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Everything posted by Coyote
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Lurker here, last summer there was mention of “Mulriple Verminlord” list ideas, but at the time no one had run any.., My next major undertaking for 2019 will be running a 3-4 Verminlord list. (Caveat - AFTER I finish acquiring, assembling and paint the rest of my Bloodthirster Council) Which builds would you bring into a 2000 list? I’m thinking if only 1 - probably the Warpseer? if 2 eshin and Corruptor or Eshin and Warbringer? What are your thoughts?
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Azur says the Boundless Hunt is ... 130 pts
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Hello - I’m an avid “gaming stats geek” Please help - I’m looking for help or trying to not “recreate the wheel” generating stats analysis As a new AoS player I’m trying to wrap my head around the fundamental stats of the game (i.e excel sheets showing Bloodletter reliable stats to hit -> to wound-> modified by save, etc) What i “don’t know” is all the different units Core Average Reliability (compared to old WHFB (rip)) Like the averages for To Hit -> To Wound -> Save (Y/N) -> Mortal (Ward) Save (Y/N), etc. I’ll put this project together over next week, which will eventually encompass everything... But if anyone had anything that might cut down on time may be appreciated. ***Note my first project is BEFORE any Prayer/Item modifications ***
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Honestly, I’m fine with the Bloodletter changes. I feel setting the bomb was way more complicated and took way more $ for me to work than now. i didn’t want to *have* to purchase Mortals, and intended to run Daemon only list. i think they’re striking their own now without have to spend 3 character slots and 300+ points just to augment my other unit. My 330 pt Bloodletters are now *better* on their own without the help, and still give massive wounds with assistance. We now have the chance to generate 2 wounds on a natural toll of 6 - so if we hitting on 3+ our math is actually a possible (before saves) 1.25 wounds for every round of combat instead of 1. I think the math is better, and ultimately cheaper in both real life money and points we pay for the table.
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How do you update? *edit - my WH AoS app shows updated as of 2 days ago, the Warscroll Builder website has the updates not my Azur yet
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Probably a work in process - looks like Warscroll updates (*not points changes*) have been made for at least- Bloodletters Flesh Hounds Blood Crushers Not for Karanak or the new Battalion
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Or both Flesh Hounds and Karanak at 120 pts...
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How can I see this?
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Yes, I’ve seen the posts here- and some of the other posts regarding Slannesh- but where can we see where they discuss the changes and any speculation on points costs?
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Furies - I’ve asked before- Anyone use or proxy Furies? 60 pts for 5..,
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I don’t know but that sure looks fun as Hell (pun intended) to play! I’m two Bloodthirsters towards the goal (2/4) and hopefully after Christmas will have the other two. It won against Nagash from my understanding, but it’s also a technical tactical list made for pursuing objectives.
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*If* the unit is 10 - don’t think you can take Goreglaive in units of 5 - only 1 per 10, 2 - 30, etc
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Thanks! Perfect, more guys to get in base to base, that will work I suppose.
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Hey Quick question- Flesh Hounds base sizes- new images for Rath & Rapture show the new models on a “not 50mm base” *What is the base size in the images?* If I need to rebase 50 Flesh Hounds, need to know what size to add to my Christmas list. Sorry if already answered- Didn’t immediately see it in any search. Thanks!
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A Bloodthirster and two units of Flesh Hounds?
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It’d be nice to have a FAQ update with the release.
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And I get that, no complaints about rules as written. My opponent is actually really really cool and one of the smartest players in the group. What I *wish * though is - the Bloodletters only have a couple things going for them - one of which is the Mortal Wound (just like the old Killing Blow).
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Right, but would like to see a place to put all the ideas togetherin one spot with the Community recommendations together in a sticky first posr. Also, for what it’s worth we could make a “petition” of the ideas in the thread to present to GW.
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Back to the forthcoming 2019 Genetals Handbook - can we generate a Dedicated BoK Community driven thread dedicated to good, reasonable and fair fixes, or rules restatements (errata) to recommend as a community?
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See, that’s what I thought - I had natural “6”s for Bloodletters for mortal wounds... I had a -1 to hit for something - opponent said the natural 6s became 5s - (still hit) no mortal wounds though.
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Having 8” is range for Hero’s is almost useless when using as bubble for multiple units. For exsmple - Murderhosr 220 pts- can only take *1* hero, and hero only effect units within 8 inches. *If* I were to take 8 units for 2d round plus use of Warscroll- again only units within 8 inches of the 1 hero get moves after 1st turn. Almost impossible to keep everyone with 8 especially with MSU bloodletters.
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No, that’s probably it - a 100 pt unit for Gore Pilgrams that turn to Bllod Tithe pretty easy.
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Please advise - Simple question, I guarantee it’s been asked before: How many artifacts (magic items) can I take for hero’s - 1 right? Question part - IF I have a troop able to take a totem (I.e Bloodsecrator) that“magic banner” or totem is in addition to the other “1” item /artifact per Characters? Right? A simple yes (we take both) no (only one or the other) is fine.?
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?? Laughed our loud!
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Thanks - right now the only three mortals I own are two converted Bloodsecrators and one converted Bloodstoker. No Gore Pilgrim for me - yet.
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