Dracothjay Posted November 14, 2016 Share Posted November 14, 2016 Does anyone here use the Grave Guard in their lists. I really want them in my death rattle army, but i've heard they are too expensive for what they achieve. Link to comment Share on other sites More sharing options...
discoking Posted November 14, 2016 Share Posted November 14, 2016 Before GHB I used to play mainly Grave Guard lists with Vlad as general to give them +1 to wound and VHD for extra pile in and they would chew thru whatever was infront of them. I sold all my deathrattle stuff a while back now so don't know how they fare under GHB games but they seem to be costed about right,similar to other elite infantry albeit with a nifty double damage ability,better bravery and regen. Link to comment Share on other sites More sharing options...
Dracothjay Posted November 14, 2016 Author Share Posted November 14, 2016 What made you sell your deathrattle? Link to comment Share on other sites More sharing options...
discoking Posted November 14, 2016 Share Posted November 14, 2016 8 minutes ago, Dracothjay said: What made you sell your deathrattle? 2 reasons mainly with the 1st being I wanted the space so I could start some proper AoS armies.I had a pretty vast VC/TK Legion of Death which took up a lot of shelf space.And 2nd I just don't rate skeletons or zombies and having spent years paying core tax on them in WFB there was no way I was going the same route in AoS. Link to comment Share on other sites More sharing options...
CoffeeGrunt Posted November 15, 2016 Share Posted November 15, 2016 I run my Grave Guard with Settra, normally in a block of 10-15. They're a bit of a glass hammer and will often be killed mercilessly if you give your opponent the chance, but they can output a fair bit of damage. With Settra they can get 2+/2+ with double damage on a 5+ to wound and 2 attacks each. They chop up damn near anything with those stats. Link to comment Share on other sites More sharing options...
Razorfate Posted November 15, 2016 Share Posted November 15, 2016 41 minutes ago, CoffeeGrunt said: I run my Grave Guard with Settra, normally in a block of 10-15. They're a bit of a glass hammer and will often be killed mercilessly if you give your opponent the chance, but they can output a fair bit of damage. With Settra they can get 2+/2+ with double damage on a 5+ to wound and 2 attacks each. They chop up damn near anything with those stats. Anything without a save i think:) Link to comment Share on other sites More sharing options...
CoffeeGrunt Posted November 15, 2016 Share Posted November 15, 2016 They're Rend -1. Had ten of them kill a GkoTG in a turn, they're very nasty. Link to comment Share on other sites More sharing options...
Hans Posted November 16, 2016 Share Posted November 16, 2016 One of my fave unit in death, cheap and good. Link to comment Share on other sites More sharing options...
Ao_Death Posted November 17, 2016 Share Posted November 17, 2016 I am currently running 10 in my deathrattle list, and from what little I have seen they do some pretty good work. I think the price is right for what you get. Without buffs they seem fine, with buffs they get pretty blendy. They put out 20+ wounds for me in one round last game and annihilated a unit of Gore-gruntas (With buffs mind you). I am however running the legion of death so it gives me some added incentives to invest points in them so take my opinion with a grain of salt... Not to hijack the thread but does anyone have any thoughts on shields vs great wight blades? I was thinking shields to help get them into combat and give them extra staying power (sometimes). Is the drop in stats worth the shield though? Link to comment Share on other sites More sharing options...
Razorfate Posted November 17, 2016 Share Posted November 17, 2016 I think it is better to go with great weapons both in small or large units. Link to comment Share on other sites More sharing options...
ElectricPaladin Posted November 17, 2016 Share Posted November 17, 2016 I think great weapons as well. Skeleton shields are a bit ******, IMHO. And don't forget - with regenerating models, how important is it to keep dudes alive, anyway? If you want to go all-out grind, you're better off with a mob of ghouls supported by various courtiers, anyway. Link to comment Share on other sites More sharing options...
CoffeeGrunt Posted November 17, 2016 Share Posted November 17, 2016 Yeah, I use my Grave Guard against priority targets, which tend to have Rend that would negate their shields anyway. At least with the GWBs you'll be doing real damage when you get to swing. Link to comment Share on other sites More sharing options...
Solaris Posted November 17, 2016 Share Posted November 17, 2016 I agree, +1 save vs no rend is just too circumstantial. I'd go with the Great Wight Blades every time. Link to comment Share on other sites More sharing options...
CoffeeGrunt Posted November 17, 2016 Share Posted November 17, 2016 5 hours ago, Solaris said: I agree, +1 save vs no rend is just too circumstantial. I'd go with the Great Wight Blades every time. Both blades get Rend, the Wight Blade just Wounds on 4s where the GWB Wounds on 3s. Link to comment Share on other sites More sharing options...
Solaris Posted November 17, 2016 Share Posted November 17, 2016 34 minutes ago, CoffeeGrunt said: Both blades get Rend, the Wight Blade just Wounds on 4s where the GWB Wounds on 3s. Yes, I'm talking about the shield option, that gives the Grave Guard an improved save vs attacks that have no rend. Maybe it wasn't so obvious ^^ Link to comment Share on other sites More sharing options...
CoffeeGrunt Posted November 17, 2016 Share Posted November 17, 2016 Ah right, I thought you were saying it was a case of getting a bonus save, or getting Rend. Sorry, still half asleep today, haha. Link to comment Share on other sites More sharing options...
Solaris Posted November 17, 2016 Share Posted November 17, 2016 2 minutes ago, CoffeeGrunt said: Ah right, I thought you were saying it was a case of getting a bonus save, or getting Rend. Sorry, still half asleep today, haha. Needs moar coffee! Link to comment Share on other sites More sharing options...
CoffeeGrunt Posted November 17, 2016 Share Posted November 17, 2016 Ironically I hate the taste of coffee, haha. This username has been mine for a long, long time, and I don't like breaking old habits. Link to comment Share on other sites More sharing options...
Hans Posted November 18, 2016 Share Posted November 18, 2016 Yap, go with GWB, they regen after all. So long they are not annihilated, they will reach your opponent. I run a unit of 20 in 1k. So its pretty much me buffing this unit and sent them forth and my opponent FF on this unit before them reaching. When all buff goes well with them, 3 attack, 2+ to hit, pile in and attack twice, mystic shield. And if I get to charge the unit almost guaranteed victorious against most model. Link to comment Share on other sites More sharing options...
MidasKiss Posted November 18, 2016 Share Posted November 18, 2016 I've been reading up on death, to see if they would be interesting for a slow grow in the new year. Could I ask what buffs people are generally running on the Grave Guard and that type of infantry? Link to comment Share on other sites More sharing options...
TerrorPenguin Posted November 18, 2016 Share Posted November 18, 2016 4 hours ago, MidasKiss said: I've been reading up on death, to see if they would be interesting for a slow grow in the new year. Could I ask what buffs people are generally running on the Grave Guard and that type of infantry? On skeletons I would generally take the wight king for +1 attack and the necromancer to pile in and attack twice. Vampire lord will also give +1 attack and when you get to bigger points the vlozd will allow them to re roll their failed hits. Vampire lord and wight king are command abilities so you can only do one unfortunately, I think the liche priest has an ability to cast a spell to add an attack as well Link to comment Share on other sites More sharing options...
CoffeeGrunt Posted November 18, 2016 Share Posted November 18, 2016 2 hours ago, TerrorPenguin said: I think the liche priest has an ability to cast a spell to add an attack as well Liche Priest lets your attacks explode on 6s. Not as good as a straight-up +1 Attack, but it's a spell, so you can stack it on top of a +1 Attack buff. You can also explode on 5s, 4s, etc if you get any +1s to Hit rolls. 8 hours ago, Hans said: When all buff goes well with them, 3 attack, 2+ to hit, pile in and attack twice, mystic shield. And if I get to charge the unit almost guaranteed victorious against most model. How do you get the +1 to Hit in that setup? Link to comment Share on other sites More sharing options...
Solaris Posted November 18, 2016 Share Posted November 18, 2016 7 hours ago, MidasKiss said: I've been reading up on death, to see if they would be interesting for a slow grow in the new year. Could I ask what buffs people are generally running on the Grave Guard and that type of infantry? Being primarily a Tomb Kings player, I run them with Settra and/or a Royal Warsphinx to get that sweet sweet double damage procc on wound rolls of 4. The Liche Priest has a spell that works fantastically together with bonuses to hit rolls (Settra & Tomb King), allowing them to get extra attacks. Wight King, Vampire Lord, VLoZD and the Necromancer also have excellent buffs for Grave Guard. Link to comment Share on other sites More sharing options...
CoffeeGrunt Posted November 18, 2016 Share Posted November 18, 2016 That's pretty nasty as a combo. Having them do double damage on 5s is nasty enough when I've done it, haha. Link to comment Share on other sites More sharing options...
Solaris Posted November 18, 2016 Share Posted November 18, 2016 9 minutes ago, CoffeeGrunt said: That's pretty nasty as a combo. Having them do double damage on 5s is nasty enough when I've done it, haha. Works with Necropolis Knights as well, making them spit out mortal wounds on 4s. And the Royal Warsphinx has infinite reach on his command ability too, so he can be on the other side of the field and help units as needed. The only requirement is that everyone is within 18" of Settra. Link to comment Share on other sites More sharing options...
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