Jump to content

ACBelMutie

Members
  • Posts

    168
  • Joined

  • Last visited

Everything posted by ACBelMutie

  1. If you play GHoN you can use 2x40 Skeletons and use Ossific Diadem + Lord of Nagashizzar to empower them. Skeletons attack up to the third line, so it's easy to make a lot of attacks to kill big elite units. A block of 40 Skeletons, 4-5 attacks (command trait + a Vampire Lord) + Van Hel = kill. Greetings
  2. The lantern is good, but a +6" extra movement can be pretty nice for a Reapers unit for example. I have to think about it. Greetings
  3. Thanks for the answer. My last question about GoS is about the alternative version, GoS with Mortality Glass. I have read this post Can I use this warscroll instead of the GoS with Nightmare Lantern warscroll? Is it valid? Greetings
  4. Just one question. Can a Guardian of Souls in Grand Host of Nagash alligance use any of the Nighthaunt spells or just the spell he has in his warscroll? Greetings
  5. My Death Army: I should have taken another picture of the first floor to show all the cavalry. Greetings
  6. I'm still a big noob as I said before. I haven't play a lot Warhammer, but I think Arkhan + VLoAT can be usefull with double movement for Reapers or Black Knights for example. You can make a full attack with such a big movement. Greetings PD: The calculator has been improved a little (more options): https://whcalculator.000webhostapp.com/
  7. Sorry, I wanted to ask about the VLoAT, but you said it's valid. That's interesting. I wonder if it's a good unit. Greetings and thanks for the answer!
  8. I testes 15 Black Knights and 30 Grave Guards yesterday. I didn't success using the BK, but the GG did a nice work. I used a VLoZD as my General for the +1 attack and to repeat to hit. GG made a good job, but I need to test them with another additional attack. On the other hand, I'd like to ask a few questions: Is the "Master Necromancer on Abyssal Terror" still allowed? Or is it obsolete? The same question about the Necromancer at horse. Greetings
  9. The battalion increases the price even more. Remember Reapers have 2" range attacks, that's why I said they have better attack. Greetings
  10. I underestand your idea, but just one question, why shoun't I use 30 Reapers instead of 30 GG? Less cost, better defense, better attack (rerrolls to hit) and better movement. GG has advantaje in the base size. Greetings PD: I have updated the calculator a little. Damage can be a number between 1 and 99, or 1D3 or 1D6. I need to fix a few things: https://whcalculator.000webhostapp.com/
  11. I have no idea where to post this. I have been working in a Warhammer Dice Roll Simulator. This is a beta version because I want to add new features and use a style sheet with some cosmetics. You can test it here: https://whcalculator.000webhostapp.com/ Take care when you use the calculator. If you choose several checks to hit, for example, the result will be incorrect. If you write D3 in damage, it'll show 0 or an error. I said it's not finished yet. Greetings
  12. I have Vapire Counts / Legion of Nagash / Nighthaunts. Everything is painted at different levels. My army has the following: 179x Zombies 186x Skeleton Warriors (old and new ones) 43x Grave Guard 21x Black Knights 5x Blood Knights 5x Hexwraiths 7x Fel Bats 2x Bat Swarms 2x Black Coach 1x Zombie Dragon 1x Terrorgheist 4x Necromancers 2x Melkhior 1x Zacarias on Zombie Dragon 20x Dire Wolves 9x Spirit Hosts 20x Glaivewraith Stalkers 4x Vampire Lords 2x Banshee 4x Wraiths 1x Coven Throne 1x Mortis Engine 1x Neferata 1x Wight King 1x Corpse Cart 40x Tombs Allies 50x Ghouls 1x Vargulf 6x Crypt Horros Other 1x Great Unclean One 1x Morbidex Twiceborn 1x Glottkin I want to get a full Nighthaunt army and a full Nurgle army after that. I also need to convert some square bases into round ones. Greetings PD: I have a necron army too, but this isn't the correct forum...
  13. GG hit hard, but they need to hit first because they aren't too resilient. I know my enemies will go with 30 Reapers, so 6+/6+ save isn't enought. I need to shield them to attack first. I think I could use 5 Hexwraiths just to run over a big enemy unit trapped in combat. I can deal several mortal wounds and retreat behind my own units. I need also to test the endless spells.
  14. That expected damage is against 5+ save (Black Knights have no rend). The correct one should be this one: Just a few more questions: Can Guardian of Souls heal Skeletons if he is part of GHoN? I think he can't because his spell says "Nighthaunt", but I'm not 100% sure about it. On the other hand, I'll face against two nighthaunt players soon at 1250 points match. I'm not sure if I should go Sacrament or Grand Host of Nagash. The magic of Sacrament could be usefull if I use any Endless Spells like Geminids of Uhl-Gysh against his hordes. However, GHoN is very resilient if I go with two groups of skeletons and has a good offense (Lord of Nagashizzar). I can use some nighthaunt units like reapers instead of Black Knight and deal a good amount of damage with a decent summoning. What do you think about it? Greetings
  15. I have been making rolls for a while to compare Reapers and Black Knights (360 points): Reapers Vs Save 6+ (1 wound eache miniature) => 4/3/-1/1 repeating to hit. 15 miniatures x2 attacks + the bell. 19/1 hits => 17/1 wounds => 21 dead (17 + 2 wounds bell and 2 mortals). 24/1 hits => 16/1 wounds => 20 dead 21/0 hits => 12/0 wounds => 12 dead 24/0 hits => 19/0 wounds => 19 dead 17/0 hits => 10/0 wounds => 10 dead When you said the Black Knights could be very good when buffed, I wanted to test them against the Reapers for the 4++ save. The test: Black Knights (buffed +1 attacks) Vs Reapers (save 4+) => 15 miniatures x 3 attacks, 15 x2 attacks (horses) and charging. 3/3/-/2 and 4/5/-/1 33/14 hits => 18/6 wounds => 9/4 unsaved => 22 dead 30/17 hits => 24/4 wounds => 17/3 unsaved => 37 dead 29/19 hits => 20/8 wounds => 11/4 unsaved => 26 dead 22/13 hits => 16/5 wounds => 8/3 unsaved => 19 dead 28/18 hits => 19/7 wounds => 13/3 unsaved => 29 dead I made 4 tests for GG and Skeletons that I'll post later (Vs save 6+, 5+, 4+ and 4+ repeating failed rolls). Greetings Edit: Grave Guard Test 1: Vs save 6+, 10 miniatures dealing 2 attacks at 3/3/-1/1. 12 hits => 8/2 (two dices were sixs) wounds => 12 dead. 13 hits => 6/2 wounds => 10 dead. 13 hits => 7/1 wounds => 9 dead. 13 hits => 8/2 wounds => 12 dead. 16 hits => 7/3 wounds => 13 dead. Test 2: Vs save 5+: 17 hits => 5/4 wounds => 5/3 unsaved=> 13 dead. 15 hits => 7/2 wounds => 7/2 unsaved => 11 dead. 14 hits => 5/4 wounds => 4/3 unsaved => 10 dead. 14 hits => 3/4 wounds => 3/2 unsaved => 7 dead. 19 hits => 8/4 wounds => 6/3 unsaved => 12 dead. Test 3: Vs save 4+: 16 hits => 7/5 wounds => 5/4 unsaved=> 13 dead. 15 hits => 6/3 wounds => 3/2 unsaved=> 7 dead. 17hits => 9/0 wounds => 7/0 unsaved=> 7 dead. 14hits => 6/2 wounds => 1/2 unsaved=> 5 dead. 14 hits => 5/4 wounds => 4/1 unsaved=> 6 dead. Skeleton Warriors Test 1: Vs save 6+, 20 miniatures 3 attacks at 4/4/-/1 22 hits => 11 wounds => 11 unsaved => 11 dead. 22 hits => 12 wounds => 11 unsaved => 11 dead. 31 hits => 20 wounds => 16 unsaved => 16 dead. 30 hits => 15 wounds => 13 unsaved => 13 dead. 30 hits => 18 wounds => 14 unsaved => 14 dead. Test 2: Vs save 5+: 32 hits => 12 wounds => 9 unsaved => 9 dead. 26 hits => 12 wounds => 9 unsaved => 9 dead. 29 hits => 19 wounds => 12 unsaved => 12 dead. 34 hits => 15 wounds => 8 unsaved => 8 dead. 30 hits => 11 wounds => 5 unsaved => 5 dead. Test 2: Vs save 4+: 25 hits => 14 wounds => 7 unsaved => 7 dead. 24 hits => 12 wounds => 6 unsaved => 6 dead. 23 hits => 10 wounds => 4 unsaved => 4 dead. 27 hits => 9 wounds => 7 unsaved => 7 dead. 34 hits => 13 wounds => 6 unsaved => 6 dead.
  16. I probably need to test them more. They are quite expensive and need Lord of Nagashizzar to be strong. I will try to use them in my next battle. I also want to test the black knights in a big group too, but I also think that 30 Reapers are probably easier to use than 30 black knights. Greetings
  17. I usually play against armys with rend (-1 most) so I usually think 40 wounsds are better than 20 wounds with a save of 6+. Warrior Skeletons can make the GG rol for a cheaper price, so why should I use GG insteado of the WS? Greetings
×
×
  • Create New...