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zilberfrid

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Everything posted by zilberfrid

  1. My Black Coach is about done, I'll try to make some pictures. I have a bonus Bastillodon and a few others, though most are already in bins at the houses where I play.
  2. I like the lizards, guards and Tzeench, but don't like that they will be locked in for quite a while in a game that I have no desire. I will probably get gallowfall, I need some minotaurs, like space dwarves and love that terrain.
  3. This eases my mind greatly! Thanks for the screenshots!
  4. Here's hoping for pachycephalosaurus shieldbreaker cavalry and ubirajara jubatus riding scouts. I also want other archosaurs, like bipedal crocodiles or giants like Hatzogopterix, and all the weird and wonderful things of the triassic.
  5. I want them feathered with proper wrist pronation, or make them bipedal land crocs if they omit feathers (unfeathered theropods start around Carno size).. The JP drooping hands should go in either situation
  6. It's ambitious, but maybe you could do lifeless rock in front of the model and greenery radiating from its footsteps?
  7. Yeah, they were whiter, but I really want them bright red now. I also want some ghosts rising from their graves under it, but the first hands with scythe and tormented face was in the wrong spot
  8. If not, just use a random skink for the body.
  9. I can't speak about 10-15 years in the future, but imagine a skeletons set where you can make the skeletons look as if they were of different factions before their death. Shields and heads you can magnetize on and off so you can mirror the faction you are currently fighting against. There are a lot of options that can be done, but are currently unexplored. EDIT: I also don't think everything is in need of an upgrade to keep up with current minis. Skinks are old, for instance, but they hold up really well. Crossbowmen are also old, but they are awful. In 10 years, the skinks might no longer be up to it and get a refresh.
  10. One hero models can give a faction a new way to play, thus pushing battletomes with minimal changes every three years. They are hardly any effort for a design team; monopose single models are a lot easier than a box with options that all have to fit and work. They are also easy for writers, adding only a single variable to a ruleset upsets balance the least. For players, they are also the cheapest way to update their faction. Perfect for those players that don't like painting or building models. And of course, they are priced very close to 20 person infantry sets from companies like Wargames Atlantic or Northstar and over half that of their own 10 person infantry sets (or older 20 sets), they must have the highest percentage markup of anything GW sells bar PDFs.
  11. As long as it produces more sculpts, and of better diversity than Fyreslayers, I'm tempted. Also no gods in Kharadron.
  12. They did allow 40k in Magic the Gathering recently, so there is hope.
  13. I don't know dreadfleet or the khorne champion games. Underworld is a decent game, but it decided to make each season more powerful, which means you really can't mix them. And of course the power of new seasons comes at a steep monetary cost. Cursed city showed they were bad at actually producing the game, and compared to games like Gloomhaven in the same sphere, it doesn't really hold up. Their boardgames do not compete just with Risk and Monopoly, they compete with Spirit Island, Cascadia, Wingspan, Azul and many other brilliant games and just do not hold up. Especially for the price. AoS has its strengths, but wait time between your turns is too long, especially a double turn is awful. Mortal wounds give you even less to do. I vastly prefer alternate activation. It's also full of rules that almost require you to have the book of the opponents factions as well, and I hate "gotcha" rules. Of course, the books you buy have a very high page price, and are worthless after about three years. So can half your army, if GW dumps them, and they dumped a lot. 40k has similar flaws. Necromunda required over €100 in books to field a 10 person team, which also means you have to reference that library for a game. Stargrave is one €25 book that has all gameplay options (so the next crew has no book cost). A lot of the models they make are good, but I don't vibe with anything they put to paper.
  14. I may be biased, but I don't think GW is all that good at making games. They make good models have good artists and their lore is really popular, but the games themselves aren't all that brilliant.
  15. That does not seem like a good sign of GW's confidence in the faction.
  16. I'm glad they are improving the contents of Vanguard boxes. Fyreslayers, Daughters and Ogres are more boring than their Start Collecting, and I'm not that impressed by Sylvaneth either.
  17. Ah! I know this one! This is from an ancient (16th century) monster manual called the Pseudomonarchia Daemonum, where it was called the Buer and said to be one of the great presidents of hell. Humans have always been quite capable of making weird stuff up, from the Löwenmensch to our cold blooded lizardpeople politicians.
  18. I pointed many to Underworlds to get a taste of a faction. Before the 50% price increase with less models on average that is, of course.
  19. Gsg have been spared from the usual GW treatment of taking a good Start Collecting and making it boring in Vanguard or Combat patrol. They had a great Start Collecting, and arguably the Vanguard is better!
  20. Also, much larger than the smallest mammoths. This is the size of an adult pygmy mammoth compared to a Freeguild Guard
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