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ACBelMutie

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  1. This spell says you select a visible objective at 12" to deal the effect. Can you block the line of view to the objective? Some people say yes, you can, and some people say no, you can't. Both have nice arguments. For example, if the is a wall between the wizard and the objective, it isn't visible because the terrain feature blocks the visibility. However, you can hide a miniature behind a GUO and you can't shoot that miniature or you can't try to disperse an endless spell wich is behing a GUO because you can't see it. The great question is, can you hide the objetive with a miniature or with it's base? Greetings
  2. That's rights, there's only 1 battleshock phase per turn, so we can only try to resurrect at the end of our turn. Greetings
  3. There are two battleshock phases in each turn, one for you and one for your enemie, so you can use that ability once per turn. Greetings
  4. The "Endless Legions" allegiance ability currently seems to allow for the perpetual resurrection of one unit that was slain. Even if it has been resurrected before. Even if the replacement is still on the field. There is a direct reference about what "reinforcements" are, so I assume a destroyed unit can only come back (at 50%) one per battle. Look at Gorslav command abilitie: https://imgur.com/RsSFXyP +++ MOD HAT +++ Please refrain from posting leaked pictures as per the forum rules What do you think about it? Greetings
  5. That's correct. So they can retrear anyway. Thanks for the answer! Greetings
  6. I talked about this with a friend. However, can you retrear if you aren't at 3" or less fron another unit? My opinion is No, because you can't retrear if you aren't in combat, doesn't it? Greetings
  7. No answer? I'm very interested about this question because it could be a good tip to fight against Seraphon but I don't want to cheat my mates. Greetings
  8. The rule says: Page 65 – Fangs of Sotek, Parting Shot Change the rule to: ‘You can use this command ability when an enemy unit ends a charge move within 3" of a friendly Fangs of Sotek unit from the Skinks or Chameleon Skinks warscroll that is wholly within 18" of a friendly Fangs of Sotek Hero. If you do so, that unit can shoot. After you have resolved all of that unit’s shooting attacks, roll a dice. On a 4+, that unit must retreat but cannot run. A unit cannot benefit from this command ability more than once per phase.’ The question is. If I charge a unit of skins with idoneyh and my opponent uses the command ability, then he shoots and at 4+ he retreats. If i put only 1 miniature at 0,5" during the charge and the other ones at 3.1", and then he kills 1 miniature (i retire the closest one), can he still retrear with the skins unit even if he isn't in combat because I retired the miniature which charged? Because I can still pile in 3" after that. The problem is about the correct secuence. 1 - Attack, retreat at 4+ and finally retire miniatures. 2 - Attack, retire miniatures and finally retreat at 4+ if there are still miniatures at 3" or less (can't retreat if you are not in combat). What's the correct order, 1 or 2? Greetings
  9. Is Throne of Vines effect acumulative? If I cast the spell in turn 1 and then I cast it again in turno 2 and I haven't moved the miniature, has it +4 to cast? Greetings
  10. The ability "Ranks of Mischievous Mirages" (Tzeentch subfaction THE HOSTS DUPLICITOUS) says " Enemy units within 3" of a HOSTS DUPLICITOUS unit cannot retreat." The ability "Rally Back" (Ossiarch Bonereapers subfaction STALLIARCH LORDS) says " You can use this command ability in your movement phase. If you do so, pick 1 friendly STALLIARCH LORDS unit that has a mount and either is wholly within 6" of a friendly Mortek Hekatos or is wholly within 12" of a friendly STALLIARCH LORDS HERO. That unit can retreat in that phase and still charge later in the same turn, as long as it did not run." So, if I play Tzeench versus an Ossiarch player with Stalliarch Lords subfaction, can he reatreat using 1 CP because his ability says he can retreat even if my rul says he can't? Greetings
  11. Just a quick question. If you use "Cursed Stele" with your Mortek Crawler and you roll 1 and 1, will you fail to kill a 1 wound model if you apply the -3 when the Crawler is full? Greetings
  12. Just a quick question. If I move an Ironjawz unit in my hero phase using 1 CP, I can run with that unit. So the question is, can that unit charge later? I know if you run in the movement phase, that unit can't charge, but does that rule apply at the hero phase? Greetings
  13. I played a 4kVs4k match yesterday between Slaanesh and Ossiarch Bonereapers. We played with what we had (I only proxed 15 Black Knights as Deathriders). The lists were the following ones: Hedonitas de Slaanesh 1x Syll'Esske - General 1x Shalaxy Helbane 2x Keeper of Secrets 5x Infernal Enrapturess 1x Bladebringer on Exalted Chariot 1x Contorted Epitome 1x30 Daemonetes 1x20 Daemonetes 1x6 Fiends 2x5 Seekers 1x20 Chaos Warriors 1x5x Chaos Knights 1 Extra Command Point Ossiarch Bonereapers 1x Katakros - General 1x Arch-Kavalos Zandtos 1x Liege-Kavalos 1x Mortisan Soulmanson 2x Mortisan Boneshapper 1x Gothizzar Harvester 1x Mortek Crawler 1x6 Necropolis Stalkers 2x10 Kavalos Deathriders 1x40 Mortek Guards 2x20 Mortek Guards 2 Batalions I used to have between 14-20 command points per turn and Katakros negated my opponent 1 CP every turn, very nice against Slaanesh. Zandtos was very valuable letting my units to repeat all to wound in addition of the +1 to save and +1 to hit from Katakros. Finaly Slaanesh managed to kill 1340 points and Ossiarch 3090 + 980 (summoned). It's clear that OB are good against melee armies with low MW output. Greetings
  14. I played something like 2 Boneshappers, 1 Soulmanson (General), 1 Gothizzar, 20 Morteks and 10 Morteks at Petrifex (post-nerf). It was a 2Vs2. It was not easy to take down the Morteks, so they had to focus heroes (shooting). Greetings.
  15. If you want a low drop army, you can take a mortisan, 10 Morteks and the batalion Shield Corps. A lot of CPs and low drops. If the enemy has bloodthirsters, Gothizzar can be usless because of the MW 8" area, but it can be very powerful against other CaC armies. I think double Crawler isn't very good at this moment. The opponent can take Ulgu and it would be difficult to shoot down enemies. Maybe Zandtos is a nice pick thanks to the bonuses (repeat 1s or all to wound). Greetings
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