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Let's chat : Blades of Khorne!


Arkiham

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8 minutes ago, Killax said:

Well... Khorgos Khul is in the app... My guess is that he will be 160 points, ideally he is 140 but I don't expect it.

If you ever wanted a second Mighty Lord of Khorne I guess he's an option, Aqshy's Bane is the only new thing on him, this allows him to pile in up to 8"and re-roll all failed hit rolls, including those of Grizzlemaw. Other than that he has the Reality Splitting Axe, Collar of Khorne and Gore Lord, which does what Gorelord does lol.

1436057270578.png 

So what do I think about him? Well I can see that the creativity wasnt with him ;) . He's basically a MLoK who doesn't have acces to Artefacts, such as Mark of the Destroyer.

Personally I hoped for his Command Ability to be different. Something that actively would have looked for Monsters and Heroes to 'batt;e. After all he is looking for the skull of an immortal to ascend to Daemonhood.

What could have been cooler? Have the Command Ability be Hungry for Glory on up to 2 or 3 units. 

I've yet to see his cost, but I expect him to be the same cost, as you have to take him if running goretide, so does this as act as a nerf for that battalion

His ability to be able to move and attack from 8" away in your hero phase is strong, doubles his attacks.

 

Over all I like him, 

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25 minutes ago, Arkiham said:

I've yet to see his cost, but I expect him to be the same cost, as you have to take him if running goretide, so does this as act as a nerf for that battalion

His ability to be able to move and attack from 8" away in your hero phase is strong, doubles his attacks.

 

Over all I like him, 

If he's 140 I'll give him a shot.
 

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1 minute ago, Arkiham said:

Named character, 

The Goretide doesn't turn the Mighty Lord of Khorne into a named character.

p122.jpg 

There is a suggestion left that doesn't confirm anything. It's just a Mighty Lord of Khorne gaining Aqshy's Bane aswell.

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Just now, Killax said:

The Goretide doesn't turn the Mighty Lord of Khorne into a named character.

It does, his scroll says you have to run him. If you run goretide battalion then kul must be taken

not the exact quote but yea, you must take him and he's a named character 

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3 minutes ago, Arkiham said:

It does, his scroll says you have to run him. If you run goretide battalion then kul must be taken

not the exact quote but yea, you must take him and he's a named character 

Sorry missed it! 

In that case, still no real fan of him. In any case, he can be a decent guy if the cost is right, the thing is I dont expect him to be 140-160 anymore since the FW Mazarall / Greater Daemon stuff ;) 

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Note that his reality splitting axe now work in all phases after his attacks, so he can one shot things during your hero phase or even the hero ennemy phase with blood tithe !

the bloodsecrator came back to his old wording with the rage of khorne too

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2 minutes ago, Killax said:

Soo ehh @Arkiham we now have a model who can gain Aqshy's Bane twice, what do you think this means? 

I don't think it works twice, just allows him to use it outside the goretide  

 

Note, you can run him solo just fine,  don't need a battalion  

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2 minutes ago, Arkiham said:

I don't think it works twice, just allows him to use it outside the goretide  

 

Note, you can run him solo just fine,  don't need a battalion  

And what happens if you include another MLoK in The Goretide? xD

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15 minutes ago, Arkiham said:

Well, it hints towards being the guy who is leading it, so the manadatory mighty lord, so, just khul

Well not really, as it doesnt say it has to be the General, it just refers to a Mighty Lord. In any case, for the sake of sanity, lets assume that somehow Khul is not given Aqshy's Bane twice and such... Still the wording is such a mess...

 

30 minutes ago, ledha said:

the bloodsecrator came back to his old wording with the rage of khorne too

Deleted and downloaded the warscroll again but it's still the same BoK wording. Which still adds 1 attack for each time you are affected because it doesn't state otherwise.

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3 minutes ago, Killax said:

Well not really, as it doesnt say it has to be the General, it just refers to a Mighty Lord. In any case, for the sake of sanity, lets assume that somehow Khul is not given Aqshy's Bane twice and such... Still the wording is such a mess...

 

Deleted and downloaded the warscroll again but it's still the same BoK wording. Which still adds 1 attack for each time you are affected because it doesn't state otherwise.

on games workshop website :  https://www.games-workshop.com/resources/PDF/Downloads/Korghos_Bloodsecrator_CB_Web - cropped.pdf

i think they just didn't changed right no the warscroll

i don't think khorgos gain aqshy bane, because it the "normal" mighty ord of khorne who gain it. Since it's replaced by khorgos (who is not a normal mighty lord of khorne), khorgos don't gain it. Luckily, he has it in his warscroll, so it doesn't nerf him or the goretide

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17 minutes ago, ledha said:

on games workshop website :  https://www.games-workshop.com/resources/PDF/Downloads/Korghos_Bloodsecrator_CB_Web - cropped.pdf

i think they just didn't changed right no the warscroll

i don't think khorgos gain aqshy bane, because it the "normal" mighty ord of khorne who gain it. Since it's replaced by khorgos (who is not a normal mighty lord of khorne), khorgos don't gain it. Luckily, he has it in his warscroll, so it doesn't nerf him or the goretide

Hmmm well figure it out locally AoS is back again ;)

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51 minutes ago, Killax said:

Well not really, as it doesnt say it has to be the General, it just refers to a Mighty Lord. In any case, for the sake of sanity, lets assume that somehow Khul is not given Aqshy's Bane twice and such... Still the wording is such a mess...

 

Deleted and downloaded the warscroll again but it's still the same BoK wording. Which still adds 1 attack for each time you are affected because it doesn't state otherwise.

It says the goretides mighty Lord of .... So it's the mandatory one. Not every single one 

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I sure hope that GHB2 says that we can give named characters Command Traits, because while I can excuse the loss of an artifact in trade for a handy ability like Aqshy's Bane (I'll just give the extra artifact to another hero, not much loss), the command trait is lost all together when taking these supposed 'great heroic commanders' in our armies and making them our general.  It just doesn't feel right.

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An 8" pile in is really circumstantial though in my experience.  You still have to be within 3" of an enemy to even use it.  It's far from useless, but also far from being a free 8" move as it's quite easy for your opponent to just lock it down and requires you to be extremely picky with your placement of him.  Unless I'm missing something and his 8" pile in ignores the normal rules for piling in.

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6 minutes ago, Jharen said:

An 8" pile in is really circumstantial though in my experience.  You still have to be within 3" of an enemy to even use it.  It's far from useless, but also far from being a free 8" move as it's quite easy for your opponent to just lock it down and requires you to be extremely picky with your placement of him.  Unless I'm missing something and his 8" pile in ignores the normal rules for piling in.

Normally if you make a successful charge you can pile in,  3" or not.

That's the normal conditions for pile in, he has a rule which says he can pile in and attack in your hero phase. So he can just do it. 

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3 minutes ago, Arkiham said:

Normally if you make a successful charge you can pile in,  3" or not.

That's the normal conditions for pile in, he has a ruke which says he can pile in and attack in your hero phase. So he can just do it. 

So he can pile in and move 8" even if he's not within 3" of enemy unit as that's the norm for piling in?

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I understand that you can pile in if you successfully charge, but under most conditions this is going to leave you within 1/2" of an enemy model.  Then you must pile-in towards the closest enemy model (which is most likely to be the one you're within 1/2" of).  As to doing it in the hero phase, it is still a pile-in which would still require you to meet the normal pile in requirements (either making a successful charge or being within 3" of an enemy).

It's very situational.

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Just now, Jaehaerys said:

So he can pile in and move 8" even if he's not within 3" of enemy unit as that's the norm for piling in?

Yes.  a normal condition to trigger a pile in is a successful charge. That's it,  unless you have a special rule allowing you to do it another time. 

 

He has a special rule saying he can pile in, in his hero phase 8". So you dont need to charge and you can use it in his hero phase.  

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3 minutes ago, Jaehaerys said:

So he can pile in and move 8" even if he's not within 3" of enemy unit as that's the norm for piling in?

The requirements for piling in are either successfully charging, or being within 3" of an enemy model.  He still requires this to make his 8" pile in.

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