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Great Bray Tom

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  1. Np. Can you remove the photo? It has someone’s number in it :). Thats why I cropped it when I found out.
  2. Had to crop a little but here it is. Note; battlebox for example.
  3. I don’t understand the confusing surrounding this battalion (from Aether Wars). It is only matched play legal if your opponent agrees. So to put it practically; you can use it against your buddy if he’s fine with it but for tournament play TO’s will probably not agree to let you play with it.
  4. Unfortunately you can not return models within 3 inch of an enemy unit you weren’t already in combat with.
  5. Regarding list 1: How did you get the 2nd artefact? I like the 2nd list better. 2nd Terrorgheist instead of the Zombie Dragon and the battalion for lower drops. Also like stated above; I don't think list 1 is legal.
  6. Hey guys! I just bought a Flesh-Eater Courts army and I was wondering; I have 4 Terrorgheist/Zombie Dragon. What to build them as? I was thinking two of each but I wanted to ask you veteran players. Maybe a ZD is never used etc? Appreciate the help!
  7. Mostly 3 or 6. 9 is very hard to all get in combat and the bad saves dont help either with me approving big squads. I would consider 9 for like an alpha strike darkwalkers list that pops the Doombull and Brass despoilers traits to make a huge t1 dent in an army.
  8. So.. what do you guys do against Frostlord on Stonehorns? I played against a list yesterday in which he had an artefact that dealt D6 damage at the start of every combat phase so all my screens were like instantly killed after that and like 1 attack.. And in the end I tried putting my Bullgors in and he killed all 6 in 1 combat phase... In total he killed: 20 ungors, 10 gors, 2 chimera's, 1 ghorgon and 6 Bullgors with a little help from 2 Mournfang to take down the Ghorgon. I really seem to struggle against Ogor mawtribes. It's mostly due to the fact that the models count as 2 or sometimes even 10 models so I can't "out-horde" them because everything just gets completely murdered..
  9. Thanks for the tips! Usually I use the first and second turn to crack up the points and everything after rnd 2 is just bonus PCP! Regarding the summoning: yes very true! My go-to is first turn backline Raiders when possible just to harass and make them stretch out the army a little. What do you guys find yourself summoning most of the time?
  10. Okay, so I'm probably going to enter this armylist for the Alliance Open here in the Netherlands (last weeked of february). Shoot! Spells can be chosen before each game (I find this strange but I don't mind at all since I can switch depending on the match-up). Armylist: "One for all and all for Herd" Allegiance: Beasts of Chaos Greatfray: Allherd Realm of battle: Hysh Leaders: Doombull (general) - Blade of the Desecrator - Dominator Doombull - Aetherquartz Brooch Great Bray-Shaman - Tendrils of Atrophy Great Bray-Shaman - Vicious Stranglethrons - The Knowing Eye Battleline: 10 Gors (shields) 10 Gors (shields) 10 Gors (shields) 10 Ungors (blades & shields) 10 Ungors (blades & shields) 10 Ungors (blades & shields) 6 Bullgors (great axe) 3 Bullgors (great axe) Behemoths: 1 Ghorgon Other Units: 10 Bestigors 10 Bestigors Battalions: Depraved Drove (150 pts, containing all the Ungors and the Shamans) Brass Despoilers (190 point, containing everything else) +1 Command point bought Makes exactly 2.000 points and 2 drops. Summoning Pool: 10 Ungors 10 Ungor Raiders 10 Gors 10 Bestigors 1 Chimera 1 Cygor 5 Centigors 2 Chaos Spawn 1 Cockatrice 3 Dragon Ogors (War glaives) 3 Tzaangor Enlightened on Disc 3 Skyfires Any thoughts? I only own 10 Ungors Raiders and I can't paint more up by then so please take that into account. Edit: Typo
  11. For me that still doesn’t answer the question haha you could still field 2 Ghorgon! Btw wouldn’t 10 man Bestigors units make more sense with the Pestilent mortal wound spamming?
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