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King Taloren

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Everything posted by King Taloren

  1. Guess I was recalling something from when they had initially slammed Kroaknado with the nerf hammer before they changed his spells and abilities
  2. It’s bugged still when it comes to command traits and artifacts. As Order Alliance you cannot take anything from any of the allegiances that you have brought units from. Artifacts, Spells and Command Traits are all part of Allegiance Abilities . You still can bring endless spells and The magmic convergent or what the Dwarf version is. And battalions
  3. The balewind extends only the initial casting range of the spell not the effect. You could pick a unit within 9” but it would still only deal mortal wounds to any models of that unit within 3” of the caster.
  4. No it only has effect on spells and ranged attacks. Command abilities, normal abilities and endless spells are not included in the realmscape feature. Prayers were probably forgotten to be added, but RAW they are still good to go.
  5. Must be a regional thing cause I’m also in the US. And never had an issue. There is even a guy who is higher up that comes into the store to paint sometimes and they’ve never chased anyone off or put time limits. Quite the opposite really. One of the FLGS chases us out cause their clique of employees complained we were taking all the tables on Sunday.
  6. I’m not particularly scared of witches. My army has one of the best counters for an unsupported group with or without a Hag. Mostly I’m just using them as an example of one the easier to abuse unit that can be allied, and how big a power spike they get. On their own they are pretty squishy and if they run into anything with 4+ armor or higher they get in trouble real fast. Though horde and chaff units will just die 80% of the time they charge into one. Though a question here. If your army has no allies that has synergies with your own, you aren’t going to take something that can’t support itself or be strong on its own are you?
  7. Our store is lot bette. The main issue there is only two table. Our store manger runs growth leagues for sigmar and 40k and always trying to bring people in to play.
  8. We still have six-seven other factions that need battletomes. Could announce Sylvaneth book proper. Updates on the other 1.0 armies with times.Talk more about forbidden power and warcry in detail. Pull a Blizzard-Activision and announce a long awaited game... for cell phones.
  9. Really only time it should be considered 3.0 is if it’s a new core rule book. And for people who point out that GW never called it 2.0 they did call it a new edition of the rules when they announced . So it’s at least 2nd edition Sigmar though I guess some people have attached the 2.0 moniker since it’s felt more like Sigmar is actually being fleshed into a game with tighter rules and a more coherent storyline vs what is was in 1st edition which was like early access game.
  10. That is what the rules are saying. I didn’t write them but that is RAW. GW terrain rules at their finest.
  11. Yeah but you can choose if they are or not. This allows leeway if you are about to have your flank charged while still having models up the wall you can have ten models able to attack instead of five.
  12. That’s incorrect as the Core rules actually state that there is a vertical coherence as @Isotop shows in his post. It could be argued that climbing logic allows for you to claim coherence even if technically you entire unit is spidermaning their way up the wall or cliff sideways but there is a limit of space. And units cannot be in midair, they can be climbing terrain along a wall or cliff but never actually in midair. The only sorta exception would be flying units and even then it seems to be considered most of them hover close enough to the ground since you can melee with a dwarf clown car. There is also a case of someone trying to ensure that an enemy flying unit cannot climb a wall to steal an objective by having models on every floor of a building. Here the 6” coherence vertical can come into play more because you don’t want them to land on the buildings at all. Battling on stairs you might not want to say that your model is 5” off the ground in midair so he can pilein on the combat taking place on the ground Or your flying unit piles in and one or two models jump up 6” to get the Hero on the edge of the cliff while the rest hit the unit on the ground because they wouldn’t make it on the pile in and just waste their attacks whereas 6” coherence allows them to actually swing at something.
  13. Not exactly what the discussion is about. I was just mentioning it in regards to how diagonal measurement could be abused vs just making it a simple flowchart. Is the model within 1” horizontal measurement from another model in the unit? Is the Model within 6” vertical measurement from another model in the same unit? If the answer is “No” to either of these questions then the model is out of coherence.
  14. No the graphics weren’t that bad. It’s more closer to using metal models and then upgrading to higher detailed plastic .
  15. Of course the problem with trying to make a diagonal measure is in how abused such a measurement can become. The vertical I feel was mostly just for dealing with a unit on multiple floors or steps more than hills and slopes. Like a flying unit charging another unit sitting on a wall so that even if there isn’t room for the whole unit on top so the coherence can be maintained with a few models staying on the ground. Setting models on a sharp slanting hill and claiming 6” allowance cause of height now let’s you spread out much further with units while claiming coherence. Which is also why GW put in the rule of climbing all terrain so you can try to maintain the 1” worth using WMS to keep track of where you are even if that was left out of core rules by accident.
  16. You missed the key point though. They made a sequel, even with how good the original was they went and did a 2.0 years later. Just because it is software and not physical does not invalidate the comparison. Though they did go back and remaster the original. Even more considering Starcraft was based on 40k originally. Empire space marines, Tau and Tyranids. It was still a finished game, FAQs and wreaths are just patch notes for physical products. the game has asymmetrical armies that contain multiple units that can be built in a multitude of ways and there are certain combos that are extremely overpowered. The main big difference is they only had to balance between three factions not the.... how many we have in sigmar?
  17. I’ll just put a pointer out on Starcraft and just leave it there... Also they have basically done this for 40k now. All the armies are updated to 8.0 now. Though there is rumors that they are transitioning to no more codices and just doing campaign books with new models introduced as they move the story. Another answer is also because of new blood and rules changes. What if they make everything on par for 2.0 and then when it’s settled they move to 3.0. New turn mechanics, spellcasting in combat phases, d6 dice are all changed to d10s. Maybe it’s more solid than 2.0. If this draws in more people to play in your area are you going to be an elitist and snub the new ruleset, or join in so you can play with more people?
  18. It’s slightly complex. You choose a setup for a detachment which gives you a limited number of slots that are filled by the various units, each one serving differing functions. Where Sigmar has Battleline, Heroes and Behemoths, 40k has Troops, HQ, Heavy, Fast, Super-Heavy, Elite and Flyers and every unit is divided into one of those classes. One choice lets you take 6troops and up 2-3 of everything else. Others focus more heavily on one or the other specialties.
  19. I think that the answer is to translate the coherence rules quite literally. 6” vertical and 1” horizontal. So you models can be set up to measure up to 6” vertical when measuring b2b and with a 1” allowance width horizontal as normal. While the overall diagonal measurement will possibly place the models slightly greater/lesser than 6” coherence overall GW didn’t give a measure for a diagonal line which would be about 6.08” allowance.
  20. In before it’s another week of Legacy Build to order metal units and rules. We’ll see some of the metal Slaanesh, Khorne, FEC (vampire counts) and Skaven units that have been OOP. Did Manfred have a model back in the day?
  21. Or it means that the amount of models contained in that 600 points has a better synergy and power than a 400 point ally block. Much in the same way that a Skirmish game is as different as a 500 point normal game vs a 1000 vs 1500 vs 2000 vs 3000 Each successive block has a wildly new level of synergy that can be brought to the table. Anyone who has played a progressive league or even just playing as they build their armies will tell you that the different point values can wildly change how an army functions. Idoneth is a entirely different beast when you play at small values. At 500 points you can’t run eels because the king (who is required to make eels battleline) takes half your points and there isn’t enough for two battleline units. So you run foot sloughing Namarti Thralls and Reavers so you are much slower and not as tanky. Once you hit 750 and 1000 points you get a huge power spike with being able to run eels. Some armies don’t have such wild swings but a good many do. 400 points is fairly balanced overall because there are very few units that can build into a dangerous problem. That’s one unit of 30 witches and a Hag Queen. It’s still deadly but it’s a single unit that will die from a very stern glare if you focus it down. 600 points now you have two units of full 30 or two 20s and a couple of Queens. This is nearly double and harder to deal with. Because chances are one of those units is going to give you a verybad day before you can kill them all. And then you still have the rest of your opponents army to deal with.
  22. Which the problem lies in that there are now more armies with battle tomes than there are without. And by the end of the year almost all if not all will have books so the concept is kind of only a patch job for something that won’t be an issue in six months. The case comes down to either being open on who is battle brothers (which as most have pointed out is why so many of us who played 40k are very disillusioned with such a system from the terrifying rampant gamebreaker it is) , to severely limiting to who that people will complain because thematically this this and this army should all be battle bros but this and this are too broken when combined together at higher points allowed so it can only be that. Its not really worth the hassle to force it into matched play. 1: it adds rules that aren’t really needed, 2: if you need to have 800 points of allies to make your army work something is wrong, outside of a couple far reaching cases most current (by current I mean a standing 2.0 battletome) armies are quite fine standing alone. 3: Certain armies are quite powerful stand-alone from even their allegiance abilities. Why I keep pointing out witches, they are super effective killing machines even without Hag Naar and Khaliebron coven rules. A good size group with a Hag Queen or two and you have doubled your kill potential for 600 odd points. Sequitors also have similar issues of being really good even without being in Stormcast. Who to you make battlebrothers within a Grand Alliance? Nagash kind of already is everyone’s battlebro in death. Destruction gets the worst of it with their five factions remaining. but this is a very permissive ruleset so if your friends will let you play it this way knock yourself out. It’s better to leave it as something between you and your opponent. Not something that will show up in big tournament play like LVO. People already dislike Nagash’s soup army of undeath.
  23. The inverse is also true. Just because you liked 1.0 doesn’t mean it was a good ruleset for everyone else. It was decent but it had several glaring issues that needed some fixing for a fair group of people. The allegiance abilities give more flavor to people who want to play with more complex rules and higher levels of competition. They are completely optional if you don’t want to play with them hen you are not required and can just use your models and warscrolls. As for campaign books we’ll see what happens. Malign was half a flop from what I’ve heard, though need to give GW some time. This is the first time they have a narrative that isn’t sitting at doomsday is tomorrow.
  24. I don’t know if you understand how sprues and injection molds work. This isn’t something that is just snapped together like Lego pieces to make a sprue for models, it’s designed and sculpted as a solid piece that is then made to be injected with plastic. Taking out the pieces that make one model on a sprue that contains multiple other pieces to other units is next to impossible without rebuilding a fresh new mold to be used. Tha my or printing the entire mold to cut out the pieces for each individual unit. Which if they already had boxes of the other things it’s just making too much and wasting plastic. They didn’t want to do that and so it’s now gone. And the 2.0 support is there the battletomes are to make the flavor and abilities of each army come out. All of this is being designed right now to make each army unique. They could have waited unitil they had it all together but then we’d probab be waiting another year to even get ANY releases for ANY army or battletome. And by then people would have moved on or complained about lack of rules..
  25. This is very old GW thinking. Imbquite sure they are more focused on the overall health of the game. The move to 2.0 is still transitioning because they had to get all the 40k armies updated to 8th edition before they could shift focus on Sigmar for expansion. Like it or not we are always second fiddle to the sci-fi child of grimdark. Excepting Sisters of Battle, 40k is done with the codex books and now we can have our time for every army to update. Let them get everyone on the same page first so all armies are 2.0 compatible and then we’ll can start complaining about how xyz army needs new a new line of models.
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