I wish GW would specifically address this. They actually have, but you really have to read the FaQ's clearly and I see many discussions where people haven't so I'd love to see everyone's thoughts. It would be nice to have a definitive reply from GW, but in the meantime, lets explore why their merging doesn't violate the matched play rules at all.
They are paid for, not grown beyond the starting values. They are merely merging using their special rule to gain their volume bonus. If you pay for 20 zombies in one unit, and for another 20 in another unit, you've still paid for 40 zombies. Merging doesn't make them larger than starting qty, they are still 40 paid for zombies. Its not like summoning where a new unit that wasn't paid for is brought onto the table.
The recent FAQ's didn't contradict this either:
Death 1.1 (Dec 2016) Q: Can I use the Zombies’ Shambling Horde ability to create a unit that is larger than the normal maximum unit size for a Zombie unit in a Pitched Battle? Does it cost reinforcement points to use the ability? A: No to both.
The answer doesn't say you cannot do it in a pitched battle. It says you can't go past the maximum 60 zombies in a unit using the merge ability, which makes complete sense. Zombies unit size max is 60. You can't take three units of 60 and make a megahorde of 180, but you could take three 20's and make a single 60 (the max). You paid for those 60, and all you did was use a special ability to merge them. No reinforcement points are needed, as ruled in the answer, because you aren't getting anything you haven't paid for. The notion that you don't need to use reinforcement pts to use the ability means you can USE the zombie merging ability in matched play.
The next one confuses some, but it actually wasn't even aimed at Zombies. Here is what was asked and answered:
General's Handbook 1.1 (Dec 2016) Q: The Pitched Battle rules say that I have to include a certain number of Battleline units in my army. If I include them on the roster, can I choose to merge them into a single large unit when I set up? A: No.
This question was derived from a player who wanted to know if he could take several units of grots battleline and merge them before the game actually starts (my understanding was this is how it was asked initially on FB). It wasn't even referring to Zombies and their special ability. If you look at the question, they asked if they could merge their battleine when they set up, before you even start playing, and rightly the answer is no. Zombies use their ability during the game in the hero phase during the game, not before the game actually starts. It might seem like splitting hairs, but there's a huge distinction. This question had nothing to do with the Zombies ability at all and the answer doesn't invalidate their use in matched play. I hear lots of people commenting on this, but I don't think they are really reading the Pitched Battle rules or the FaQ's. Even so, there are sure to be events where the TO decides differently. If you really look at the rules, this should be extremely clear its legal, but like the many many....many...rules that people debate, it can vary from event to event. This was ruled legal by the TO at Holy Wars, it was used in LVO, shown in use on Warhammer TV, but those aren't adequate gauges of valid interpretation, just statements of where its been accepted.
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Mc1gamer
I wish GW would specifically address this. They actually have, but you really have to read the FaQ's clearly and I see many discussions where people haven't so I'd love to see everyone's thoughts. It would be nice to have a definitive reply from GW, but in the meantime, lets explore why their merging doesn't violate the matched play rules at all.
They are paid for, not grown beyond the starting values. They are merely merging using their special rule to gain their volume bonus. If you pay for 20 zombies in one unit, and for another 20 in another unit, you've still paid for 40 zombies. Merging doesn't make them larger than starting qty, they are still 40 paid for zombies. Its not like summoning where a new unit that wasn't paid for is brought onto the table.
The recent FAQ's didn't contradict this either:
Death 1.1 (Dec 2016) Q: Can I use the Zombies’ Shambling Horde ability to create a unit that is larger than the normal maximum unit size for a Zombie unit in a Pitched Battle? Does it cost reinforcement points to use the ability? A: No to both.
The answer doesn't say you cannot do it in a pitched battle. It says you can't go past the maximum 60 zombies in a unit using the merge ability, which makes complete sense. Zombies unit size max is 60. You can't take three units of 60 and make a megahorde of 180, but you could take three 20's and make a single 60 (the max). You paid for those 60, and all you did was use a special ability to merge them. No reinforcement points are needed, as ruled in the answer, because you aren't getting anything you haven't paid for. The notion that you don't need to use reinforcement pts to use the ability means you can USE the zombie merging ability in matched play.
The next one confuses some, but it actually wasn't even aimed at Zombies. Here is what was asked and answered:
General's Handbook 1.1 (Dec 2016) Q: The Pitched Battle rules say that I have to include a certain number of Battleline units in my army. If I include them on the roster, can I choose to merge them into a single large unit when I set up? A: No.
This question was derived from a player who wanted to know if he could take several units of grots battleline and merge them before the game actually starts (my understanding was this is how it was asked initially on FB). It wasn't even referring to Zombies and their special ability. If you look at the question, they asked if they could merge their battleine when they set up, before you even start playing, and rightly the answer is no. Zombies use their ability during the game in the hero phase during the game, not before the game actually starts. It might seem like splitting hairs, but there's a huge distinction. This question had nothing to do with the Zombies ability at all and the answer doesn't invalidate their use in matched play. I hear lots of people commenting on this, but I don't think they are really reading the Pitched Battle rules or the FaQ's. Even so, there are sure to be events where the TO decides differently. If you really look at the rules, this should be extremely clear its legal, but like the many many....many...rules that people debate, it can vary from event to event. This was ruled legal by the TO at Holy Wars, it was used in LVO, shown in use on Warhammer TV, but those aren't adequate gauges of valid interpretation, just statements of where its been accepted.
So given the above, what do you think?
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