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Hankster

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Everything posted by Hankster

  1. Question for all you Undersea Aelves. I just picked up a eiodon. Should I build it a Storm or Sea? I'm not sure which would synergize best with a Akhelian based army. Currently I run variations of the following: A King 6 Morrsarr 6 Morrsarr 6 Ishlaens (sometimes) 1-2 Sharks (usually) Leviadon Tidecaster Soulscryer I focus on mobility to tag objectives and re-positioning to get charges off with my AK and Morrsarrs. I think it's what the Deepkin are the best at and it's a fun style to play. I also don't usually use a lot of magic since that's not really a Deepkin strength and few of the people I play with have magic focused armies. I'm thinking of getting more Morrsarrs and then basically running two attack wings of 9 Morrsarrs, one supported with the AK and on by of EoStorm. But I'm a little worried if I do that I'll be screwed if I ever play anyone with a magic focused army. What do you think?
  2. Sharks look cool, but I've never found them to be very effective. When I play 1k, I usually go king lots of eels and a tidecaster or a shark. I don't think you would have enough units I'd you took an AoStorm/sea. I don't usually take a Leviadon or and AofS unless it's 1.5-2k.
  3. Personally, would take more Ahkelians. I've been playing them for a little while, I've gone almost completely for Ahkelians. To me it is really powerful to have all of your army on a 12+ move with flight. We will see how I do with this when I run into magic heavy armies. Speed and hitting power seems to be what the Deepkin do well. Their entire lore, allegiance abilities, and most of their enclaves are focused on moving fast and hitting hard. The Ahkelians are the units that do this, specifically the eels (particularly Morsarrs), the King, and to some extent the AoStorm are what do that for you so that is where I'm focusing from now on. The Soul Render and the Thralls are awesome models and I have seen some very killy Thrall heavy armies on youtube etc. But I think if you want a army that is a horde of aelves, you're better off playing Daughters of Khaine since that is what they are designed to be. Anyway, the point is to have fun. The Deepkin are decent enough that you can be competitive with a bunch of different lists, so play what you think is cool. Personally, I think the King and the Morsarrs, and to a lesser extent the shark are the coolest units, so I have lots of them in my army.
  4. Don't forget you get a shock blast with the Morsarr! I forgot about it in my first game, but man is it handy if you have a large unit of eels and need to take down a specific unit to free you up for another charge or to take the sting out of an attack if you get charged. Now that I remember to use that ability, I think it puts them over the Ishlaens every time. If you are worried about surviveability take Nautlar and use your tidecaster to give your Morsarr's the electric shield for a -1 to enemy rend. It casts on a 4 so you should get it off. With that they are nearly at tough as the Ishlaens and you get way better attacks when you get your charges in. If you're curious about Morsarrs, the Honest Wargamer did a episode on them. They think they are one of most effective offensive units in game. https://soundcloud.com/the-honest-wargamer/aos-rundown-morsarr-guard
  5. I donno about an aelven bundle. With all the hints about the interactions of light and shadow and animosity between the new aelvens and Slaanesh I think we're going to get new Slaanesh and at least one or two new aelf factions that all play off each other.
  6. Thanks for your thoughts guys. I think I'll add a couple more units of Morsarrs and try lists with a Liviadon and E of the storm and see what I like better. So far the speed and hitting power has been great fun to use. It's been a great place to start with AoS.
  7. I donno, that sounds more like a justification for DoK. I can really see Morathi challenging the temples to bring the powerful relics for the glory of Khaine. ...and to sneakily put on over on Sigmar and the other gods.
  8. Maybe. You're right about the souls link. I pretty much only play with Akhelians, so I often forget about the other units. DoK are much better known though, so I'd say they are more likely. I'll take any Aelves in can get though.
  9. The moment they add Daughters of Khaine (I don't really see how Deepkin would fit) I'm buying in!
  10. Not really. I've always thought Nagash was a giant ****** and I don't like vampires, so I'm a little biased against death. I do like the ethereal nature of the Nighthaunts though and the broader alliance does have some very cool mechanics.
  11. Any rumors or news about more Dark elf successor factions? I'm really intrigued by what sort of army Malerion might run. We know so little about him and Ulgu despite him being one of the major gods. ...plus I want new elves to ally my Deepkin with.
  12. Any rumors about more Dark elf successor factions? Or High elf successors for that matter? I'm really intrigued by what sort of army Malerion might run. We know so little about him and Ulgu despite him being one of the major gods. ...plus I want new elves to ally my Deepkin with.
  13. That's fair. It is a lot of points to hold objectives or sit in combat. Maybe I need to focus even more on mobility if I'm going to have a Akhaleian focused army. I take it you guys think the aspect of the storm is a better use of 440pts than the leviadon? I assume you are using the heartrenders to sit on objectives when you need to.
  14. So you use only Morsarr eels? You don't find the Ishlaens useful for holding objectives? Their ignore rend seems pretty awesome to me. Have you tried a Laviadon? In my mind Ishleans supported by a Laviadon seems like it should be insanely tough. And the perfect anvil to hold up enemies on or sit on objectives. But maybe it would be too vulnerable to mortal wounds...
  15. I have yet to take my Deepkin into a tournament. But I find the eels really strong. A 6 model unit of Morrsars can do 10-15 wounds if you get their charge off. Add a few more if you use your bioshock blast and more again you get your charge on the high tide and have a king close by. For objective games the Ishlean's are even better. If you can get their charges in or support them you can sit and tank a lot of damage. In one game I managed to hold up nearly 1k of beast claw raiders with my Ishleans and then charge down the line repeatedly with my Morrsars over a couple of turns to pretty much delete the army. I'm planning to try adding a Leviadon to the army and basically run a hammer squad and a anvil squad. Since you have such good movement and can often run and charge or retreat and charge you can avoid combat with your Morrsars and King and either hold the key objective or pin the enemy's main force with Ishleans and the Leviadon. I'll let you know if my theory crafting actually works on the board. If it does, it'll be as satisfying as smashing armies with dragon princes used to be. How do your find your Reavers? Everyone I talk to about them seems down on them.
  16. A kharibdyss, eh? That is a cool idea. Personally, i hope the Deepkin get a Kraken unit or even a Kraken spell model at some point. That would be uber cool. For now I think I'll seen how what I have plays, but it'll be hard not to get a leviadon and try to make it work since the model is so cool. What is the meta you usually play against?
  17. Hey @Unter what sort of list do you run? I'm still building my army, and right now I'm focused on Akhelians. I'd be intersested to hear everyone's thoughts. Currently I have: Voltrunos / Akhelian king (not sure if I should build Voltrunos or the King - Thoughts?) Soulscryer Tidecaster 6 - Morrsarr 6 - Ishlaen 2 - Allopexes I'm planning on adding more eels and either an Eidlon (probably storm) or a leviadon. I plan to get an Akhelian focused army up and running as it's easier and the eels and sharks are cool models. Plus I like the idea of having a very fast army to grab objectives and get charges in. Down the line I may make a second Namarti focused army. Would it make sense to get the Leviadon so I can take the Akhelian battalion? Does it really make that much of a difference to have a two drop army? I'm really tempted by the Eidlon since it looks so cool and the Leviadon seems a to have really high point cost in AoS2. Any thoughts on if Voltrunos or the King is a better choice? The anti-magic shield sounds pretty cool, but I don't really like the eye patch. Last question, any thoughts on fighting Beastclaw, other than stay away and focus on objectives?
  18. Hey @DocKeule I don't have any advice as I've just started my IDK army. But second your question. I do like the eels, but it seems a shame not to include the Leviadon or the Eidalon in lists since they are such beautiful models. It would be disappointing if the really cool models only worked in narrative play.
  19. @scrubyandwells I didn't realize you had a podcast as well. I'll add it to my AoS listening along with Garagehammer. Cheers!
  20. Oh wise old treemen and branchywychs! I'm new to wargaming and the Age of Sigmar. I've been playing a bit with 1k Ironjawz army and I think I'd like to try the Sylvaneth. The combination of magic and behemoths with area denial/support from wyldwoods looks very interesting tactically. Plus the look damn cool! Can anyone suggest a good approach for a novice and where to start with the faction (besides the start collecting box)? Thanks!
  21. @Brakkus Thanks for the update. The regeneration of the Trolls looks great. I'm hoping that GW will eventually come out with a book that includes them so they can get allegiance benefits and battalions. ...but since the Grots don't even have a book yet that is probably going to be a while. Ahhhh well. As cool as the Ironjawz are, I kinda miss the old Greenskin armies with their mix of orks, goblins and trolls.
  22. @Brakkus How did the battle go? I'm really curious how the Hag preformed. How many points is it? I don't remember seeing it in the GHB18. I'm just starting out with the Ironjawz and the idea of a really durable spell caster sounds quite interesting. The Wierdnob isn't exactly lighting the world on fire for his points cost.
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