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warhammernerd

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Everything posted by warhammernerd

  1. Thanks both, perhaps I wasn’t super clear. What I was thinking, is that the 7 or more players wouldn’t necessarily or likely play at the same time. So, it would always be a run of 4 characters, but some of the 7 wouldn’t play. Likely two characters would always play, as that would be my partner and I, but the remaining characters / players wouldn’t all be able to play be present in same space. Which is what I was asking, kinda. Would it work if, say for example two people in the group were levelling up faster than the rest of the group, on account of getting more playtime? Would it mean these two characters would end up doing most of the heavy lifting and get the lions share of the rewards? Would it work to offset it, if these two characters were more support heroes, i.e the healer / spell caster types?
  2. Hey all, I plan on starting a campaign once I’ve got everything built and wanted to ask if anyone on here had experience with running a campaign on any of the previous Warhammer Quest editions with more than 4 players? I guess what I’m specifically interested in, is how or if players levelling up at different paces is much of a problem? The reason I suspect this will be the case, is because my wife and I will choose 2 characters who will always be present in each game, whereas the other players might only play every other game depending on availability? Which leads onto a follow up Q, which is what can I anticipate being the rough total number of games needed to complete the game? Just so I can manage expectations across the 7 players taking part, ie this might take us a year of one game a month?
  3. Well, not to be THAT guy... but my partner and I kinda bought two copies of CC one with a key and book. If anyone’s interested, dm me an offer.
  4. Yeah, I totally am really. Just hype for any and everything which hints at possible SGL stuff. Little variants on rules etc.
  5. I AM BEYOND HYPE FOR THESE> perhaps even more than cursed city... which I might have bought two copies of....lol
  6. SO, whats the thoughts with Crimson Court warscrolls for AoS? By the look of the minis, you'd expect them to be Vampire lords... but, that would mean the war-scrolls would almost certainly be pretty expensive in AoS if they come as a gang of 4 which seems almost certain. If as a conservative estimate they are priced at close to an existing Vamp lord points, were looking at 560pts for all 4. They can and prob will make these vamps slightly underpowered compared to ordinary Vamp lords... which leads me to then consider these possibly being something akin to Blood Knights on foot? If so, is this a one off or is it indicative that we ARE getting such a unit? I am absolutely buying a box if for nothing else cos the models are some of my fave AoS sculpts to date. Thoughts? Have any of the existing underworld AoS warscrolls been remotely worth taking?
  7. Yup, hold your horses. There will also be a glut of secondhand stuff once new shiny comes out.
  8. The reason it’s been nuked in AoS from the get go, was to significantly lower the bar of entry by dumbing down the core rules. And you know what, it worked. Problem is, now we have a dumb game. It needs to be cranked up, the rules are now incredibly complex in terms of the nuances between warscrolls, batallions, faction terrain etc etc etc. But the CORE rules, the basic ****** is, in a large part a bit too basic and a bit ******, and that’s not even getting into ‘shape hammer’ a Wargame all about standing in circles and making sure everything is 9” apart. But shooting, terrain interactions and battleshock need a serious re-examine.
  9. Loosey goosey, imho can sometimes resort to lazy ass rolling buckets of dice and a whole heap of not much strat.
  10. It forever irks me and seems totally waac that units can freely shoot through one another. In old Warhammer you simply couldn’t do this. In AoS an archer unit stood behind another shoot can almost always shoot through it. Seems retarded not to suffer at least some penalty to shoot. Yes, arrows can be arced up and over (distance permitting) but why should a unit of hand gunners be able to happily fire through one of their own friendly units? Smokes balls. The intent is solid enough, as in with TLOS, but I’d much prefer modifiers to hit when the target is partially or almost fully in cover - as in, behind a unit or terrain. TLOS means ****** if you can shoot a unit providing you can see a gnats ****** of it.
  11. Wight kings are just ****** for 120. Weak ass stats, no spells, slow, command which only effects select units. There is very little reason to run them unless you were running Deathmarch.
  12. If people had to choose three command abilities from the above (surprising how many still exist!?), what would they be and how might the rules look now? I'd be all about summoning bats and wolves. Would be pretty simple, yet quite powerful. Vampire heroes can summon 5, 10 wolves or 3, 6 bats by spending X blood tokens. Units appear within 9" of hero, each can only be used once. I actually think if zombies, bats and wolves were summonable, and perhaps even the same if not worse that they were currently that would be rad. So, a bit like FEC, they costs for them are baked into the hero's albeit cheaper than they are now. Which would leave us more points to spend on Vamps and skelebobs etc. The army should feel pretty relentless and as if its coming up from the ground from all sides.
  13. Ahhhh, bathing in our past glory just now. https://cdn.preterhuman.net/texts/gaming_and_diversion/Warhammer Fantasy - Vampire Counts.pdf We don’t ask for much 🙏
  14. Sin or bin guy, that’s the Q? Whose writing this one?
  15. Happened to snatch two copies, absolutely am not a scalper. Wife’s a total geek and was worried our FLG might not have enough. Now I’m sitting on fence about doubling up the skele / zombie units, and selling off all the other stuff piecemeal or selling the whole thing. If anyone is super pissed about missing out on a copy, message me with an offer and ill prob sell it.
  16. Ordered and paid for. Will see how it looks when it arrives in a couple of weeks. Worst case scenario, sell it on for a profit. Nighty night.
  17. Yes, he’s tasty. Everything else is either as in for LoN which means that book is legit for a while and SGL isn’t a redo, OR, as mentioned these warscrolls are a carry over stop-gap. Which doesn’t mean they will get a redo come SGL, and they will instead be kinda meh forever more.
  18. Hmmmm. Colour me undecided. AoS warscrolls don’t really jump out at me, seem pretty meh. So... Is cursed city worth it?
  19. Reckon skelebobs will be upgraded to nearer Graveguard power and the two units effective rolled into one another, and Zombies will do as they were supposed to all along get in the way, multiply and never stay down.
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