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zilberfrid

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Everything posted by zilberfrid

  1. Not entirely true. I regularely buy Necromunda stuff, but won't touch it as a game with a 3m stick because it's an overpriced convoluted garbage heap of a game. Similarely, Blood Bowl teams like the Snotlings and Ogres can stand for themselves (at least for parts). Also not that bothered by the game.
  2. I'd also think the former. I do like the latter though. I somehow need to make a model from that picture to torture my players with. Feels like the vibe of this month's Bestiarium https://www.bestiarumgames.com/releasepage?pgid=kzt66szq-07f7fa45-a221-4292-bccc-6ef4e0099980
  3. I love these designs! These look great, but do note that they are Sisters of Silence. Really nice models, but twice the cost of (equally good) Greatswords.
  4. That is true. My point was that a god-king who creates supersoldiers and leads an empire isn't that dissimilar from a god-emperor that created supersoldiers and leads an empire. This golden ruler is quite different from the other one. Alive or not is quite a change already. But let's go back to rumours. Do we think new chorfs demon engines will look more like this or this
  5. This is an interesting discussion, but shall we agree to leave it here? We're not going to convince one another, and it isn't on topic. It started because I wanted to explain one of the reasons I hate everything space marine. That has been established, and it has been established you do not agree with me. I agree settings need to evolve, but we disagree on the effect that departure from satire has had. Stormcast might have been designed originally as AoS's Space Marines, they are a lot less problematic. I may dislike Sigmar for his similarity to the Emperor, but he at least is dr Frankenstein making lightning golems powered by human souls, instead of a corpse on a throne powered by said human souls. Back on topic: I would like Hashut vs Dawnbringers, two new factions of which I like one, but GW would need to be careful with the mesopotamian look of early chorfs, otherwise that crusade would really be on the nose. The current hobgrots and horns seem to be far enough removed, keeping only a few elements that weren't popular in the real world at the time of the crusades (still hate the term crusades for a faction without crosses. Jihad would fit better).
  6. In the long forgotten past, space marines were the fist of a fascist empire, and clearly also bad guys. Then GW needed a good guy, and that portrayal of "bad" was lessened. Still a fascist empire, but now to be considered heroic. That's just plain fascist propaganda. I don't care that you like a certain thing. There are probably a lot, even the majority of players of space marines and kriegthat aren't fascists. I care that that thing is made to appeal to fascists.
  7. While I'm normally quite wary of GW's portaying, these are babylonian reliefs. This one even has horns. Enkidu, of Gilgamesh fame, is often portrayed with horns, and slavery is quite a common subject. I don't think I recall demon powered trains from that epic though.
  8. I thought the old chorfs were based on babylonian reliefs, and for the sculpt quality of the time it's not a bad attempt. Newer chorfs were quite different, and I can't see what would be wrong with those.
  9. Would hobgrots be not only dual faction, but also dual grand alliance? I think that's a first. If GW starts doing that, Dawnbringer crusade might be more than an unmitigated disaster for Cities.
  10. Do note that I group spiky marines and 30k marines in the same box as regular space marines. Though the nurgle ones and the new ones are not entirely a waste of designer hours.
  11. I'm not talking about sales, I'm talking about new sets, marketing rule support (though this is also marketing) and retail space. The effort wasted on space marines that could have gone into something interesting. "If you build it, they will come". If GW makes new sets, puts them in shops and points their marketing efforts into a faction (including fiction books and stuff like animation), people will buy it. In AoS, Lumineth received this, and they sell well (in the store I frequent). Admech and Sisters receive some, and look at that, they sell well. Space marines get more, and they sell more. That shop still has two of their original order of Fyreslayers start collecting boxes. If GW does not put any effort into a faction (rule support of factions has improved, so mostly fiction and new sets), does not let people know it exists and doesn't even allow the models in stores (both their own physical and third party), they do not sell well. Now granted, I might have an unreasonable dislike of space marines being portrayed as heroes, stoked again recently by a conversation about inclusivity with a lovely fellow with the youtube username "National Socialist" that unsurprisingly played space fascists. GW marketing to literal ****** will never feel right to me.
  12. I do agree they serve some function, and they have enough variety for two 10 model infantry kits (one normal including 30k, one heavy, heroes can be made from that). All their vehicles are just boxes with wheels or tracks and no ground clearance, so fancy painted toddlers wooden blocks will do. Which is better than Fyreslayers, who have enough variety for one 10 model infantry kit and the magmadroth.
  13. Do we really need separate models for a slightly fancier space fascist with some 63 loadouts? How many Primaris luitenants exist? Also, are you sure space marines don't outstrip non-imperium releases? I really don't see the appeal in space marines. Or early stormcast. They are such incredibly generic comic book super soldiers.
  14. I have this with all space marines in greyscale. Or with Fyreslayers.
  15. I like the green and gold scheme with santabeards! I have lots of combinations in my skydwarves, but not that one.
  16. Do note that these guys are quite large, very similar bulk to Kharadron Thunderers
  17. Wargames Atlantic spiders https://wargamesatlantic.com/collections/classic-fantasy/products/giant-spiders. I like this box, there are 12 small spiders, 12 bodies wrapped in silk and 12 posable big spiders in the box with a decent selection of limbs. Cost is nice as well, the box is about €30 ($35)
  18. I do like the dynamic of destruction in some sense. It is one god, but none of them agree on what that god is or what they want. Death also is a single god, but much more structured. Chaos has a reasonably short list of gods, or just the pursuit of chaos as a whole as a higher cause. Order is thust the unstructured mess that's left (which is ironic considering the name) including a faction that refuses gods are neccessary.
  19. Just some Renedra bases for more spiders and a few vikings. The 25mm ones are 52 for £4, the 50mm ones I think £3 for 4.
  20. Thanks. I generally think GW will choose the worst option, though they often make good models. Not always, but over half of the non-space marine kits look good. So if there are no indicators of good, and there are indicators of bad, that's where my thoughts go. I love the Landsknecht look. I wear it regularely. Losing that isn't the greatest to me. I love the concept of Cities, and I don't think GW will start making multi army warscrolls, so the update would detract from that faction instead of add to it. Smothering models under even more religion than they have now is also far outside my interest. I particularely dislike the Impirium, and the references are clearly there (though I do like some Sisters models, and the kill team krieg dudes get shot by my players regularely). I hadn't read enough of Soulbound, and am not going to read more GW fiction (not to my taste). That is a fault of mine. I don't really see a way for humans to become more to my taste this update. I do understand my taste isn't everyone's, because space marines sell.
  21. I haven't seen stuff from Cubicle 7 used by GW. Right after he was on the front page of the book (might even have been before), the Warpriest was removed from the game, and he'd be such a good tie in product. There are a few reasons I am quite wary of the plans: * The artwork shows no non-human Cities models. * I don't know any double army warscrolls, so either that changes or Dawnbringer is not in Cities. * The only bits we saw are religious. * The "macabre" statement. * Evasiveness around other Cities races So far, we have no indication it will be anything but a bunch of religious fanatics, and no indication the rest of Cities is with them. I also just don't like religions. Pushing the "Cities" out of "of sigmar" robs it of all its uniqueness.
  22. I really disagree about Seraphon. Their Saurus Knights look prehistoric in the wrong way, chameleons and salamanders not so different. I also disagree for factions like Kharadron, which have so much design space unexplored, both in game and models. I don't count a single usable infantry hero per edition, I mean real kits. Skaven kan keep some models, but most should be updated. FEC also have some kits that aren't ugly as sin, but need much work. And a plastic Mournghul. Beasts need a lot of work, we agree there. With things like the Ogroid Thaumaturge, new Tsaangors and Underworld team, they have shown they can design them, so that gives hope. I get what you mean about ogres, but I kinda like these. I use the Blood Bowl ones to harass my d&d players.
  23. We'll see about that once they take the humans out of Cities. There are really few multi army warscrolls.
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