point of morathi that let one unit combat in the hero phase, those models were allready very overcosted and nobody use them in competitive and they need buffs and not huge nerfs as this. Also this faq fixed to the new vulkyn unit of fyreslayers and they are now the most competitive unit of fyreslayers(isnt hard when the others options are so bad)
  17. useless,fyreslayers units are overcosted by 25% because we have runes. if you use them as allys then they are ******. the rules of this battallion are only against monsters,if you think gonna play against monsters try it. in any case i would bring citis hammerers as allys allways before fyreslayers
  18. fyreslayers vanguard have the battlesmith who is direct sale per example
  19. im on oposite side,old minis are only direct sale and so its imposible buy them at more than 5% disscount(in my country so far) while regular new units we can buy them even at 25%(as now with black friday) so i hope we get a gryfon or steam tank in the vanguard because its the unique chance of getting more than 5% disscount on these. also i got two cities boxes and i dont want more steelhelms or marshalls lol
  20. hnnn not,usually i dont use more than 1 primal dice with one spell or the chances to kill myself increases with each dice,while enemy can use 3+ primal dices without penaltys
  21. the problem is that the mortal wound spell is imposible to get it off this season with the enemy burning all their primal dices to cancel it. and without the spell you get 420 points of a unit with 0 damage
  22. yes,i have 40 and never used more than 10. and i only play 10 to unlock fusilers as line and can bring a block of 30 they must cost 80 for the low damage and stats that they have. inside battleline we have so many better less bad options( every battleline is bad) as longbeards or dreadspears to buff sorcererss. i think i gonna bring 0 now that i gonna try lists without fusilers
  23. i hope kroack save the day or this book have gave huge hints to karazai going to die against kragnoss
  24. to me is a -10/10 ugliest miny never done by gw, i only feel gross when i see it,usually when i see minis i want feel proud of see something epic and no this. i guess for people that like gore is good,here in my club everyone think ugliest mini of gw never released
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