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Kevin K

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  1. Kevin K
    The Shaggoth is the most complicated resin model I've done (lots of metal back in the day and plastic recently).  I was out of the game when the finecast change came.  I think it mostly went together well.  I pinned the horns and am not sure I love how they went together.
    I would eventually like to make a custom herdstone, I'm thinking an obelisk with a lighting rod on top.  To keep things simple for now, I'm just doing a regular herdstone.  I'll want that if I ever run regular beasts I suppose.
    Started working on the first unit of Dragon Ogors.  Slow going so far.

  2. Kevin K

    Battle Report
    Kronak was still furious over the loss of his chimera.  After recruiting his new lieutenant, Skarlak, he immediately put him to the task of tracking down another chimera to add to his army.  To make up for the power he lost, he was able to recruit more of his Thunderscorn brethren.  During their march, a disgusting sorcerer who obvious followed the god of disease aproached Kronak and asked to join him for the march.  His purpose is unknown, but be brought a manticore, so Kranak allowed it.
    Cuchulag had kept following him and camping on the outskirts of his camp.  Kronak had completely lost control of his former champion but if a fight broke out, he was sure Cuchulag would join, for his own glory if nothing else.  His new apparent favor of those cursed choas gods had also brought him followers of his own.  They will be unpredictable, but hopefully helpful in any case.
    While on the march, Kronak's scouts easily discover a shining host of elves on the march.  "Skarlak, erect the herdstone and prepare for battle!"
    Kronak deployed his strength, the Dragon Ogors, on the left flank opposed to the enemies strong infantry.  His monsters deployed in the middle along with Skarlak and his prepared sacrifices.  Ungor raiders were sent to screen the monsters.  Cuchulag and his followers were nowhere to be found.  "Damn that unreliable beast!"
     
    The raiders move up very quickly and get right into the face of the large block of pikemen while Kronak and his thunderscron move up and scream a challange to the elves.  "Come to us beast worshipers! Come face the true lords of the beasts!"  The cygor hurls a huge anti-magic rock at the glowing mass of pike.  It lands right in the middle but they all move out of the way.  Meanwhile, the cockatrice screams at the large bull man, attracting his attention.  Their eyes meet, and the beasts right arm and leg start to quickly petrify.

    A group of bestigors, followers of Cuchulag, appear behind the elves and charge their general, though they have a hard time fighting him with is brightly glowing armor.  Kronak knows that Cuchulag must be close, "he didn't abandon us yet". 

    Cuchulag, seeing Kronak's army starting to join the fight, notices a new hero on the left flank of the enemy army, along with what looks like that hero's follower, an archer.  A third fighter appears out of nowhere between Cuchulag and his prey.  Cuchulag laughs and morphs into his fighting state, bulging muscles, one eye larger than the other, him mouth frothing from fury, he prepares to charge the enemy.  Following him is his latest shaman and another charioteer.
    The elf cavalry signal and charge into the raiders that are blocking the spearmen.  The raiders are cut down and flee - their job done.  The bull-man charges the cockatrice and is petrified further but manages to bring his huge hammer down and destroys it, though at much cost.

    The sorcerer lord charges his huge manticore into the elven cavalry and destroys them all, the manticore roaring.  The cygor throws another large anit-magic stone, this time, when it hits the pikemen, their shining shields briefly lose their shine and many of them are crushed by the stone.  Kronak and and unit of dragon ogors challenged the mountainous beast but found it more difficult to finish off than they thought.  In addition, his great hammer crushes Konak and nearly fells him.  "This is not happening like I forsaw!".  Kronak holds his great loadstone into the air and calls down the lighting.  As it strikes him, re-empowering him, it also hits the great beast and finally destroys it.
     
    The swordsman facing Cuchulag, whirls their glowing blades impossibly fast and calls to him, "you shall die today by my hand!  Your reign of terror is over!"
    Cuchulag feeling the fury of chaos going through his blood, first commands his companion, "you take the puny hero there, let me show this mortal, for I no longer am, the true power of chaos!"  He spurs his chariot at a full run past the lore seeker to his target.  His chariot slams into the hero.  The companion attempts to bring up a magical shield to help, but fails.  Cuchulag cuts the hero down before he can even raise his swords and laughs as the companion attempts to Cuchulag with a bow.  Behind him, unnoticed, his chariot companion is easily dispatched by the other hero that Cuchulang ignored.
    A general melee ensues across the battlefield.  The manticore is brought down by the pikemen, the bestigors are finally dispatched by the general and the stoneguard, supported by a stonemage fight the dragon ogors and seem to be getting the best of them.
    Unnoticed this whole time, Skarlak performs his duties at the herdstone.  He chants the words of sacrifice and smashes their heads with his mace.  Following that, he holds his staff over the sacrifices and chants a much more sinister sounding mantra, and the dead, stand back up.  Their skulls pieced back together, mostly, ready for him to sacrifice them again.
    As Cuchulag mocks the companion of the hero he has just defeated, the loreseker, ignored and underestimated swings his blade finding all of the holes in Cuchulag's armor and nearly killing him.  Startled, Cuchulag turns in fury and raises his axe to destroy the elf that dared challenge him.  Just then, the mocked companion screams in defiance and retribution, and stabs bow under Cuchulag's raised arms and Cuchulag collapses.  His tuskgors, startled and now uncontrolled dart off, dragging Cuchulag's body behind them.
     
    Just as the battle looked like it was turning against the Kronak, Skarlak's sacrifices were answered.  A call of the wild came through, the now well known tri-scream call of a chimera.  It appeared behind the enemy and it's dragon head sent lighting breath into the stonemage.  It then charged, stomping the stonemage to death and attacked the now unsupported stone guard. 

    As the dragon ogors finished them off, the enemy general gathered the remaining pikemen, rallying even more to his flag, and charged the cygor and dragon ogors in the center. The elf heroes on the flank moved in and shot the remaining sacrifices from the herdstone.  They were now supported by a new unit of Dawnriders who hunted down Cuchulag's shaman.  Skarlak, with no more sacrifices and wanting to join the battle, sliced himself, giving up some of his own blood and then charged into the melee.  He was quickly cut down for his trouble by the enemy general but shortly after, the elves were run off of the battlefield.
      
    -------------------------------------------
    Overall a very fun battle and a BoC victory.  We used a set of custom AoA and environment event cards made for this campaign instead of battle tactics.  They caused some cool but really random things like the Lumineth getting an extra unit at on point, Cuchulag had a special healing power that never worked, etc.  They gave extra damage and VPs depending on what is done.
    My rolls for sacrifices were really good which let me get the Chimera on turn 3 I think, which was huge.  Being able to heal the unit that was being sacrified was pretty useful tos, though by the end he was able to shoot them all off.  The Cygor might have been the MVP.  He stopped so many of the little spells by the Lumineth and put damage back on them.  He also hit multiple times with his missile shot and rolled good damage.  Reroll on every unit (his units are wizards) certainly helps.
    The Shaggoth with scales and loadstone is so good and survivable.   I might have to drop the Gavespawn in my normal games to keep using it.  Two games in a row, the scales kept him alive and the loadstone not only helped heal him back but fnnished off an important unit.
    His AoA character (we are at 35 for one, 20 for another this week) was such a strong melee character.  I'm really lucky that Cuchulag was able to charge and killed him off.  I used my all out attack to help make sure.  I think he had 4 attack, something like 3+/2+ -2 rend, 5 damage.  My opponent basically just put everything into making him a crazy attacker.  Cuchulag had failed to heal twice and so had a couple wounds on him and then failed almost every save to get down to one wound.  I probably made a mistake and attacked next with the DOs because I was worried about them surviving the stoneguard and all he had left was that archer with terrible attacks (improvised weapon) but he got one wound through killing him.  In fact, though it was a victory, both of my AoA characters ended up dead.  I charged Skarak in because I wanted to see how he did but was killed before I had a chance.
    Overall, super fun game.
     

  3. Kevin K

    Introduction
    I started this Blog a couple years ago when I first started building a BoC army.  I'm doing another slow grow league and using it to finally paint the rest of the army and learn how to play in the v3 rules.  I'll post progress and battle reports here as I go.
    This time.around, I have most of the models built but not painted so that will be the focus.  We are also using Anvil of Apotheosis.  My character is Cuchulag, a Beastlord on chariot, inspired by the Irish Celt legend, Cuchulain
    Here is the initial 500 pts plus Cuchulag
    Warscroll was built using the awsome Warscroll Designer: https://runebrush.pa-sy.com/warscroll/

     

  4. Kevin K

    Update
    Cuchulag sat contemplating...
    "It's true that I just barely got away from the reavers, but we did accomplish our mission and discovered the amberstone ley lines, so why is the boss coming here.  Kronak hasn't come down from the mountains in years, since his last attempt to find a way to Azyr.  This is my fight, not his!  He recruited me.  He recognized the talent.  I will show all of these lesser being the true meaning of chaos!  My new shaman thinks he's detected a cockatrice in the area that we could bring to our cause.  The Chimera we found seems to be sticking around.  We don't need those Dragon Ogors that Kronak brought and that Cygor is just disturbing.  I've never found them useful for anything but disrupting our own senses.  In the inevitable battle that comes, I will be the one that brings gets the glory!"
    -----------------
    The league has moved up to 1000 points for September.  For my 1000 pt list, I've added the Chimera and a Shaggoth which will be the general now.  In addition, I'm building/painting a Cygor and a new unit of Dragon Ogors.  I also am building/painting a Cockatrice which will probably be used for summoning.  The new list will drop one of the units of Bestigors to stay under 1000 pts.
    The Cygor I'm building mainly because I already have a Ghorgon and I just wanted to do something new.  I've always loved the look of the Cygor, even if they aren't very good.  Just having a cheap monster might be useful, we'll see.  I decided to magnetize the arms to he'd fit in my box.  Because of that, I also went ahead and built and magnetized a couple Ghorgon arms, because, why not at that point.  So he could transform into a Ghorgon if I decide to try a 2 Ghorgon list at some point.  I can actually even swap his face, though I'm not sure I'd bother.

    For the Dragon Ogors, I built them with glaives, mostly because that is the only thing I don't already have.  The two inch reach might end up being useful if I decide to run them in a group of 6, I'm not sure.  In any case, I really like the glaive look and the DO weapons don't change all that much in any case.

    For the Cockatice, I found an old Marauder Cockatrice new in blister for a reasonable price.  I really like the old one and I just wanted to be different.  It just seemed like a useful figure to have for possible summoning and to fill in points on some of the lists I was working on.  A reasonably fast, flying, cheap monster should prove useful.  He's a bit smaller than the new one so I built up his base a bit to give him a little more height.

    Also coming in this new month, the Anvil of Apotheosis characters go up to 25 points.  I'll update their warscrolls and put them up here soon
  5. Kevin K
    I've been thinking a bit about the background of this Thunderscorn based army.  For whatever reason, from a narrative perspective, I really like Ghur, the realm of beasts.  Part of what made me finally take the plunge on Dragon Ogors was the fact that it gave me an excuse to take monsters in may army.  I really liked the book Bladestorm, which followed Thostos Bladestorm, a Lord Celestant of the Celestial Vindicators, as he leads a Warrior Chamber into Ghur to take a Chaos fort with a realmgate in order to complete some mission that I frankly forget (at that point it got a bit less interesting for me).  It was a pretty typical Realmgate Wars story, but there were a lot of things I really liked.  There was a tribe of humans awed by the Stormcast and thought they were angels sent to help them (they didn't).  It humanized the Stormcast as well as showed their very non-human aspects.  There were some epic battles (of course) with the Stormcast fighting a fort full of Khorne warriors and deamons. It also introduced the Ironjaws as they attack the fort.  My  Stormcast army are Celestial Vindicators based in Ghur.  I put them in the "present" 50-100 years after those events.  They are part of the Vanguard chamber left behind in Ghur to guard that area.
    The new official fluff for the Thunderscorn is great.  For those that haven't read it, they use to live in Azyr until kicked out by Sigmar prior to closing the realmgates.  They really resent that and have been trying to get back there for a thousand years (or something like that).
    My idea for the thunderscorn, is that the Shaggoth was whiling away the centuries in the mountains of Ghur, as they are wont to do, contemplating ways to get back to Azyr and take revenge on Sigmar.  From those mountains he saw the entrance of the Stormcast into the realm and watched the battles at the fort and the reactivation of the realmgate.  He recognized the Stormcast as children of Sigmar and therefore understood that the way to Azyr was now open.  From there he started the long process of planning and mustering the other Thunderscorn of the realm as well as other allied beasts that he could bend to his will.  This puts him in the same "present" as my Stormcast.  His plan is to come down out of the mountain, take the fort and realmgate and make his way to Azyr, fighting anyone in his way (of course) creating his own mini realmgate wars.
  6. Kevin K

    Battle Report
    Cuchulag surveyed the field.  "My previous shaman failed to hold for even the hour required for me to arrive.  You've done better Grimtoe.  Now get me that Chimera".  Grimtoe the shaman had found the next target, another nexus of magic.  Cuchulag was searching Ghur for these nexus to corrupt for chaos and bring him power.  This time, it brought them the legendary training ground of the gods which had been lost, said to only revel itself to the great heros.
    Across the battlefield, he saw arrayed against him a small vanguard of those bizarre elves that appear to swim through air and with them appeared to be one of Sigmar's pets.  She looked somehow familiar, but the memory escaped him.  There were two magic nexus which he must corrupt and consume before his enemy.
    He could take it no longer and signaled his Bestigors to move in and take the first nexus.  Another group had swung around undetected to a flank and took the other nexus.   For Cuchulag, the draw of the training ground and the power it would bring, overcame his control as he charged forward to partake in it's magic.  The mistake was soon obvious.  A group of screaming reavers started to  swarm him, behind them came their leader, a Soulrender, and that Stormcast - with anger in her heart.  Cuchulag was pulled from his chariot dragged away by the reavers.  His Bestigors were beset by even more of these strange fish elves.
    Grimtoe thought, "well great....I guess it's up to me".  He started the ritual of sacrifice to the gods.  He made a makeshift herdstone from a tower and tried to summon a great beast it help them.  Much fighting swirled around him.  Suddenly, there were reavers on top of him, interrupting the ceremony and depriving him of his sacrifices, so close to completion.  "No matter", he thought, and sliced his own flesh for the alter.  The wound was deep and soon he heard the cry of the three headed monster.  The Chimera is coming...
    Maeve sees her prey.  She's joined this group of Deepkin in their quest to wield the magic of this land just for the chance to finally kill this Bestlord and he ran across the battlefield no no apparent care.  "He's mine!", she screams, but before she gets a chance the reavers took him down and he was lost in the swarm.  "No matter", she thought, "I'll take my vengeance on the rest".  She could feel the power of Sigmar.  She gave his power to the reavers with her but it didn't matter, they were cut down to the man by the Bestigors.  She charged by herself into the fray of Beastmen but then heard the roar of a monster behind her.  She was from this land, so knew that cry well but her fury was is front of her.  Over and over she called on the power of Sigmar but something she had done had offended her fickle master.  These beasts were defeated but behind her, the Chimera chased off the remaining deepkin and completed the corruption of this nexus.
    ===================

    This battle was on a 44"x30" board with 500 points per army plus an AoA character.  There were two objectives and three special locations:
    Training Ground - Purple: Once per game with a leader unit only: Choose one of the following for a single weapon profile, "Attacks", "To Hit", "To Wound", or "Damage" and add 1 to the characteristic of your choice. 
    Healing Fountain - Green: Once per battle round in the hero phase with a leader unit only: Roll a D6 - On a 1, nothing happens. On a 2-5 heal D3. On a 6, heal D6.
    Blacksmith - Grey: Once per battle round with a leader unit only: Choose one of the following for a single weapon profile, "Rend" or "Save" and increase it by 1.
    Points were awarded for objectives based on how many turns you held them.  The beasts of chaos were in the red position.  I was pretty dumb and ran Cuchulag right to the training ground.  I wanted the extra attack and thought he could hold up for a turn, heal and allow the Bestigors to charge.  He could not.  I did remember after the third move that I could redeploy but that didn't end up helping.
    My opponent pulled off a long charge to get to my ungors to stop the Chimera from coming on,  I still needed 4 call points to summon the Chimera.  I won the priority roll and rolled a 6 (3 on the d3) to get the points I needed.  There really wasn't much room to place the Chimera.  I did get him on the far objective and took out one of the eels (tanky type) with his breath.  He thought about charging but was worried about the breath attack.  That new command ability makes the Chimera much more powerful.  You really need to think about it before charging into d6 mortal wounds.  In the end, he banked on taking the other objective and ran them away.
    We are using some custom cards built by the person running the league.  We drew each turn for our AoA characters and for the environment.  They provide buffs and potential VP + and -.  He had one on Maeve that gave her a +1 to prayers and if she never failed, in this case roll of 1, he'd have gotten 3 VPs at the end of the game.  While attacking the Bestigors, she rolled a 1 and took a mortal wound - and more importantly lost the potential VPs.
    I ended up winning 14-10 because the Bestigors were able to hold out for one extra turn and he lost the potential 3 VP.
    In all, it was a great game.  It didn't feel like a 500 pt game because a lot happened.  My opponent is very new the AoS.  I'm old to AoS but new to 3rd edition.  We didn't use Battle Tactics because there was already so much going on.  Our armies were similar in a lot of ways.  Both would do a tone of damage if we got the charge but also died very quick when we didn't.  The Chimera was a big swing for a 500 pt game  I was glad to be able to finally use it.
    Here are some pictures of the game....
    Setup  - Note: we both forgot our terrain, so I used the tower as a Herdstone and he used the building as a ship

    Cuchulag Goes Down

    Flank Bestigors Last Stand

    Maeve Readies Her Charge

    Ritual Interupted

    Chimera Appears

    Maeves Vengence

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