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About Jaehaerys

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  1. Jaehaerys

    AoS 2 - Legion of Sacrament Discussion

    Indeed, although the my unit hasn't been wiped yet to use it
  2. Jaehaerys

    AoS 2 - Legion of Sacrament Discussion

    They tear units over 5 apart from my 2 games with them so far. Not bad either against under 5. And hard to shift ignoring rend and benefiting from gravesites, DI, and lantern spell if you have it. Then if removed can just re-summon. The 2" reach and 8" fly is good too.
  3. Jaehaerys

    AoS 2 - Stormcast Eternals Discussion

    Light mortal wound output? You my friend have not been on the receiving end of 16 mortals on top of normal attacks from those things.
  4. Jaehaerys

    AoS 2 - Grand Host of Nagash Discussion

    I'd like to know this too. Most allegiance abilities have the faction keyword, these do not. I would assume it's a no though but I think it says in core rules that allies cannot benefit regardless (don't have it to hand).
  5. Jaehaerys

    AoS 2 - Legion of Sacrament Discussion

    Battalion will be brilliant I think if realm spells get used alot. Think of all the spells.
  6. Jaehaerys

    Let's Chat: Nighthaunt

    I quite like the Banshee. 4up ignore rend, 1 wound summonable so easy to regen/bring back, +1 to unbind for every 4 and 2 rend.
  7. Jaehaerys

    Lets Chat: Legions of Nagash

    It's only go up 60 points and 50 of that is a command point. Which we'd want anyway? Also the increased casting will help reduce unbinding as that now sits at 30" range. Arkhan would have +4 to cast rather than +2. Would help against something like WoK bloodthirster that has a built in plus 2 to unbind etc. Every little helps in what looks like a very magic focused edition. Also extra spells will help cover casting and dispelling endless spells and still getting off other ones. Then if you use realm spells then don't all wizards know all from that realm during the battle? (I'm not 100% on how that all works)
  8. Jaehaerys

    Let's chat : Blades of Khorne!

    Haha I'm not disputing that it's not written clearly. I'm certainly with you on that one
  9. Jaehaerys

    Let's chat : Blades of Khorne!

    This is not the case. Watch the stream (twitch from Wednesday) with Ben from rules team. Him and Martin both confirm that it is exactly the same as it is now. Whoever deploys first chooses. 33min 41 seconds in.
  10. Jaehaerys

    Let's chat : Blades of Khorne!

    True, I should know better after the multiple double ones I rolled at SCGT even in Gore Pilgrims Not a fan of Reapers in 10s
  11. Jaehaerys

    Let's chat : Blades of Khorne!

    Goretide with some reavers to suicide, priest (blood sacrifice). One drop starts with 3 command points, 3 artefacts could be fun.
  12. Jaehaerys

    Scgt : Predictions

    I played Khorne, finished 24th. There was also a chap running Brass Stampede/Pilgrims List there too (played next to him once).
  13. Jaehaerys

    Legion of Sacrament - The Winning Combination

    How much stuff is in shooting phase but doesn't need hit rolls? I can think of Heraldor, Celestant, and star drake from SCE but don't know any others.
  14. Jaehaerys

    Legion of Sacrament - The Winning Combination

    I'm going for LoS (battalion too) with VloZD. Will be putting artifacts on him and one Necro (standard Wristbands and Shroud). Which way round do you think I should put them? Currently leaning toward Wristbands on VloZD as he's more likely to get other mortals in shooting phase besides standard missiles and enemy should always be out of range of necro to always have -2 on shroud.
  15. You can't talk about one faction without thinking of the big picture (the whole game) which includes many other factions. Many of your thoughts and suggestions will be purely based on your experiences playing against these other factions. And also you reference other faction units in your first post as a comparison to Liberators. But hey if you don't want to have a reasonable discussion I will leave you to it. Have fun