Aaron Schmidt Posted November 2, 2016 Share Posted November 2, 2016 The workings of the Ironjaw 'Ardfist always amused me and seemed like a pretty sweet battalion to run under the right circumstances. Has anyone tried it out? Recycling Ardboy units as you run up the field, throwing them into reckless combat seems fun if nothing else. 3 or 4 units of 10 could be good for suicide troops, while stuff from outside of the battalion could help keep the Warchanter alive. There could be some funny synergy with Weirdnobs as you replace Orruks that they fry out with their magic feedback. Link to comment Share on other sites More sharing options...
Chris Tomlin Posted November 3, 2016 Share Posted November 3, 2016 Keep in mind you will need to allocate reinforcement points from your list if you want to utilise the recycling mechanic. Unfortunately this makes the battalion pretty poor, IMO. Link to comment Share on other sites More sharing options...
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