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The Cyclop Owl

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Everything posted by The Cyclop Owl

  1. When is the first tournament that will give us a peak at the meta? I’m very, very curious to see what kinds of lists are being run there.
  2. The end result is actually really good. Not the biggest fan of the green glow myself, I'd probably do a blue variant myself, but I have to recognise that it can look good!
  3. It’s also an entirely different army, with different mechanics, support troops and “ecological niches”
  4. Agree with you on both points. As for the list, it's fun but you're gonna struggle so hard to get control of objectives...
  5. Love this profile! Are Forgeworld warscrolls ever allowed in competitive?
  6. - Nice touch, with quite a strong potential. - Would help our somewhat fragile heroes, and potentially be super annoying in the hands of a strong tactical player. - That’s borderline OP - I don’t quite understand the implications of this one. Can you specify? - Borderline OP again All in all, that would make the NH incredibly strong in close combat, and give them insane flexibility of engagement. I’m very curious to see where they end up in the meta, but my guess is they’ll be ranging from fairly to super competitive.
  7. Yes. The potential to batch the robes is really good, plus your gradients are guaranteed glaze free which is what would take the most time.
  8. I mean, if there’s an army that’s gonna get me to make the transition to airbrushing, it’s this one.
  9. That’s an interesting thought! I really want to start NH but the time investment is scaring me
  10. Quick side note: does anyone have a painting technic for the gradients apart from airbrushing or years of glazing?
  11. The grimghast reapers have the same ability. We'll see which option is cheaper and synergises best with the optimal lists. Reapers are summonable battleline, while Reikenor's a mobile wizard.
  12. Notice Olynder's frightful touch rule. The 6 is the unmodified roll, which is a slight buff to the entire faction if I'm not mistaken (the Spirit Torment allows us to re-roll 1s but we don't have a support hero that gives attack rolls +1, correct?)
  13. Skyfires require a certain critical mass before they are efficient. I’ve played units of 3 before and they were always disappointing.
  14. I agree with you. It's gonna be the list I end up running, just because I don't want to have to paint hordes. It's definitely gonna be a very glass canon list, that will look to snipe quickly and efficiently; I'm not sure it'll be competitive but we'll see. Tzaangor Shaman 180 Gaunt Summoner 180 Curseling 160 30 Tzaangors 480 3x10 Acolytes 240 9 Skyfires 660 Umbral Spellportal 60 Æthervoid Pendulum 40 I was also considering Cogs, due to Tzaangors having the ability to charge very fast, but ultimately I think the flexibility of the pendulum will be more useful. Everything in this list says "kill", but controlling objectives...
  15. I've been trying to find a point count for the mourngul, does it exist? Couldn't find it in the leaks or the GHB17, but the warscroll is so powerful! That, plus the CC abilities are just disgustingly good. The support characters that give +1 to hit and +1 to wound will be so good with the battleline, especially the spirit hordes now doing a MW on a 5+. Not necessarily something you want to bet on, but a solid bonus that will help churning through enemy lines. I guess that's why they didn't want to implement it across the board, it would be tricky to balance with the presence of so many buffs. All in all, if they're good I'm definitely starting an army with them; I think they'll be the perfect way to get introduced to competitive, as they tend to simplify several aspects of the game and focus on table presence. I started a Tzeentch army in the winter hoping to run a skyfire list, but now the only list that seems viable is a massive horde summoning / magic twisted army that seems super costly and would take ages to paint...
  16. Check out the old thread, we have played with the idea a little bit.
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