Jump to content

Anyone tried out the Ardfist Battalion?


Aaron Schmidt

Recommended Posts

The workings of the Ironjaw 'Ardfist always amused me and seemed like a pretty sweet battalion to run under the right circumstances. Has anyone tried it out?

 Recycling Ardboy units as you run up the field, throwing them into reckless combat seems fun if nothing else. 3 or 4 units of 10 could be good for suicide troops, while stuff from outside of the battalion could help keep the Warchanter alive.

There could be some funny synergy with Weirdnobs as you replace Orruks that they fry out with their magic feedback. 

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...