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The World Tree

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Everything posted by The World Tree

  1. Don't know how I managed to miss this. It really highlights how stupid and unintuitive the existing woods rules are.
  2. They have also been broadening the groups within those allegiances, to be fair.
  3. An intra-death rival to Nagash would be incredible. I hope they would pursue that. Tomb Kings still have points and rules, fyi. T suggest they are unsupported isn't entirely accurate.
  4. Making vanguard hunters battleline would be nice... The rest of their units are fine. Maybe a slight reduction in Palladors' cost.
  5. It makes no difference. It is on unmodified rolls of 6.
  6. Well, I am right. It was painted with one highlight on each colour.
  7. The Celestant Prime can be absolutely brutal. Holding him back can really shape your opponent's behaviour. That you can charge so reliably is vital. They just destroy units.
  8. With how much LOS blocking terrain produced by our woods, they just don't work very well...
  9. Those aren't just the contrast paints. But the contrast paints plus usual highlighting techniques. Apparently not the Plague Marine.
  10. My instincts are that there was a lot of shuffling. Forbidden Power should already be out or imminently but has been pushed back. Sylvaneth similarly. With books and terrain held up, they are likely a little uncertain about immediate plans.
  11. So the new Wyldwoods have basically the same base template as the old ones. Just more usable... I wonder if they will still block LOS. My hunch is yes. Though that seems even less intuitive than with the previous model.
  12. In units of 5 they are fine. Bigger units become slightly ridiculous and lead to bad games in my experience.
  13. Pretty much everyone in the UK removes the bases, even if only temporarily. They are such a hassle to move through. That hassle outweighs the ugliness of being without the tree. People play that you cannot move through the base base. The Wyldwoods have been a blight on the army for too long. They are a massive ordeal every single game. With how Sylvaneth models are they get caught and caused damage to fragile branches.
  14. The challenge will be if we keep LOS blocking. Heartrenders are great because they stay in reserve. If you can easily pick off the tree revs it will be less impactful (probably still good though). Such a cool rule.
  15. It is very sensible for balancing the points. Swords and Scythes could perhaps be done similarly, but bows are such a different prospect than the others. It would be like having Enlightened and Skyfire on the same scroll.
  16. Not sure that is necessarily a problem. Communication in what you want out of a game should always be there.
  17. Usable could mean a number of things.
  18. You decide them it is a return to classic AOS. But seriously this is great. WYLDWOODS ARE GONE.
  19. The app is not the final arbiter of the rules. It is often filled with errors
  20. I managed to squeeze a Cleansing Phalanx list down to five drops, but in general no. That's one of our foibles - so many battalions but so little of interest. Another examples of how our book was rushed.
  21. Amazing how frequently they fudge this up. Stormcast ones are perfect. Beyond that... eesh
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