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Posts posted by Bayul
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@MitGas Oh, this is very muted, but good. Reminds me of this: https://www.youtube.com/watch?v=0pXQhmlfbqs
My army will be very bright, golden armour trims and Screamer Pink capes. My Gaunt Summoner will be clown taxi popping out Chosen and Acolytes. More on this side of the spectrum:- 3
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39 minutes ago, RocketPropelledGrenade said:
One question, although I think it works with whatever answer--is it supposed to be that glossy, or is that an artifact of Impcat?
It's a metallic base with a blue layer. I'll try to replicate it with Leadbelcher and Aethermatic Blue probably.
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12 hours ago, Ravinsild said:
then random points left like 165 or whatever and it’s like.. not enough for a DP, not enough for a Warshrine… maybe another Khorne Hero like Aspiring Deathbringer… but I really am trying to avoid cultists because they don’t match the Aesthetic, they get nothing from Hosts of the Everchosen (and I will not run Ravagers for 200 or so points out of 2000…) and random little lists I configure seem to keep running into the same problem.
Replace the generic Chaos Lord on Foot with a Bloodsecrator? He is heavy armored and buffs KHORNE units.
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Does anybody remember if the warscrolls from the Arcane Cataclysm set are identical to the present battletome?
edit: And does a box of 20 Acolytes include 2x complete units? I'll only need 10 and would like to sell the other half. -
@Malakithe @Duke of Mousillon I was inspired by Total War: Warhammer aswell when I made my army list for S2D. You can make good use of the TZEENTCH Keyword in S2D by taking a Gaunt Summoner on Disc and deepstrike very slow Chosen or Warriors. When you choose Cabalists every hero in your army can cast spells and I even found a purpose for Acolytes! You can find my list here:
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I want true line of sight gone:
QuoteA unit that is not a MONSTER is visible to another unit if a straight line can be drawn to each part of at least one base of a model in each unit without it passing through a terrain feature of 2.5" or more height.
No more aiming through windows or closed gates.- 11
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18 hours ago, Duke of Mousillon said:
I am afraid even the disc version is overpriced but I might be wrong
He's cheaper in S2D now (240), so there might be adjustment in the future. Different Spell Lore though.
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2 hours ago, Sinfullyvannila said:
The flaw with your assessment is that they only feel comparable, but when you think about them critically, they aren't. The choices you are talking about in Necrons and 1KS gate other choices army-wide. The ones you are talking about are limited to the individual unit. You're only running into these problems because you're imposing limits on yourself.
You gotta challenge your inclination to think of marks as hard gates. Just try to think of them as a glorified wargear option.
Good point.
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4 minutes ago, Rors said:
Yes, those are the same as any other artifacts, just only taken princes, like the artifact that can only be taken by wizards.
So they do count as Artefacts of Power? Because the core rules mention seperate unique enhancements and my leaked image of that page implies they might be in a different category then artefacts.
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Rules question: "Chaos Infernal Treasures" for Daemon Princes count as unique enchantments, correct?
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1 hour ago, whispersofblood said:
I wonder if you're actually having an internal conflict between your Johnny and Timmy brain.
Interesting observation, but my conflict is more fundamental: It's between my intention for a list or theme and the tools and obstacles Warhammer provides. Taking a risk with a janky Warhammer army concept is worse then a janky Magic deck. Like I mentioned, I made this experience with my Necron army, where I am in a constant spiral to buy and paint models to fix my Initial janky army concept.
But back to topic: @Grimrock Wouldn't you rather reposition slow troops with the TZEENTCH keyword onto objectives or to be screens? -
7 hours ago, whispersofblood said:
Wait what are your issues?
My previous comment lead to the conclusion you quoted:
Nevertheless I ended up with this Cabalist list:
SpoilerAllegiance: Slaves to Darkness
Damned Legion: Cabalists
Grandy Strategy: Hold the Line
Triumph: Bloodthirsty
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Chaos Lord on Daemonic Mount (170)**
- Mark of Chaos: Undivided
- General
- Command Trait: Arch Sorcerer
- Spell: Binding Damnation, Spit-tongue Curse, Chaotic Conduit, Ruinous Vigor, Daemonic Speed
Daemon Prince (195)*
- Mark of Chaos: Tzeentch
- Wings
- Artefact: The Conqueror's Crown
- Spell: Binding Damnation, Spit-tongue Curse, Chaotic Conduit, Ruinous Vigor, Daemonic Speed
Gaunt Summoner on Disc (240)
- Mark of Chaos: Tzeentch
- Spell: Binding Damnation, Spit-tongue Curse, Chaotic Conduit, Ruinous Vigor, Daemonic Speed
Chaos Sorcerer Lord (120)*
- Mark of Chaos: Tzeentch
- Spell: Binding Damnation
10 x Chaos Knights (460)**
- Mark of Chaos: Undivided
- Icons of Chaos: The Dread Banner
- Reinforced
10 x Chaos Warriors (220)*
- Mark of Chaos: Tzeentch10 x Chaos Warriors (220)*
- Mark of Chaos: Tzeentch
5 x Chaos Chosen (240)
- Mark of Chaos: Tzeentch
10 x Kairic Acolytes (120)
- Mark of Chaos: Tzeentch
- Allies-----------------------------------------------------------------
Core Battalions:
*Warlord
**Vanguard
Total: 1985 / 2000 Points
My overall ideas are (besides playing a heavy armored Tzeentch army):
The mounted General and the Knights are the frontline. He should cast Chaos Conduit, Daemonic Speed or something aggressive.
The Sorcerer Lord and the Warriors are the backline, who could be ported by Warp Reality into action by the fast Daemon Prince and the Gaunt Summoner.
Slow af Chaos Chosen and the Kairic Acolytes are summoned from the Silver Tower into better positions. The Chosen can be placed to screen the Acolytes and the Gaunt Summoner on Disc, who bring missile weapons into the mix.
My featherbrained chicken Daemon Prince can fly around and do silly stuff, I don't know. -
37 minutes ago, Koala said:
That is a great Battletome.
Nah, sorry. We've seen actually great Battletomes and Codices recently, like Nighthaunt or Genestealer Cult with good internal balance between subfactions and a good range of useable warscrolls. If you compare this battletome with older publications, then it might feel great but it has to compete with other recent books aswell for such an appraisal.
Excuse my negativity, but i decided to wait for the regular release and another FAQ before I purchase a S2D army. My hype turned to hope. -
10 hours ago, readercolin said:
Basically, we have 3 good effects that match their god well, 1 effect of questionable utility that also still matches their god well, and undivided which is great for people who want to play slots.
Salty rant:
SpoilerI am drawn to Tzeentch and Undivided for Cabalists thematically, but I can't put a list together that isn't unreliable jank. I have a Necrons and Thousand Sons Codex next to me with the same problem. Only two specific Cults / Dynasties are essential for list building and the rest isn't even mentioned anymore. Point changes and Dataslates* don't have any impact on internal balance.
While this doesn't matter in casual games most of the time, you'll notice the difference in mirror matches with the optimal choice very quickly. If I remember correctly even S2D players played Tzeentch most of the time with the last tome and I predict a similar efffect with Nurgle or Khorne (and Host of the Everchosen)
*Warhammer 40K's Battlescrolls- 3
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Uhm, very very stupid question:
Eye of the Gods table says that on a 11-12 you can add a SLAVES TO DARKNESS DAEMON PRINCE to your army.
Doesn't Be’lakor have both of those Keywords?- 1
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10 minutes ago, ChaosUndivided said:
I thought the Gaunt Summoner thing sounded interesting but if he gets nuked before summoning are they slain?
Yes, this should be executed in your first movement phase. If you lose him with units in your Silver Tower you'll be ruined.
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2 minutes ago, Ravinsild said:
Man I want my strategic decisions to basically be “who do I attack first, and in what order do I roll my attack order?” Lol. I want to push dudes forward, roll to charge and start swinging the true Khorne way.
That's Orks. You want to play Orks. You didn't even mention the words "Blood" or "Skulls"!
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44 minutes ago, RocketPropelledGrenade said:
So do I, but I'd rather advocate for variety by pointing out use-cases than pretend people aren't already gravitating in specific directions. That's what I was trying to communicate, and if I sounded like I was going in the opposite direction, my bad.
I don't criticize your statement, but the foreseeable internal balance of the book – among Marks of Chaos and Damned Legions.
edit: ...or nobody figured out how meta-warpingly broken Tzeentch actually is yet. -
1 hour ago, RocketPropelledGrenade said:
They also take less popular marks well.
I hate that this is already a thing.
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7 hours ago, Ravinsild said:
Thought experiment: Saw someone equate Chosen to Paladins, they said they are Chaos Paladins. Apparently one of the things that "allows" Paladins to be good is deep strike, to the best of my understanding. Someone posted that while Chosen might be good, they're slow and it might be a problem getting them to where they are going.
See, that's why I am asking around about the Gaunt Summoner. You could create a really fast army with a Gaunt Summoner on Disc, a Lord of Change, Chaos Knights, a Chaos Lord on Daemonic Mount and two units of Chosen in the Tower.
Cast Daemonic Speed beforehand on the Knights, move everything to a better position, bring your Chosen back from the tower and enjoy your 3D6 charge with the Knights. Put the Tzeentch banner on the Knights to protect against Unleash Hell.
edit: Although, when you yeet units from the Silver Tower into enemy territory or on objectives Chaos Warriors get their bonus sooner this way.- 1
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4 hours ago, Ravinsild said:
I’m trying to find ways to marry synergy with the heavy armored look. I’m trying to avoid marauders, cultists and units like that in favor of a fully heavy black plate armor fist of doom, Chaos Lords of all varieties, Chaos Warriors, Chaos Knights, Chosen and that ilk and I’d say most Khorne Mortal units fit that description as well overall.
Me too, inspired by Total War: Warhammer's Tzeentch units. Battleline of bulky warriors supported by some nasty casters. I do miss some discs though:
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How do you all evaluate the Gaunt Summoner on Disc of Tzeentch? Fast Flier, does know all of the spell lore and is a reliable caster, but is very very expensive.
And... what is the point of Silvered Portal in this battletome by the way? Which TZEENTCH non-MONSTER unit does a Slaves to Darkness player want to put in reserve? -
38 minutes ago, JackStreicher said:
I for one hate Nurgle XD
Dito, i like Tzeentch, but I haven’t discovered what could be as efficient as Khorne or Nurgle in this book yet or if it is as important as the actual Legions.
I hope there’s a place for a Lord of Change in the army, probably in Cabalists? Spell slinging Endless Spells from the backline with a Sorcerer and a Gaunt Summoner? Or yeet mounted units with Demonic Speed? Then Warp Reality them back? I am not good enough at this game to make good use of this…
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AoS 3 - Nighthaunt Discussion
in Death
Posted
What did I miss?